My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Royal Recruits Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mortar Royal Recruits

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions Royal Recruits
Giant Snowball
Spear Goblins Bomber Minions Royal Recruits Musketeer
Zap
Spear Goblins Bomber Minions Mortar
Barbarian Barrel
Spear Goblins Bomber Knight Mortar Royal Recruits Musketeer
The Log
Spear Goblins Bomber Royal Recruits Musketeer
Earthquake
Spear Goblins Bomber Mortar
Arrows
Spear Goblins Bomber Minions Royal Recruits
Royal Delivery
Spear Goblins Bomber Knight Minions Royal Recruits Musketeer
Fireball
Bomber Minions Mortar Musketeer
Poison
Spear Goblins Bomber Minions Mortar Royal Recruits Musketeer
Lightning
Knight Mortar Musketeer
Rocket
Mortar Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Royal Recruits

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Knight Minions Mortar Musketeer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Knight

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Mortar Royal Recruits
Bomber
Knight Minions Mortar Royal Recruits
Arrows
Knight Mortar
Knight
Spear Goblins Minions Mortar Musketeer Bomber Arrows
Minions
Knight Bomber Mortar Royal Recruits
Mortar
Knight Spear Goblins Bomber Arrows Minions Musketeer
Royal Recruits
Spear Goblins Bomber Minions Musketeer
Musketeer
Knight Mortar Royal Recruits

Defense Synergies 4 13

Spear Goblins
Knight Arrows Minions Mortar Musketeer
Bomber
Knight Mortar Royal Recruits
Arrows
Spear Goblins Knight Mortar
Knight
Spear Goblins Bomber Minions Musketeer Arrows Mortar
Minions
Knight Spear Goblins Mortar Royal Recruits Musketeer
Mortar
Spear Goblins Bomber Arrows Knight Minions Musketeer
Royal Recruits
Bomber Minions
Musketeer
Knight Spear Goblins Minions Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Minions Mortar Royal Recruits Musketeer
Knight Minions Mortar Royal Recruits Musketeer
Mortar Bomber Knight Minions Royal Recruits Musketeer
Royal Recruits Knight Minions Mortar Musketeer
Bomber Arrows Royal Recruits
Arrows Spear Goblins Bomber Minions Musketeer
Minions Musketeer Spear Goblins Arrows Mortar
Arrows Royal Recruits Musketeer
Minions Mortar Royal Recruits Musketeer
Knight Spear Goblins Bomber Royal Recruits Musketeer
Minions Spear Goblins Bomber Arrows Knight Royal Recruits Musketeer
Arrows Minions Musketeer Spear Goblins
Mortar Royal Recruits Bomber Knight Minions Musketeer
Bomber Arrows Minions Mortar Royal Recruits
Royal Recruits Knight Mortar
Mortar Royal Recruits
Bomber Arrows Knight Minions Mortar Royal Recruits Musketeer
Arrows Mortar Spear Goblins Bomber Knight Minions Royal Recruits Musketeer
Arrows Mortar Spear Goblins Bomber Knight Minions Royal Recruits Musketeer
Mortar Royal Recruits Musketeer
Bomber Royal Recruits Spear Goblins Arrows Knight Minions Musketeer
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Spear Goblins
Bomber Arrows Knight Mortar Musketeer
Royal Recruits Spear Goblins Knight Minions Musketeer
Royal Recruits Knight Musketeer
Royal Recruits Knight Musketeer
Arrows Minions Musketeer
Royal Recruits Spear Goblins Knight Minions Musketeer
Knight Royal Recruits
Royal Recruits Spear Goblins Knight Minions Mortar
Royal Recruits Musketeer
Knight Minions Royal Recruits Musketeer
Royal Recruits Arrows
Royal Recruits Knight
Royal Recruits Bomber Musketeer
Royal Recruits Spear Goblins Bomber Knight Minions Mortar Musketeer
Arrows Minions Bomber Royal Recruits Musketeer
Bomber Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Royal Recruits Musketeer
Arrows Mortar Musketeer
Arrows
Arrows Knight Royal Recruits Musketeer
Bomber Arrows Mortar
Arrows Spear Goblins Minions Musketeer
Bomber Arrows Mortar Musketeer
Arrows
Arrows Mortar
Minions Musketeer
Arrows Knight Mortar Royal Recruits Musketeer
Arrows Musketeer
Knight Mortar Musketeer
Arrows Minions Mortar Musketeer
Arrows Mortar Musketeer
Spear Goblins Bomber Arrows Mortar Musketeer
Arrows Mortar Royal Recruits Musketeer
Arrows Mortar
Bomber Minions
Bomber Arrows Mortar Musketeer
Bomber Arrows Mortar
Minions Musketeer
Arrows
Musketeer
Arrows Mortar Royal Recruits Musketeer
Arrows Bomber Mortar
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Mortar Musketeer
Arrows Musketeer
Minions Musketeer
Bomber Arrows Mortar Musketeer
Arrows
Arrows
Spear Goblins Minions Royal Recruits Musketeer
Arrows Musketeer
Arrows
Knight Musketeer
Arrows Bomber Mortar Musketeer
Arrows
Royal Recruits Musketeer
Minions Royal Recruits Musketeer
Musketeer
Mortar Royal Recruits Musketeer
Mortar

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