My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Electro Dragon Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Executioner Electro Giant Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Electro Giant Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Curse
Giant Snowball
Minions Goblin Curse Electro Dragon
Zap
Minions Goblin Curse
Barbarian Barrel
Electro Spirit Goblin Curse Executioner Magic Archer
The Log
Electro Spirit Goblin Curse
Earthquake
Arrows
Electro Spirit Minions Goblin Curse
Royal Delivery
Electro Spirit Minions Electro Dragon Executioner Magic Archer
Fireball
Minions Electro Dragon Executioner Magic Archer
Poison
Minions Goblin Curse Electro Dragon Executioner Magic Archer
Lightning
Electro Dragon Executioner Magic Archer
Rocket
Electro Dragon Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Dragon Executioner Electro Giant Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Electro Dragon Executioner Electro Giant Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Goblin Curse Executioner Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Curse Minions Magic Archer Electro Dragon Executioner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Goblin Curse Minions Magic Archer

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Curse Electro Giant
Minions
Mega Knight
Goblin Curse
Electro Spirit Executioner Magic Archer
Electro Dragon
Executioner Magic Archer Mega Knight
Executioner
Goblin Curse Electro Dragon Mega Knight
Electro Giant
Electro Spirit
Magic Archer
Goblin Curse Electro Dragon Mega Knight
Mega Knight
Minions Electro Dragon Executioner Magic Archer

Defense Synergies 0 3

Electro Spirit
Minions
Mega Knight
Goblin Curse
Electro Dragon
Executioner
Mega Knight
Electro Giant
Magic Archer
Mega Knight
Mega Knight
Minions Executioner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Electro Dragon Executioner Magic Archer
Minions Goblin Curse Electro Dragon Executioner Mega Knight
Mega Knight Minions Goblin Curse Electro Dragon Executioner
Minions Goblin Curse Electro Dragon Mega Knight
Mega Knight
Electro Spirit Minions Electro Dragon Executioner Magic Archer Mega Knight
Minions Electro Spirit Goblin Curse Electro Dragon Executioner Magic Archer
Electro Spirit Electro Dragon Electro Giant Magic Archer Mega Knight
Minions Goblin Curse
Mega Knight
Minions Goblin Curse Executioner Electro Spirit Electro Dragon Electro Giant Magic Archer Mega Knight
Minions Executioner Goblin Curse Electro Dragon Magic Archer
Mega Knight Minions Goblin Curse Electro Dragon
Executioner Mega Knight Electro Spirit Minions Goblin Curse Electro Dragon Magic Archer
Goblin Curse Mega Knight
Goblin Curse Electro Giant Mega Knight
Mega Knight Minions Electro Dragon Executioner
Mega Knight Electro Spirit Minions Electro Dragon Executioner Magic Archer
Executioner Electro Spirit Minions Goblin Curse Electro Dragon Magic Archer Mega Knight
Goblin Curse
Mega Knight Electro Spirit Minions Goblin Curse Electro Dragon Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Giant
Electro Dragon Executioner Magic Archer Mega Knight
Mega Knight Minions Electro Dragon
Mega Knight
Goblin Curse Executioner Mega Knight
Executioner Electro Giant Electro Spirit Minions Goblin Curse Electro Dragon Magic Archer
Minions
Mega Knight Goblin Curse
Electro Dragon Mega Knight Electro Spirit Minions Magic Archer
Goblin Curse
Mega Knight Minions Electro Dragon
Mega Knight Electro Giant
Mega Knight Goblin Curse Executioner
Goblin Curse Electro Dragon Executioner Electro Giant Magic Archer Mega Knight
Electro Dragon Electro Giant Electro Spirit Minions Executioner Magic Archer
Minions Executioner Mega Knight Electro Spirit Goblin Curse Electro Dragon Electro Giant Magic Archer
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Electro Dragon
Goblin Curse Electro Dragon Executioner Magic Archer
Electro Dragon Magic Archer
Executioner Goblin Curse Magic Archer Mega Knight
Executioner Electro Giant Electro Spirit Minions Goblin Curse Electro Dragon Magic Archer
Executioner Magic Archer
Goblin Curse Electro Dragon Executioner Magic Archer
Electro Dragon
Minions Electro Dragon
Electro Dragon Magic Archer
Goblin Curse Electro Dragon Executioner Magic Archer
Executioner Magic Archer
Minions Electro Dragon Magic Archer
Magic Archer
Electro Dragon Executioner Magic Archer
Magic Archer Electro Dragon Executioner Mega Knight
Minions
Electro Dragon Executioner Magic Archer Mega Knight
Goblin Curse Electro Dragon Electro Giant Magic Archer Mega Knight
Minions Magic Archer Mega Knight
Electro Dragon
Goblin Curse Electro Giant Electro Spirit Electro Dragon Executioner Magic Archer Mega Knight
Electro Dragon Executioner Magic Archer
Electro Dragon Magic Archer Mega Knight
Goblin Curse Magic Archer
Goblin Curse Electro Dragon Executioner Electro Giant Magic Archer
Electro Dragon Electro Spirit Minions Electro Giant
Electro Dragon Magic Archer Mega Knight
Electro Spirit Electro Dragon Magic Archer
Mega Knight
Goblin Curse Magic Archer
Electro Spirit Minions Electro Dragon Magic Archer
Goblin Curse Electro Dragon Executioner Magic Archer
Electro Dragon Executioner Magic Archer Mega Knight
Electro Dragon Executioner Magic Archer
Electro Giant
Electro Dragon Executioner Mega Knight
Electro Dragon Electro Giant Electro Spirit Minions Magic Archer
Electro Dragon Executioner Magic Archer
Electro Dragon Executioner Electro Giant Magic Archer Mega Knight
Electro Dragon Mega Knight

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