My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Skeleton Army
Giant Snowball
Goblins Archers Hog Rider Skeleton Army Witch
Zap
Goblins Archers Skeleton Army Witch
Barbarian Barrel
Goblins Archers Knight Skeleton Army Witch
The Log
Goblins Archers Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Earthquake
Archers Hog Rider Skeleton Army Witch
Arrows
Goblins Archers Skeleton Army Witch
Royal Delivery
Goblins Archers Knight Mini P.E.K.K.A Hog Rider Skeleton Army Witch
Fireball
Archers Hog Rider Skeleton Army Witch
Poison
Archers Skeleton Army Witch
Lightning
Knight Mini P.E.K.K.A Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Archers Knight Skeleton Army Mini P.E.K.K.A Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Archers Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap Archers
Zap
Hog Rider Goblins Archers Knight Mini P.E.K.K.A Witch
Archers
Knight Goblins Zap Mini P.E.K.K.A Hog Rider
Knight
Archers Hog Rider Zap Witch
Mini P.E.K.K.A
Zap Archers Hog Rider
Hog Rider
Goblins Zap Knight Archers Mini P.E.K.K.A Witch
Skeleton Army
Witch
Zap Knight Hog Rider

Defense Synergies 2 15

Goblins
Zap Archers Knight
Zap
Mini P.E.K.K.A Goblins Archers Knight Skeleton Army Witch
Archers
Knight Goblins Zap Mini P.E.K.K.A Skeleton Army Witch
Knight
Archers Goblins Zap Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A
Zap Archers Knight Skeleton Army Witch
Hog Rider
Skeleton Army
Zap Archers Knight Mini P.E.K.K.A
Witch
Zap Archers Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Mini P.E.K.K.A Skeleton Army Goblins Zap Knight Witch
Mini P.E.K.K.A Skeleton Army Witch Goblins Archers Knight
Mini P.E.K.K.A Skeleton Army Witch Goblins Knight
Mini P.E.K.K.A Skeleton Army
Skeleton Army Goblins Zap Archers
Zap Archers Witch
Zap
Mini P.E.K.K.A Witch Goblins Skeleton Army
Knight Skeleton Army Goblins Archers Mini P.E.K.K.A
Goblins Archers Skeleton Army Witch Zap Knight
Zap Archers Witch
Mini P.E.K.K.A Skeleton Army Zap Knight Witch
Skeleton Army Goblins Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army Zap Mini P.E.K.K.A
Goblins Knight Mini P.E.K.K.A Skeleton Army Witch
Goblins Zap Archers Knight Skeleton Army Witch
Zap Witch Archers Knight
Mini P.E.K.K.A
Skeleton Army Goblins Archers Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Goblins Zap Archers Witch
Zap Archers Knight Mini P.E.K.K.A
Skeleton Army Goblins Zap Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Zap Knight
Knight Mini P.E.K.K.A Skeleton Army Witch
Zap Archers Witch
Mini P.E.K.K.A Skeleton Army Goblins Archers Knight Witch
Mini P.E.K.K.A Knight Skeleton Army
Zap Goblins Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Knight Mini P.E.K.K.A Witch
Skeleton Army Zap
Mini P.E.K.K.A Skeleton Army Knight Witch
Archers Skeleton Army Witch
Skeleton Army Witch Goblins Zap Archers Knight Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Zap
Zap Witch
Archers Witch
Zap
Zap
Goblins Mini P.E.K.K.A
Zap Knight
Zap Archers
Knight
Zap
Zap Witch
Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A
Zap Witch
Zap
Zap Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Archers Witch
Zap Witch
Mini P.E.K.K.A
Zap
Zap
Zap Archers Skeleton Army Witch
Zap Archers Witch
Knight Mini P.E.K.K.A
Zap
Zap
Zap Witch
Zap Witch
Zap Witch

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