My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tombstone Battle Ram Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Battle Ram
Giant Snowball
Skeletons Archers Tombstone Battle Ram Witch
Zap
Skeletons Archers Tombstone Battle Ram Witch
Barbarian Barrel
Skeletons Electro Spirit Archers Tombstone Battle Ram Witch
The Log
Skeletons Electro Spirit Archers Tombstone Battle Ram Witch
Earthquake
Skeletons Archers Tombstone Witch
Arrows
Skeletons Electro Spirit Archers Tombstone Witch
Royal Delivery
Skeletons Electro Spirit Archers Battle Ram Witch P.E.K.K.A
Fireball
Archers Tombstone Battle Ram Witch
Poison
Archers Tombstone Witch
Lightning
Tombstone Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Tombstone Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Archers Arrows Tombstone Battle Ram Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Archers Arrows

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Battle Ram P.E.K.K.A
Archers
Arrows Battle Ram P.E.K.K.A
Arrows
P.E.K.K.A Archers Battle Ram
Tombstone
Battle Ram
Electro Spirit Archers Arrows Witch P.E.K.K.A
Witch
Battle Ram P.E.K.K.A
P.E.K.K.A
Arrows Electro Spirit Archers Battle Ram Witch

Defense Synergies 0 10

Skeletons
Electro Spirit Archers Tombstone Witch P.E.K.K.A
Electro Spirit
Skeletons
Archers
Skeletons Tombstone Witch P.E.K.K.A
Arrows
Tombstone P.E.K.K.A
Tombstone
Skeletons Archers Arrows
Battle Ram
Witch
Skeletons Archers
P.E.K.K.A
Skeletons Archers Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone
P.E.K.K.A Skeletons Tombstone Witch
Witch P.E.K.K.A Skeletons Archers Tombstone
Witch P.E.K.K.A Skeletons Tombstone
Arrows Tombstone P.E.K.K.A
Arrows Skeletons Electro Spirit Archers
Electro Spirit Archers Arrows Tombstone Witch
Electro Spirit Arrows P.E.K.K.A
Witch P.E.K.K.A Skeletons Tombstone
Skeletons Archers
Archers Witch Skeletons Electro Spirit Arrows Tombstone
Arrows Archers Witch
Tombstone P.E.K.K.A Skeletons Witch
Electro Spirit Arrows Tombstone Witch P.E.K.K.A
P.E.K.K.A Tombstone
P.E.K.K.A
Skeletons Arrows Tombstone Witch P.E.K.K.A
Arrows Tombstone Electro Spirit Archers Witch
Arrows Witch Electro Spirit Archers Tombstone
P.E.K.K.A
Electro Spirit Archers Arrows Witch P.E.K.K.A
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Archers Tombstone Witch P.E.K.K.A
Archers Arrows
Tombstone P.E.K.K.A Skeletons Witch
P.E.K.K.A
P.E.K.K.A Skeletons Tombstone Witch
Arrows Skeletons Electro Spirit Archers Witch
P.E.K.K.A Skeletons Archers Tombstone Witch
P.E.K.K.A
P.E.K.K.A Skeletons Electro Spirit Tombstone Witch
Witch P.E.K.K.A Skeletons Tombstone
P.E.K.K.A Tombstone Witch
P.E.K.K.A Arrows
P.E.K.K.A Skeletons Tombstone Witch
Archers Witch
Tombstone Witch Skeletons Electro Spirit Archers P.E.K.K.A
Arrows Electro Spirit Archers Witch P.E.K.K.A
Electro Spirit Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Electro Spirit Witch
Archers Arrows Witch
Arrows
Arrows
Arrows
Archers Arrows
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Archers Arrows
Arrows Witch
Arrows
Arrows
Arrows Electro Spirit Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Archers Arrows Witch
Electro Spirit Witch
Arrows
Electro Spirit Arrows
P.E.K.K.A
Arrows
Electro Spirit Archers Tombstone Witch
Archers Arrows Witch
Arrows
Arrows
Arrows
P.E.K.K.A
Electro Spirit Witch
Witch
Witch
P.E.K.K.A

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