My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Witch Princess Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky Skeleton King
Giant Snowball
Tombstone Goblin Barrel Witch Princess Skeleton King
Zap
Firecracker Tombstone Goblin Barrel Witch Princess Sparky Skeleton King
Barbarian Barrel
Firecracker Tombstone Goblin Barrel Witch Princess Sparky Skeleton King
The Log
Firecracker Tombstone Goblin Barrel Witch Princess Sparky Skeleton King
Earthquake
Firecracker Tombstone Goblin Barrel Witch Skeleton King
Arrows
Firecracker Tombstone Goblin Barrel Witch Princess Skeleton King
Royal Delivery
Firecracker Goblin Barrel Witch Princess Sparky Skeleton King
Fireball
Firecracker Tombstone Goblin Barrel Witch Princess Sparky Skeleton King
Poison
Firecracker Tombstone Witch Princess Sparky Skeleton King
Lightning
Tombstone Witch Sparky Skeleton King
Rocket
Witch Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Princess Sparky Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Goblin Barrel Princess Skeleton King Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tombstone Goblin Barrel

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Princess Sparky
Tombstone
Goblin Barrel
Firecracker Princess Sparky Skeleton King
Witch
Skeleton King
The Log
Princess Sparky
Princess
Firecracker Goblin Barrel The Log Sparky
Sparky
Firecracker Goblin Barrel The Log Princess
Skeleton King
Goblin Barrel Witch

Defense Synergies 2 7

Firecracker
The Log Tombstone Princess
Tombstone
Skeleton King Firecracker Sparky
Goblin Barrel
Witch
The Log
The Log
Firecracker Witch Princess Sparky
Princess
Firecracker The Log Skeleton King
Sparky
Tombstone The Log
Skeleton King
Tombstone Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone The Log Sparky
Sparky Firecracker Tombstone Witch The Log
Witch Sparky Tombstone
Witch Sparky Firecracker Tombstone Skeleton King
Firecracker Tombstone The Log Princess Sparky
The Log Firecracker
Firecracker Tombstone Witch Princess
The Log Sparky
Witch Sparky Tombstone Princess Skeleton King
Firecracker Sparky
Witch Firecracker Tombstone The Log Princess Skeleton King
Firecracker Witch Princess
Tombstone Sparky Witch The Log
Sparky Firecracker Tombstone Witch The Log Princess Skeleton King
Sparky Tombstone Skeleton King
The Log Sparky
Sparky Firecracker Tombstone Witch
Tombstone Firecracker Witch The Log
Witch The Log Firecracker Tombstone Princess
Sparky
Firecracker Witch The Log Sparky
Tombstone Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Witch Sparky
Firecracker The Log
Tombstone Witch The Log Sparky
The Log Sparky
Tombstone Witch Sparky
Firecracker Witch Princess
Sparky Tombstone Witch
Sparky
Firecracker Tombstone Witch The Log Sparky
Witch Tombstone Sparky
Tombstone Witch Sparky
The Log
Tombstone Witch Sparky Skeleton King
Firecracker Witch Princess Sparky
Tombstone Witch Sparky Firecracker The Log Skeleton King
Firecracker Witch The Log Princess Sparky Skeleton King
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker The Log Sparky
Firecracker The Log Princess
The Log Sparky
Firecracker The Log Sparky
Firecracker The Log Sparky
Firecracker Witch Princess
Firecracker Witch The Log Princess Sparky
The Log Firecracker Princess
The Log Firecracker
Sparky
Firecracker The Log Princess Sparky
Firecracker Princess
Firecracker The Log Princess Sparky
Firecracker Princess
Princess Firecracker The Log Sparky
Firecracker Witch The Log Princess Sparky
Firecracker The Log Princess Sparky
Sparky
Sparky
Firecracker The Log Princess Sparky
Firecracker Witch The Log Princess
The Log Sparky
Princess
The Log Sparky
The Log
Firecracker The Log Witch Princess Sparky
Witch
Firecracker The Log Witch Princess Sparky
Witch The Log Princess Sparky
Firecracker The Log Sparky
Firecracker Witch Princess Sparky
Firecracker Witch
Sparky
The Log Sparky
Firecracker Princess Sparky
Sparky
Firecracker The Log Princess Sparky
Tombstone Witch Princess
Firecracker Witch Princess
The Log
Firecracker Princess Sparky
The Log Firecracker Princess Skeleton King
Sparky
Firecracker Sparky
Firecracker Witch The Log Princess Sparky Skeleton King
Firecracker Witch Princess
Firecracker Witch The Log Princess Sparky
Sparky
Firecracker Sparky

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