My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Barbarians Musketeer Battle Ram Goblin Barrel
Zap
Battle Ram Goblin Barrel
Barbarian Barrel
Barbarians Musketeer Valkyrie Battle Ram Goblin Barrel
The Log
Barbarians Mini P.E.K.K.A Musketeer Battle Ram Goblin Barrel
Earthquake
Barbarians Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Barbarians Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Goblin Barrel P.E.K.K.A
Fireball
Barbarians Musketeer Battle Ram Goblin Barrel
Poison
Barbarians Musketeer
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Rocket
Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Mini P.E.K.K.A Musketeer Valkyrie Battle Ram Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Battle Ram
Mini P.E.K.K.A
Musketeer Valkyrie
Musketeer
Valkyrie Mini P.E.K.K.A Battle Ram P.E.K.K.A
Valkyrie
Musketeer Goblin Barrel Mini P.E.K.K.A Battle Ram P.E.K.K.A
Battle Ram
Fireball Musketeer Valkyrie Goblin Barrel P.E.K.K.A
Goblin Barrel
Valkyrie Battle Ram P.E.K.K.A
P.E.K.K.A
Musketeer Valkyrie Battle Ram Goblin Barrel

Defense Synergies 1 7

Barbarians
Fireball
Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A
Fireball Musketeer Valkyrie
Musketeer
Valkyrie Fireball Mini P.E.K.K.A P.E.K.K.A
Valkyrie
Musketeer Fireball Mini P.E.K.K.A P.E.K.K.A
Battle Ram
Goblin Barrel
P.E.K.K.A
Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Valkyrie
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer Valkyrie
Barbarians Fireball Mini P.E.K.K.A Valkyrie P.E.K.K.A
Fireball Musketeer Valkyrie
Musketeer Fireball
Barbarians Fireball Musketeer Valkyrie P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer
Barbarians Mini P.E.K.K.A Musketeer Valkyrie
Barbarians Valkyrie Fireball Musketeer
Musketeer Fireball
Barbarians Mini P.E.K.K.A P.E.K.K.A Fireball Musketeer Valkyrie
Fireball Valkyrie Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A P.E.K.K.A
Barbarians Fireball Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Fireball Valkyrie Barbarians Musketeer
Valkyrie Barbarians Fireball Musketeer
Barbarians Mini P.E.K.K.A P.E.K.K.A Musketeer
Valkyrie Barbarians Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Valkyrie Fireball P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Barbarians P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Mini P.E.K.K.A P.E.K.K.A Barbarians Fireball Musketeer Valkyrie
Mini P.E.K.K.A P.E.K.K.A Barbarians Valkyrie
P.E.K.K.A Barbarians Fireball Mini P.E.K.K.A Valkyrie
P.E.K.K.A Barbarians Musketeer
P.E.K.K.A Barbarians Mini P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Barbarians Fireball Valkyrie
Barbarians Mini P.E.K.K.A P.E.K.K.A Fireball Valkyrie
Barbarians Fireball Musketeer Valkyrie
Barbarians Fireball Mini P.E.K.K.A Musketeer Valkyrie P.E.K.K.A
Valkyrie Barbarians Fireball Mini P.E.K.K.A Musketeer P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball
Barbarians Fireball Musketeer Valkyrie
Fireball Valkyrie
Fireball Musketeer
Musketeer
Fireball
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Barbarians Fireball Musketeer
Fireball Valkyrie
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Fireball
P.E.K.K.A
Fireball
Barbarians Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer Valkyrie
Fireball Musketeer
Fireball
Musketeer P.E.K.K.A
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
P.E.K.K.A
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: