My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Tombstone Dark Prince Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Barbarian Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Dark Prince
Giant Snowball
Tombstone
Zap
Royal Giant Tombstone Dark Prince
Barbarian Barrel
Tombstone Dark Prince Hunter
The Log
Royal Giant Tombstone Dark Prince Hunter
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Dark Prince Hunter
Fireball
Tombstone Hunter
Poison
Tombstone Hunter
Lightning
Ice Golem Tombstone Dark Prince Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Barbarian Barrel Dark Prince Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tombstone Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Barbarian Barrel Tombstone Dark Prince Hunter Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem Barbarian Barrel Tombstone

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Giant Ice Golem Barbarian Barrel Dark Prince Hunter
Royal Giant
Barbarian Barrel Hunter Lightning Zap Ice Golem Dark Prince
Ice Golem
Zap Royal Giant Barbarian Barrel Hunter
Tombstone
Barbarian Barrel
Royal Giant Zap Ice Golem Dark Prince Hunter
Dark Prince
Zap Royal Giant Barbarian Barrel Lightning
Hunter
Royal Giant Zap Ice Golem Barbarian Barrel
Lightning
Royal Giant Dark Prince

Defense Synergies 0 12

Zap
Ice Golem Tombstone Barbarian Barrel Dark Prince Hunter
Royal Giant
Ice Golem
Zap Barbarian Barrel Hunter
Tombstone
Zap Barbarian Barrel Hunter
Barbarian Barrel
Zap Ice Golem Tombstone Dark Prince Hunter
Dark Prince
Zap Barbarian Barrel Hunter
Hunter
Zap Ice Golem Tombstone Barbarian Barrel Dark Prince
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Ice Golem Tombstone Barbarian Barrel
Hunter Zap Tombstone Dark Prince
Hunter Tombstone Dark Prince Lightning
Hunter Tombstone Dark Prince
Lightning Tombstone Barbarian Barrel Dark Prince
Barbarian Barrel Zap Dark Prince Hunter
Hunter Lightning Zap Tombstone
Lightning Zap Ice Golem Barbarian Barrel
Hunter Tombstone
Ice Golem Barbarian Barrel Dark Prince Hunter
Zap Ice Golem Tombstone Barbarian Barrel Dark Prince Hunter
Hunter Zap
Tombstone Hunter Zap Dark Prince Lightning
Zap Tombstone Barbarian Barrel Dark Prince Hunter
Tombstone Hunter
Zap Hunter Lightning
Tombstone Dark Prince Hunter
Tombstone Zap Barbarian Barrel Dark Prince Hunter
Zap Barbarian Barrel Hunter Ice Golem Tombstone Dark Prince
Hunter
Dark Prince Barbarian Barrel Hunter
Tombstone Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Tombstone Barbarian Barrel Dark Prince
Zap Ice Golem Barbarian Barrel Hunter Lightning
Tombstone Zap Ice Golem Dark Prince Hunter Lightning
Dark Prince Hunter Lightning Zap Ice Golem Barbarian Barrel
Tombstone Dark Prince Hunter
Zap Ice Golem Hunter
Dark Prince Ice Golem Tombstone Hunter Lightning
Dark Prince Hunter
Zap Lightning Ice Golem Tombstone Barbarian Barrel Dark Prince
Tombstone
Tombstone Dark Prince Hunter
Lightning Zap Dark Prince
Dark Prince Lightning Ice Golem Tombstone Hunter
Tombstone Zap Ice Golem Barbarian Barrel Dark Prince Hunter Lightning
Zap Ice Golem Barbarian Barrel Dark Prince Hunter
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Barbarian Barrel
Zap Barbarian Barrel
Lightning Barbarian Barrel
Lightning Ice Golem Barbarian Barrel Dark Prince
Zap Barbarian Barrel Dark Prince
Zap Ice Golem Hunter
Zap Ice Golem Barbarian Barrel Hunter Lightning
Zap Lightning
Lightning
Lightning Zap Barbarian Barrel Dark Prince
Lightning Zap
Lightning Ice Golem Barbarian Barrel Hunter
Lightning Barbarian Barrel
Lightning Zap Ice Golem Barbarian Barrel
Lightning Zap Barbarian Barrel Hunter
Lightning Barbarian Barrel
Lightning Barbarian Barrel
Lightning
Lightning Zap Barbarian Barrel Dark Prince Hunter
Lightning Zap Barbarian Barrel
Lightning
Lightning
Lightning
Lightning Zap Barbarian Barrel
Zap Ice Golem Barbarian Barrel Dark Prince Hunter
Zap Barbarian Barrel Hunter Lightning
Lightning Zap
Lightning Zap Barbarian Barrel
Lightning Zap Ice Golem Hunter
Zap Lightning
Lightning
Lightning Zap Hunter
Zap Lightning
Lightning
Zap Lightning Tombstone Barbarian Barrel Dark Prince
Lightning Zap Hunter
Barbarian Barrel
Lightning Dark Prince Hunter
Zap Ice Golem Lightning
Lightning Zap
Dark Prince
Zap Lightning
Zap Lightning
Lightning Zap Barbarian Barrel Dark Prince
Lightning

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