My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Goblin Cage Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Hog Rider Goblin Barrel Guards
Giant Snowball
Bomber Musketeer Battle Ram Hog Rider Goblin Barrel Guards
Zap
Bomber Battle Ram Goblin Barrel Guards
Barbarian Barrel
Bomber Musketeer Goblin Cage Battle Ram Goblin Barrel Guards
The Log
Bomber Musketeer Goblin Cage Battle Ram Hog Rider Goblin Barrel Guards
Earthquake
Bomber Goblin Cage Hog Rider Goblin Barrel Guards
Arrows
Bomber Goblin Barrel Guards
Royal Delivery
Bomber Musketeer Goblin Cage Battle Ram Hog Rider Goblin Barrel Guards
Fireball
Bomber Musketeer Goblin Cage Battle Ram Hog Rider Goblin Barrel
Poison
Bomber Musketeer Goblin Cage Guards
Lightning
Musketeer Goblin Cage Battle Ram
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Guards Fireball Musketeer Goblin Cage Battle Ram Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Guards Fireball

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Battle Ram Hog Rider
Fireball
Hog Rider Battle Ram
Musketeer
Hog Rider Goblin Cage Battle Ram
Goblin Cage
Bomber Musketeer Battle Ram Hog Rider Goblin Barrel
Battle Ram
Bomber Fireball Musketeer Goblin Cage Goblin Barrel
Hog Rider
Fireball Musketeer Bomber Goblin Cage Goblin Barrel Guards
Goblin Barrel
Goblin Cage Battle Ram Hog Rider Guards
Guards
Hog Rider Goblin Barrel

Defense Synergies 1 6

Bomber
Goblin Cage Guards
Fireball
Musketeer Goblin Cage
Musketeer
Guards Fireball Goblin Cage
Goblin Cage
Bomber Fireball Musketeer Guards
Battle Ram
Hog Rider
Goblin Barrel
Guards
Musketeer Bomber Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Musketeer Goblin Cage
Musketeer Goblin Cage
Goblin Cage Bomber Musketeer
Goblin Cage Musketeer Guards
Bomber Fireball Goblin Cage
Fireball Bomber Musketeer Guards
Musketeer Fireball Goblin Cage
Fireball Musketeer Goblin Cage
Musketeer Goblin Cage
Guards Bomber Musketeer
Guards Bomber Fireball Musketeer
Musketeer Fireball
Goblin Cage Bomber Fireball Musketeer Guards
Bomber Fireball Goblin Cage Guards
Goblin Cage
Fireball Goblin Cage
Bomber Fireball Musketeer Goblin Cage
Fireball Goblin Cage Bomber Musketeer Guards
Goblin Cage Bomber Fireball Musketeer Guards
Musketeer Goblin Cage
Bomber Fireball Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Goblin Cage
Fireball Bomber Musketeer
Guards Musketeer Goblin Cage
Guards Fireball Musketeer Goblin Cage
Musketeer Goblin Cage Guards
Fireball Musketeer
Guards Fireball Musketeer Goblin Cage
Goblin Cage
Goblin Cage Fireball
Musketeer Goblin Cage Guards
Musketeer Goblin Cage Guards
Fireball Goblin Cage Guards
Fireball Goblin Cage Guards
Bomber Fireball Musketeer Goblin Cage
Guards Bomber Fireball Musketeer Goblin Cage
Bomber Fireball Musketeer Goblin Cage
Bomber Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Guards
Fireball Musketeer
Fireball
Fireball Musketeer Guards
Bomber Fireball
Fireball Musketeer
Bomber Musketeer
Fireball
Fireball
Fireball Musketeer Guards
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Bomber Fireball Musketeer
Fireball Musketeer
Fireball
Bomber
Bomber Fireball Musketeer
Bomber Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Bomber Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Guards
Fireball
Bomber Fireball Musketeer
Fireball
Fireball
Fireball Musketeer Guards
Fireball Musketeer
Fireball
Fireball Musketeer
Bomber Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer Guards
Fireball Musketeer
Fireball Musketeer
Fireball

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