My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Giant Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Goblin Giant Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Barrel
Giant Snowball
Spear Goblins Archers Goblin Barrel
Zap
Spear Goblins Archers Goblin Barrel Goblin Giant
Barbarian Barrel
Spear Goblins Archers Bomb Tower Goblin Barrel Magic Archer
The Log
Spear Goblins Archers Goblin Barrel
Earthquake
Spear Goblins Archers Bomb Tower Goblin Barrel
Arrows
Spear Goblins Archers Goblin Barrel
Royal Delivery
Spear Goblins Archers Goblin Barrel Magic Archer
Fireball
Archers Bomb Tower Goblin Barrel Magic Archer
Poison
Spear Goblins Archers Bomb Tower Magic Archer
Lightning
Bomb Tower Magic Archer
Rocket
Bomb Tower Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Bomb Tower Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Archers Earthquake Goblin Barrel Bomb Tower Magic Archer Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Archers Earthquake

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Giant Snowball Earthquake Goblin Giant
Giant Snowball
Earthquake Spear Goblins Archers Goblin Barrel Goblin Giant Magic Archer
Archers
Giant Snowball Goblin Giant
Earthquake
Giant Snowball Spear Goblins Goblin Giant
Bomb Tower
Goblin Barrel
Spear Goblins Giant Snowball Goblin Giant
Goblin Giant
Spear Goblins Giant Snowball Archers Earthquake Goblin Barrel Magic Archer
Magic Archer
Giant Snowball Goblin Giant

Defense Synergies 0 15

Spear Goblins
Giant Snowball Archers Earthquake Bomb Tower Goblin Giant
Giant Snowball
Spear Goblins Archers Earthquake Bomb Tower Goblin Giant Magic Archer
Archers
Spear Goblins Giant Snowball Bomb Tower Goblin Giant
Earthquake
Spear Goblins Giant Snowball Bomb Tower
Bomb Tower
Spear Goblins Giant Snowball Archers Earthquake Magic Archer
Goblin Barrel
Goblin Giant
Spear Goblins Giant Snowball Archers Magic Archer
Magic Archer
Giant Snowball Bomb Tower Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Goblin Giant Magic Archer
Bomb Tower
Bomb Tower Giant Snowball Archers
Bomb Tower
Earthquake Bomb Tower
Spear Goblins Giant Snowball Archers Earthquake Bomb Tower Magic Archer
Giant Snowball Spear Goblins Archers Bomb Tower Magic Archer
Earthquake Bomb Tower Goblin Giant Magic Archer
Bomb Tower
Spear Goblins Giant Snowball Archers
Archers Spear Goblins Giant Snowball Earthquake Bomb Tower Goblin Giant Magic Archer
Spear Goblins Giant Snowball Archers Magic Archer
Bomb Tower Giant Snowball Earthquake
Bomb Tower Giant Snowball Earthquake Magic Archer
Bomb Tower
Bomb Tower Giant Snowball
Bomb Tower
Bomb Tower Spear Goblins Giant Snowball Archers Magic Archer
Giant Snowball Earthquake Bomb Tower Spear Goblins Archers Magic Archer
Bomb Tower
Spear Goblins Giant Snowball Archers Earthquake Bomb Tower Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Archers
Giant Snowball Archers Bomb Tower Magic Archer
Spear Goblins Bomb Tower Goblin Giant
Goblin Giant
Goblin Giant
Giant Snowball Archers Bomb Tower Goblin Giant Magic Archer
Spear Goblins Archers Bomb Tower Goblin Giant
Bomb Tower Goblin Giant
Spear Goblins Giant Snowball Bomb Tower Magic Archer
Goblin Giant
Bomb Tower
Giant Snowball Goblin Giant
Bomb Tower Goblin Giant
Archers Bomb Tower Magic Archer
Spear Goblins Archers Bomb Tower Goblin Giant Magic Archer
Giant Snowball Archers Earthquake Bomb Tower Magic Archer
Giant Snowball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Magic Archer
Giant Snowball Magic Archer
Earthquake Goblin Giant Magic Archer
Earthquake
Giant Snowball Earthquake Magic Archer
Spear Goblins Giant Snowball Goblin Giant Magic Archer
Archers Earthquake Magic Archer
Earthquake Giant Snowball Magic Archer
Giant Snowball
Giant Snowball
Earthquake Magic Archer
Giant Snowball Archers Magic Archer
Earthquake Giant Snowball Magic Archer
Earthquake Magic Archer
Earthquake Giant Snowball Magic Archer
Earthquake Spear Goblins Giant Snowball Magic Archer
Earthquake Magic Archer
Giant Snowball Earthquake
Giant Snowball Archers Earthquake Magic Archer
Giant Snowball Earthquake Magic Archer
Earthquake Magic Archer
Giant Snowball
Earthquake Giant Snowball
Giant Snowball Earthquake Magic Archer
Giant Snowball Earthquake Magic Archer
Giant Snowball Magic Archer
Magic Archer
Giant Snowball Archers Magic Archer
Giant Snowball
Giant Snowball
Giant Snowball Earthquake Magic Archer
Giant Snowball Magic Archer
Giant Snowball Earthquake Magic Archer
Earthquake Spear Goblins Archers Magic Archer
Giant Snowball Archers Magic Archer
Magic Archer
Giant Snowball Earthquake Magic Archer
Giant Snowball
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Goblin Giant Magic Archer

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