My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tombstone Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Tombstone Skeleton Army Witch
Zap
Bomber Tombstone Skeleton Army Witch
Barbarian Barrel
Bomber Knight Tombstone Bomb Tower Skeleton Army Witch
The Log
Bomber Tombstone Skeleton Army Witch
Earthquake
Bomber Tombstone Bomb Tower Skeleton Army Witch
Arrows
Bomber Tombstone Skeleton Army Witch
Royal Delivery
Bomber Knight Skeleton Army Witch P.E.K.K.A
Fireball
Bomber Tombstone Bomb Tower Skeleton Army Witch
Poison
Bomber Tombstone Bomb Tower Skeleton Army Witch
Lightning
Knight Tombstone Bomb Tower Witch
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Tombstone Skeleton Army Fireball Bomb Tower Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Tombstone Skeleton Army

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight P.E.K.K.A
Knight
Bomber Fireball Witch
Tombstone
Fireball
Knight
Bomb Tower
Skeleton Army
Witch
Knight P.E.K.K.A
P.E.K.K.A
Bomber Witch

Defense Synergies 2 8

Bomber
Knight Tombstone P.E.K.K.A
Knight
Bomber Bomb Tower Fireball Skeleton Army Witch
Tombstone
Bomber Fireball
Fireball
Knight Tombstone Bomb Tower
Bomb Tower
Knight Fireball Skeleton Army
Skeleton Army
Knight Bomb Tower
Witch
Knight
P.E.K.K.A
Bomber

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Tombstone Fireball
Bomb Tower Skeleton Army P.E.K.K.A Knight Tombstone Witch
Bomb Tower Skeleton Army Witch P.E.K.K.A Bomber Knight Tombstone
Bomb Tower Skeleton Army Witch P.E.K.K.A Knight Tombstone
Bomber Tombstone Fireball Bomb Tower Skeleton Army P.E.K.K.A
Fireball Skeleton Army Bomber Bomb Tower
Tombstone Fireball Bomb Tower Witch
Fireball Bomb Tower P.E.K.K.A
Witch P.E.K.K.A Tombstone Bomb Tower Skeleton Army
Knight Skeleton Army Bomber
Skeleton Army Witch Bomber Knight Tombstone Fireball Bomb Tower
Fireball Witch
Tombstone Bomb Tower Skeleton Army P.E.K.K.A Bomber Knight Fireball Witch
Bomber Fireball Bomb Tower Skeleton Army Tombstone Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Knight Tombstone Bomb Tower
Bomb Tower Skeleton Army Fireball P.E.K.K.A
Bomb Tower Bomber Knight Tombstone Fireball Skeleton Army Witch P.E.K.K.A
Tombstone Fireball Bomb Tower Bomber Knight Skeleton Army Witch
Bomb Tower Witch Bomber Knight Tombstone Fireball
P.E.K.K.A Bomb Tower
Bomber Skeleton Army Knight Fireball Bomb Tower Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Tombstone Fireball Witch P.E.K.K.A
Fireball Bomber Knight Bomb Tower
Tombstone Skeleton Army P.E.K.K.A Knight Bomb Tower Witch
Skeleton Army P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Tombstone Skeleton Army Witch
Fireball Bomb Tower Witch
Skeleton Army P.E.K.K.A Knight Tombstone Fireball Bomb Tower Witch
P.E.K.K.A Knight Bomb Tower Skeleton Army
P.E.K.K.A Knight Tombstone Fireball Bomb Tower Skeleton Army Witch
Witch P.E.K.K.A Tombstone Skeleton Army
P.E.K.K.A Knight Tombstone Bomb Tower Witch
Skeleton Army P.E.K.K.A Fireball
Skeleton Army P.E.K.K.A Knight Tombstone Fireball Bomb Tower Witch
Bomber Fireball Bomb Tower Skeleton Army Witch
Tombstone Skeleton Army Witch Bomber Knight Fireball Bomb Tower P.E.K.K.A
Bomber Fireball Bomb Tower Witch P.E.K.K.A
Bomber Tombstone Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball
Fireball
Knight Fireball
Bomber Fireball
Fireball Witch
Bomber Witch
Fireball
Fireball
Fireball
Knight Fireball
Fireball
Knight Fireball
Fireball
Fireball
Bomber Fireball Witch
Fireball
Fireball
Bomber
Bomber Fireball
Bomber Fireball Witch
Fireball
Fireball
Fireball
Bomber Fireball Witch
Witch
Fireball Witch
Fireball Witch
Fireball
Fireball Witch
Fireball Witch
Fireball
Bomber Fireball
Fireball
P.E.K.K.A
Fireball
Tombstone Fireball Skeleton Army Witch
Fireball Witch
Fireball
Fireball Knight
Bomber Fireball
Fireball
P.E.K.K.A
Fireball Witch
Fireball Witch
Fireball Witch
P.E.K.K.A
Fireball

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