My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards Witch
Zap
Inferno Tower Goblin Barrel Guards Witch
Barbarian Barrel
Electro Spirit Valkyrie Inferno Tower Goblin Barrel Guards Witch
The Log
Electro Spirit Goblin Barrel Guards Witch
Earthquake
Inferno Tower Goblin Barrel Guards Witch
Arrows
Electro Spirit Goblin Barrel Guards Witch
Royal Delivery
Electro Spirit Valkyrie Goblin Barrel Guards Witch
Fireball
Inferno Tower Goblin Barrel Witch
Poison
Inferno Tower Guards Witch
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Valkyrie Inferno Tower Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Goblin Barrel Guards Fireball Valkyrie Inferno Tower Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Goblin Barrel Guards

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Arrows
Fireball Goblin Barrel
Fireball
Arrows Electro Spirit
Valkyrie
Goblin Barrel Witch
Inferno Tower
Goblin Barrel
Valkyrie Arrows Guards
Guards
Goblin Barrel
Witch
Valkyrie

Defense Synergies 1 8

Electro Spirit
Arrows
Fireball Valkyrie Inferno Tower
Fireball
Arrows Valkyrie Inferno Tower
Valkyrie
Arrows Fireball Inferno Tower Witch
Inferno Tower
Guards Arrows Fireball Valkyrie
Goblin Barrel
Guards
Inferno Tower Witch
Witch
Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Inferno Tower
Inferno Tower Valkyrie Witch
Inferno Tower Witch Valkyrie
Inferno Tower Witch Valkyrie Guards
Arrows Fireball Valkyrie
Arrows Fireball Electro Spirit Valkyrie Guards
Inferno Tower Electro Spirit Arrows Fireball Witch
Electro Spirit Arrows Fireball Valkyrie Inferno Tower
Inferno Tower Witch
Guards Valkyrie Inferno Tower
Valkyrie Guards Witch Electro Spirit Arrows Fireball
Arrows Inferno Tower Fireball Witch
Inferno Tower Fireball Valkyrie Guards Witch
Fireball Valkyrie Electro Spirit Arrows Guards Witch
Inferno Tower
Inferno Tower Fireball
Arrows Fireball Valkyrie Inferno Tower Witch
Arrows Fireball Valkyrie Electro Spirit Guards Witch
Arrows Valkyrie Witch Electro Spirit Fireball Guards
Inferno Tower
Valkyrie Electro Spirit Arrows Fireball Guards Witch
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball Inferno Tower Witch
Fireball Arrows Valkyrie
Guards Valkyrie Inferno Tower Witch
Valkyrie Guards Fireball Inferno Tower
Inferno Tower Valkyrie Guards Witch
Arrows Fireball Electro Spirit Witch
Guards Fireball Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Electro Spirit Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch Guards
Valkyrie Inferno Tower Guards Witch
Arrows Fireball Valkyrie Guards
Fireball Valkyrie Inferno Tower Guards Witch
Fireball Valkyrie Witch
Inferno Tower Guards Witch Electro Spirit Fireball Valkyrie
Arrows Valkyrie Electro Spirit Fireball Inferno Tower Witch
Electro Spirit Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Guards
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Guards
Fireball Arrows Valkyrie
Arrows Fireball Electro Spirit Witch
Arrows Witch
Arrows Fireball
Arrows Fireball
Fireball Guards
Arrows Fireball Valkyrie
Fireball Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Electro Spirit Fireball Valkyrie Witch
Witch
Arrows Fireball Witch
Fireball Arrows Witch
Fireball Arrows
Arrows Fireball Witch
Electro Spirit Fireball Guards Witch
Fireball
Arrows Fireball
Electro Spirit Arrows Fireball
Arrows Fireball
Electro Spirit Fireball Guards Witch
Fireball Arrows Witch
Arrows Fireball
Fireball Valkyrie
Arrows Fireball
Arrows Fireball
Electro Spirit Fireball Guards Witch
Fireball Witch
Fireball Witch
Fireball

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