My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Skeleton Barrel Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Heal Spirit Dart Goblin Earthquake Elixir Golem Furnace Zappies Goblin Demolisher Barbarian Hut Elixir Collector Mirror Barbarian Barrel Wall Breakers Rage Goblin Curse Clone Tornado Void Poison Hunter Electro Dragon Bowler Executioner Cannon Cart Goblin Giant X-Bow Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Goblin Machine Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Dark Prince X-Bow Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince X-Bow Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dark Prince X-Bow Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Lumberjack
Zap
Dark Prince X-Bow
Barbarian Barrel
Rascals Wizard Dark Prince X-Bow Lumberjack
The Log
Rascals Dark Prince X-Bow Lumberjack
Earthquake
X-Bow
Arrows
Rascals
Royal Delivery
Rascals Wizard Dark Prince Lumberjack
Fireball
Rascals Wizard X-Bow Lumberjack
Poison
Rascals Wizard X-Bow
Lightning
Wizard Dark Prince X-Bow Lumberjack Archer Queen
Rocket
Rascals Wizard X-Bow Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Dark Prince Poison Lumberjack Rascals Wizard Archer Queen X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Dark Prince Poison Lumberjack

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Dark Prince Lumberjack
Wizard
Tornado Dark Prince Lumberjack
Tornado
Wizard Dark Prince Poison
Dark Prince
Rascals Wizard Tornado Poison X-Bow Lumberjack
Poison
Tornado Dark Prince
X-Bow
Dark Prince
Lumberjack
Rascals Wizard Dark Prince
Archer Queen

Defense Synergies 1 8

Rascals
Tornado
Wizard
Tornado Dark Prince Lumberjack
Tornado
Wizard Rascals Dark Prince Poison X-Bow
Dark Prince
Wizard Tornado Poison Archer Queen
Poison
Tornado Dark Prince
X-Bow
Tornado
Lumberjack
Wizard
Archer Queen
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard X-Bow
Lumberjack Rascals Dark Prince X-Bow
Tornado Lumberjack Rascals Dark Prince
Lumberjack Rascals Dark Prince
Tornado Dark Prince Poison X-Bow Lumberjack
Tornado Rascals Dark Prince X-Bow Lumberjack
Tornado Rascals Wizard Poison X-Bow
Rascals Poison X-Bow
Rascals Tornado X-Bow Lumberjack Archer Queen
Tornado Rascals Dark Prince Lumberjack
Poison Rascals Wizard Tornado Dark Prince X-Bow Lumberjack
Rascals Wizard Tornado Poison
Lumberjack Rascals Wizard Dark Prince X-Bow
Wizard Rascals Tornado Dark Prince Poison X-Bow Lumberjack
Rascals X-Bow Lumberjack
Tornado Rascals X-Bow Lumberjack
Wizard Rascals Tornado Dark Prince Poison X-Bow Lumberjack
Rascals Wizard Tornado Dark Prince X-Bow Lumberjack
Wizard Tornado Poison Rascals Dark Prince Lumberjack
Tornado Lumberjack
Rascals Wizard Dark Prince Poison Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Lumberjack Dark Prince X-Bow
Poison Wizard X-Bow Lumberjack
Lumberjack Rascals Dark Prince
Dark Prince Lumberjack Rascals Tornado X-Bow
Rascals Dark Prince Lumberjack
Wizard Poison Rascals Tornado
Rascals Dark Prince Lumberjack
Rascals Dark Prince Lumberjack
Tornado Dark Prince Poison X-Bow
Rascals Dark Prince Lumberjack
Tornado Dark Prince Poison Archer Queen
Rascals Dark Prince Wizard Lumberjack
Wizard Rascals
Rascals Tornado Dark Prince Poison X-Bow Lumberjack Archer Queen
Poison Rascals Wizard Dark Prince Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals X-Bow
Poison Tornado X-Bow
Poison X-Bow
Rascals Dark Prince Poison
Wizard Poison Dark Prince
Wizard Poison Tornado
Wizard Tornado Poison
Poison X-Bow Wizard Tornado
Poison Wizard Tornado X-Bow
Tornado Poison X-Bow Lumberjack
Poison Wizard Tornado Dark Prince X-Bow
Poison Wizard Tornado Archer Queen
Poison
Poison X-Bow
Poison X-Bow
X-Bow Wizard Poison
Wizard Poison X-Bow
Tornado Poison
Wizard Dark Prince Poison X-Bow
Wizard Tornado Poison X-Bow
Poison X-Bow
Wizard Tornado Poison
Tornado X-Bow
Poison X-Bow
Tornado Poison Wizard Dark Prince
Poison X-Bow Wizard Tornado
Wizard Tornado Poison X-Bow
Poison Tornado X-Bow
Poison Wizard Tornado X-Bow
Wizard Poison
Poison Wizard X-Bow
Poison
Wizard Poison
Dark Prince X-Bow
Poison Wizard Tornado Archer Queen
Poison Rascals Wizard Dark Prince Lumberjack
Wizard Poison
Tornado Poison Archer Queen
Dark Prince Archer Queen
Rascals Tornado Poison Archer Queen
Tornado Poison Archer Queen
Poison Tornado Dark Prince X-Bow Archer Queen

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