My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions
Giant Snowball
Goblins Bats Minions Baby Dragon
Zap
Goblins Bats Minions
Barbarian Barrel
Goblins Valkyrie
The Log
Goblins Mini P.E.K.K.A
Earthquake
Arrows
Goblins Bats Minions
Royal Delivery
Goblins Bats Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball
Minions Baby Dragon
Poison
Bats Minions
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Minions Fireball Mini P.E.K.K.A Valkyrie Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Minions

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Baby Dragon
Bats
Valkyrie Zap Minions Mini P.E.K.K.A Baby Dragon
Zap
Fireball Goblins Bats Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Minions
Bats Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Fireball
Zap Baby Dragon
Mini P.E.K.K.A
Bats Zap Minions Valkyrie Baby Dragon
Valkyrie
Bats Goblins Zap Minions Mini P.E.K.K.A Baby Dragon
Baby Dragon
Goblins Bats Zap Minions Fireball Mini P.E.K.K.A Valkyrie

Defense Synergies 3 15

Goblins
Zap
Bats
Zap Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Zap
Fireball Mini P.E.K.K.A Goblins Bats Minions Valkyrie Baby Dragon
Minions
Valkyrie Bats Zap Baby Dragon
Fireball
Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Zap Bats Fireball Valkyrie Baby Dragon
Valkyrie
Minions Bats Zap Fireball Mini P.E.K.K.A Baby Dragon
Baby Dragon
Bats Zap Minions Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Goblins Bats Zap Minions Valkyrie
Mini P.E.K.K.A Goblins Bats Minions Valkyrie
Mini P.E.K.K.A Goblins Bats Minions Valkyrie
Fireball Mini P.E.K.K.A Valkyrie
Fireball Goblins Bats Zap Minions Valkyrie Baby Dragon
Bats Minions Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Mini P.E.K.K.A Goblins Minions
Goblins Mini P.E.K.K.A Valkyrie
Goblins Bats Minions Valkyrie Zap Fireball Baby Dragon
Minions Bats Zap Fireball Baby Dragon
Mini P.E.K.K.A Bats Zap Minions Fireball Valkyrie
Fireball Valkyrie Goblins Bats Zap Minions Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Goblins Bats Minions Fireball Mini P.E.K.K.A Valkyrie
Fireball Valkyrie Goblins Bats Zap Minions Baby Dragon
Zap Valkyrie Baby Dragon Bats Minions Fireball
Mini P.E.K.K.A
Valkyrie Goblins Bats Minions Fireball Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Goblins Zap Fireball
Fireball Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Goblins Bats Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Bats Zap Fireball
Mini P.E.K.K.A Valkyrie
Fireball Bats Zap Minions Baby Dragon
Mini P.E.K.K.A Goblins Bats Minions Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Zap Goblins Bats Minions Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Bats Minions Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Goblins Bats Zap Minions Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Bats Minions Valkyrie Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Bats Zap Minions Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblins Bats Minions Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Fireball Baby Dragon
Minions Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Bats Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Minions Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Bats Zap Fireball Baby Dragon
Zap Bats Minions Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Bats Minions Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Bats Minions Fireball Baby Dragon
Bats Zap Fireball
Zap Fireball Baby Dragon
Fireball

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