My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Skeleton Dragons Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Skeleton Dragons Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions Hog Rider
Giant Snowball
Spear Goblins Bomber Minions Skeleton Dragons Barbarians Hog Rider Witch
Zap
Spear Goblins Bomber Minions Witch
Barbarian Barrel
Spear Goblins Bomber Barbarians Witch
The Log
Spear Goblins Bomber Barbarians Hog Rider Witch
Earthquake
Spear Goblins Bomber Barbarians Hog Rider Witch
Arrows
Spear Goblins Bomber Minions Skeleton Dragons Witch
Royal Delivery
Spear Goblins Bomber Minions Skeleton Dragons Barbarians Hog Rider Witch
Fireball
Bomber Minions Skeleton Dragons Barbarians Hog Rider Witch
Poison
Spear Goblins Bomber Minions Skeleton Dragons Barbarians Witch
Lightning
Skeleton Dragons Witch
Rocket
Barbarians Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Minions Skeleton Dragons Hog Rider Barbarians Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Minions

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider
Bomber
Minions Hog Rider
Arrows
Hog Rider
Minions
Hog Rider Bomber
Skeleton Dragons
Hog Rider
Barbarians
Hog Rider
Hog Rider
Spear Goblins Arrows Minions Bomber Skeleton Dragons Barbarians Witch
Witch
Hog Rider

Defense Synergies 0 6

Spear Goblins
Arrows Minions Skeleton Dragons Barbarians
Bomber
Arrows
Spear Goblins Barbarians
Minions
Spear Goblins
Skeleton Dragons
Spear Goblins Barbarians
Barbarians
Spear Goblins Arrows Skeleton Dragons
Hog Rider
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Minions Skeleton Dragons
Barbarians Minions Skeleton Dragons Witch
Barbarians Witch Bomber Minions Skeleton Dragons
Barbarians Witch Minions Skeleton Dragons
Bomber Arrows Barbarians
Arrows Spear Goblins Bomber Minions Skeleton Dragons
Minions Skeleton Dragons Spear Goblins Arrows Witch
Arrows Skeleton Dragons Barbarians
Barbarians Witch Minions
Spear Goblins Bomber Barbarians
Minions Skeleton Dragons Barbarians Witch Spear Goblins Bomber Arrows
Arrows Minions Skeleton Dragons Spear Goblins Witch
Barbarians Bomber Minions Skeleton Dragons Witch
Bomber Arrows Minions Skeleton Dragons Barbarians Witch
Barbarians
Barbarians
Barbarians Bomber Arrows Minions Skeleton Dragons Witch
Arrows Spear Goblins Bomber Minions Skeleton Dragons Barbarians Witch
Arrows Witch Spear Goblins Bomber Minions Skeleton Dragons Barbarians
Barbarians
Bomber Skeleton Dragons Spear Goblins Arrows Minions Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Witch
Bomber Arrows Skeleton Dragons
Barbarians Spear Goblins Minions Witch
Barbarians
Barbarians Witch
Arrows Skeleton Dragons Minions Witch
Spear Goblins Minions Barbarians Witch
Barbarians
Spear Goblins Minions Skeleton Dragons Barbarians Witch
Witch Skeleton Dragons Barbarians
Minions Barbarians Witch
Arrows Barbarians
Barbarians Witch
Bomber Skeleton Dragons Barbarians Witch
Barbarians Witch Spear Goblins Bomber Minions Skeleton Dragons
Arrows Minions Bomber Skeleton Dragons Barbarians Witch
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarians
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons Spear Goblins Minions Witch
Bomber Arrows Skeleton Dragons Witch
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Minions
Arrows Skeleton Dragons
Arrows Skeleton Dragons
Skeleton Dragons
Arrows Minions Skeleton Dragons
Arrows Skeleton Dragons
Spear Goblins Bomber Arrows Skeleton Dragons Witch
Arrows Skeleton Dragons
Arrows
Bomber Minions Skeleton Dragons
Bomber Arrows Skeleton Dragons
Bomber Arrows Skeleton Dragons Witch
Minions Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Barbarians
Arrows Bomber Skeleton Dragons Witch
Witch
Arrows Skeleton Dragons Witch
Arrows Skeleton Dragons Witch
Arrows Skeleton Dragons
Arrows Skeleton Dragons Witch
Minions Skeleton Dragons Witch
Bomber Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Spear Goblins Minions Barbarians Witch
Arrows Skeleton Dragons Witch
Arrows
Skeleton Dragons
Arrows Bomber Skeleton Dragons
Arrows
Skeleton Dragons
Minions Skeleton Dragons Witch
Skeleton Dragons Witch
Witch
Skeleton Dragons

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