My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army Prince
Giant Snowball
Hog Rider Goblin Barrel Skeleton Army Baby Dragon
Zap
Inferno Tower Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Inferno Tower Goblin Barrel Skeleton Army
The Log
Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army Prince
Earthquake
Hog Rider Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Mini P.E.K.K.A Hog Rider Goblin Barrel Skeleton Army Baby Dragon Prince
Fireball
Hog Rider Inferno Tower Goblin Barrel Skeleton Army Baby Dragon
Poison
Inferno Tower Skeleton Army
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon Prince
Rocket
Hog Rider Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Mini P.E.K.K.A Hog Rider Baby Dragon Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Barrel Skeleton Army Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Prince Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Zap Hog Rider Baby Dragon
Hog Rider
Zap Mini P.E.K.K.A Goblin Barrel Baby Dragon Prince
Inferno Tower
Goblin Barrel
Prince Hog Rider Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Zap Mini P.E.K.K.A Hog Rider Goblin Barrel Prince
Prince
Zap Goblin Barrel Hog Rider Baby Dragon

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon Prince
Mini P.E.K.K.A
Zap Skeleton Army Baby Dragon
Hog Rider
Inferno Tower
Skeleton Army Zap Baby Dragon Prince
Goblin Barrel
Skeleton Army
Inferno Tower Zap Mini P.E.K.K.A Prince
Baby Dragon
Zap Mini P.E.K.K.A Inferno Tower Prince
Prince
Zap Inferno Tower Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Zap Prince
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Zap Baby Dragon
Inferno Tower Zap Baby Dragon
Zap Inferno Tower Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Inferno Tower Prince
Skeleton Army Zap Baby Dragon
Inferno Tower Zap Baby Dragon
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince Zap
Skeleton Army Zap Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Inferno Tower Skeleton Army Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Zap Skeleton Army Baby Dragon Prince
Zap Baby Dragon
Mini P.E.K.K.A Inferno Tower Prince
Skeleton Army Mini P.E.K.K.A Baby Dragon Prince
Inferno Tower Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Zap Inferno Tower Prince
Zap Mini P.E.K.K.A Baby Dragon Prince
Skeleton Army Zap Mini P.E.K.K.A Inferno Tower Prince
Mini P.E.K.K.A Skeleton Army Prince Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A Skeleton Army Prince
Zap Baby Dragon
Mini P.E.K.K.A Skeleton Army Prince Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeleton Army Prince
Zap Mini P.E.K.K.A Inferno Tower Skeleton Army Baby Dragon Prince
Inferno Tower Skeleton Army
Mini P.E.K.K.A Inferno Tower Prince
Skeleton Army Zap Prince
Mini P.E.K.K.A Skeleton Army Prince Inferno Tower
Skeleton Army Baby Dragon
Inferno Tower Skeleton Army Zap Mini P.E.K.K.A Baby Dragon Prince
Zap Mini P.E.K.K.A Inferno Tower Baby Dragon
Zap Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Zap Baby Dragon
Baby Dragon
Prince
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap
Mini P.E.K.K.A Prince
Zap Prince
Zap Baby Dragon
Baby Dragon
Baby Dragon
Zap Baby Dragon Prince
Zap Baby Dragon
Baby Dragon
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon Prince
Zap Baby Dragon
Baby Dragon Prince
Prince
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Prince
Zap Baby Dragon
Zap Baby Dragon
Zap
Mini P.E.K.K.A
Zap
Zap
Prince
Zap Skeleton Army Prince
Zap Baby Dragon
Mini P.E.K.K.A Baby Dragon Prince
Zap Baby Dragon
Zap
Prince
Zap Baby Dragon
Zap
Zap Baby Dragon Prince
Prince

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