My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Goblin Barrel Skeleton Army
Giant Snowball
Barbarians Royal Recruits Royal Hogs Goblin Barrel Skeleton Army
Zap
Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Barbarians Royal Recruits Royal Hogs Goblin Barrel Skeleton Army
The Log
Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Barbarians Royal Hogs Goblin Barrel Skeleton Army
Arrows
Royal Recruits Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Barbarians Royal Recruits Mini P.E.K.K.A Royal Hogs Goblin Barrel Skeleton Army
Fireball
Barbarians Royal Hogs Goblin Barrel Skeleton Army
Poison
Barbarians Royal Recruits Royal Hogs Skeleton Army
Lightning
Mini P.E.K.K.A
Rocket
Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Goblin Barrel Skeleton Army Mini P.E.K.K.A Barbarians Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Goblin Barrel Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Barbarians Goblin Barrel
Arrows
Royal Hogs Mini P.E.K.K.A Goblin Barrel
Barbarians
Giant Snowball
Royal Recruits
Royal Hogs
Mini P.E.K.K.A
Arrows Royal Hogs
Royal Hogs
Giant Snowball Arrows Royal Recruits Mini P.E.K.K.A Goblin Barrel
Goblin Barrel
Giant Snowball Arrows Royal Hogs Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 8

Giant Snowball
Barbarians Royal Recruits Mini P.E.K.K.A
Arrows
Barbarians Mini P.E.K.K.A
Barbarians
Giant Snowball Arrows Skeleton Army
Royal Recruits
Giant Snowball Skeleton Army
Mini P.E.K.K.A
Giant Snowball Arrows Skeleton Army
Royal Hogs
Goblin Barrel
Skeleton Army
Barbarians Royal Recruits Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Barbarians Mini P.E.K.K.A Skeleton Army Royal Recruits
Barbarians Mini P.E.K.K.A Skeleton Army Giant Snowball Royal Recruits
Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army
Arrows Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Giant Snowball
Giant Snowball Arrows
Arrows Barbarians Royal Recruits
Barbarians Mini P.E.K.K.A Royal Recruits Skeleton Army
Skeleton Army Giant Snowball Barbarians Royal Recruits Mini P.E.K.K.A
Barbarians Skeleton Army Giant Snowball Arrows Royal Recruits
Arrows Giant Snowball
Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army Giant Snowball
Skeleton Army Giant Snowball Arrows Barbarians Royal Recruits Mini P.E.K.K.A
Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army
Barbarians Skeleton Army Giant Snowball Royal Recruits Mini P.E.K.K.A
Barbarians Arrows Royal Recruits Mini P.E.K.K.A Skeleton Army
Arrows Giant Snowball Barbarians Royal Recruits Skeleton Army
Giant Snowball Arrows Barbarians Royal Recruits
Barbarians Mini P.E.K.K.A Royal Recruits
Royal Recruits Skeleton Army Giant Snowball Arrows Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army Giant Snowball
Giant Snowball Arrows Mini P.E.K.K.A
Barbarians Royal Recruits Skeleton Army Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army Barbarians
Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army
Arrows Giant Snowball
Royal Recruits Mini P.E.K.K.A Skeleton Army Barbarians
Mini P.E.K.K.A Barbarians Royal Recruits Skeleton Army
Royal Recruits Giant Snowball Barbarians Mini P.E.K.K.A Skeleton Army
Royal Recruits Barbarians Skeleton Army
Barbarians Royal Recruits Mini P.E.K.K.A
Royal Recruits Skeleton Army Giant Snowball Arrows Barbarians
Barbarians Royal Recruits Mini P.E.K.K.A Skeleton Army
Royal Recruits Barbarians Skeleton Army
Barbarians Royal Recruits Skeleton Army Mini P.E.K.K.A
Arrows Giant Snowball Barbarians Royal Recruits Mini P.E.K.K.A
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits
Arrows Giant Snowball
Arrows
Arrows Barbarians Royal Recruits
Giant Snowball Arrows
Arrows Giant Snowball
Arrows
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Mini P.E.K.K.A
Arrows Royal Recruits
Giant Snowball Arrows
Giant Snowball
Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Arrows Royal Recruits
Giant Snowball Arrows
Mini P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Barbarians Royal Recruits
Giant Snowball Arrows
Arrows Giant Snowball
Giant Snowball Arrows
Arrows
Giant Snowball Arrows
Giant Snowball
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows
Barbarians Royal Recruits Skeleton Army
Giant Snowball Arrows
Arrows
Mini P.E.K.K.A
Arrows Giant Snowball
Giant Snowball Arrows
Royal Recruits
Giant Snowball Royal Recruits
Giant Snowball
Giant Snowball Royal Recruits

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