My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Goblin Barrel
Giant Snowball
Skeletons Musketeer Hog Rider Goblin Barrel
Zap
Skeletons Goblin Barrel
Barbarian Barrel
Skeletons Musketeer Bomb Tower Goblin Barrel
The Log
Skeletons Mini P.E.K.K.A Musketeer Hog Rider Goblin Barrel
Earthquake
Skeletons Bomb Tower Hog Rider Goblin Barrel
Arrows
Skeletons Goblin Barrel
Royal Delivery
Skeletons Mini P.E.K.K.A Musketeer Hog Rider Goblin Barrel
Fireball
Musketeer Bomb Tower Hog Rider Goblin Barrel
Poison
Musketeer Bomb Tower
Lightning
Mini P.E.K.K.A Musketeer Bomb Tower
Rocket
Musketeer Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Goblin Barrel Fireball Mini P.E.K.K.A Musketeer Bomb Tower Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Goblin Barrel Fireball

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Hog Rider Mini P.E.K.K.A Goblin Barrel
Fireball
Arrows Hog Rider
Mini P.E.K.K.A
Arrows Musketeer Hog Rider
Musketeer
Hog Rider Mini P.E.K.K.A
Bomb Tower
Hog Rider
Arrows Fireball Musketeer Mini P.E.K.K.A Goblin Barrel
Goblin Barrel
Arrows Hog Rider

Defense Synergies 1 11

Skeletons
Musketeer Mini P.E.K.K.A Bomb Tower
Arrows
Fireball Mini P.E.K.K.A Bomb Tower
Fireball
Arrows Mini P.E.K.K.A Musketeer Bomb Tower
Mini P.E.K.K.A
Skeletons Arrows Fireball Musketeer Bomb Tower
Musketeer
Skeletons Fireball Mini P.E.K.K.A Bomb Tower
Bomb Tower
Skeletons Arrows Fireball Mini P.E.K.K.A Musketeer
Hog Rider
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Musketeer
Mini P.E.K.K.A Bomb Tower Skeletons Musketeer
Arrows Fireball Mini P.E.K.K.A Bomb Tower
Arrows Fireball Skeletons Musketeer Bomb Tower
Musketeer Arrows Fireball Bomb Tower
Arrows Fireball Musketeer Bomb Tower
Mini P.E.K.K.A Skeletons Musketeer Bomb Tower
Skeletons Mini P.E.K.K.A Musketeer
Skeletons Arrows Fireball Musketeer Bomb Tower
Arrows Musketeer Fireball
Mini P.E.K.K.A Bomb Tower Skeletons Fireball Musketeer
Fireball Bomb Tower Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Bomb Tower
Bomb Tower Fireball Mini P.E.K.K.A
Bomb Tower Skeletons Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Bomb Tower Musketeer
Arrows Bomb Tower Fireball Musketeer
Mini P.E.K.K.A Musketeer Bomb Tower
Arrows Fireball Mini P.E.K.K.A Musketeer Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Fireball
Fireball Arrows Mini P.E.K.K.A Musketeer Bomb Tower
Skeletons Mini P.E.K.K.A Musketeer Bomb Tower
Mini P.E.K.K.A Fireball Musketeer
Skeletons Mini P.E.K.K.A Musketeer
Arrows Fireball Skeletons Musketeer Bomb Tower
Mini P.E.K.K.A Skeletons Fireball Musketeer Bomb Tower
Mini P.E.K.K.A Bomb Tower
Skeletons Fireball Mini P.E.K.K.A Bomb Tower
Skeletons Musketeer
Mini P.E.K.K.A Musketeer Bomb Tower
Arrows Fireball
Mini P.E.K.K.A Skeletons Fireball Bomb Tower
Fireball Musketeer Bomb Tower
Skeletons Fireball Mini P.E.K.K.A Musketeer Bomb Tower
Arrows Fireball Mini P.E.K.K.A Musketeer Bomb Tower
Arrows Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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