My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Baby Dragon Dark Prince Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Baby Dragon Dark Prince Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Skeleton Dragons Barbarians Hog Rider Baby Dragon
Zap
Dark Prince Prince
Barbarian Barrel
Barbarians Dark Prince
The Log
Barbarians Hog Rider Dark Prince Prince
Earthquake
Barbarians Hog Rider
Arrows
Skeleton Dragons
Royal Delivery
Skeleton Dragons Barbarians Hog Rider Baby Dragon Dark Prince Prince P.E.K.K.A
Fireball
Skeleton Dragons Barbarians Hog Rider Baby Dragon
Poison
Skeleton Dragons Barbarians
Lightning
Skeleton Dragons Baby Dragon Dark Prince Prince
Rocket
Barbarians Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Dark Prince Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Dragons Hog Rider Baby Dragon Dark Prince Barbarians Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Skeleton Dragons Hog Rider Baby Dragon

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Dark Prince Prince
Skeleton Dragons
Hog Rider Baby Dragon Dark Prince Prince P.E.K.K.A
Barbarians
Hog Rider
Hog Rider
Arrows Skeleton Dragons Barbarians Baby Dragon Dark Prince Prince
Baby Dragon
Skeleton Dragons Hog Rider Dark Prince Prince P.E.K.K.A
Dark Prince
Prince Arrows Skeleton Dragons Hog Rider Baby Dragon
Prince
Dark Prince Arrows Skeleton Dragons Hog Rider Baby Dragon
P.E.K.K.A
Arrows Skeleton Dragons Baby Dragon

Defense Synergies 0 13

Arrows
Barbarians Dark Prince Prince P.E.K.K.A
Skeleton Dragons
Barbarians Baby Dragon Dark Prince Prince P.E.K.K.A
Barbarians
Arrows Skeleton Dragons
Hog Rider
Baby Dragon
Skeleton Dragons Dark Prince Prince P.E.K.K.A
Dark Prince
Arrows Skeleton Dragons Baby Dragon Prince
Prince
Arrows Skeleton Dragons Baby Dragon Dark Prince
P.E.K.K.A
Arrows Skeleton Dragons Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Baby Dragon
Barbarians P.E.K.K.A Skeleton Dragons Dark Prince Prince
Barbarians Prince P.E.K.K.A Skeleton Dragons Dark Prince
Barbarians Prince P.E.K.K.A Skeleton Dragons Dark Prince
Arrows Barbarians Dark Prince Prince P.E.K.K.A
Arrows Skeleton Dragons Baby Dragon Dark Prince
Skeleton Dragons Arrows Baby Dragon
Arrows Skeleton Dragons Barbarians Baby Dragon P.E.K.K.A
Barbarians P.E.K.K.A Prince
Barbarians Dark Prince Prince
Skeleton Dragons Barbarians Arrows Baby Dragon Dark Prince
Arrows Skeleton Dragons Baby Dragon
Barbarians Prince P.E.K.K.A Skeleton Dragons Dark Prince
Arrows Skeleton Dragons Barbarians Baby Dragon Dark Prince Prince P.E.K.K.A
Barbarians P.E.K.K.A Prince
Barbarians Prince P.E.K.K.A
Barbarians Arrows Skeleton Dragons Dark Prince Prince P.E.K.K.A
Arrows Skeleton Dragons Barbarians Baby Dragon Dark Prince Prince
Arrows Baby Dragon Skeleton Dragons Barbarians Dark Prince
Barbarians P.E.K.K.A Prince
Skeleton Dragons Dark Prince Arrows Barbarians Baby Dragon Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Dark Prince Prince P.E.K.K.A
Arrows Skeleton Dragons Baby Dragon Prince
Barbarians P.E.K.K.A Dark Prince Prince
Dark Prince Prince P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon
Dark Prince Prince P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Dark Prince Prince
P.E.K.K.A Skeleton Dragons Barbarians Baby Dragon Dark Prince Prince
P.E.K.K.A Skeleton Dragons Barbarians
P.E.K.K.A Barbarians Dark Prince Prince
P.E.K.K.A Arrows Barbarians Dark Prince Prince
Barbarians Dark Prince Prince P.E.K.K.A
Skeleton Dragons Barbarians Baby Dragon
Barbarians Skeleton Dragons Baby Dragon Dark Prince Prince P.E.K.K.A
Arrows Skeleton Dragons Barbarians Baby Dragon Dark Prince P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Barbarians Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon Dark Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons
Prince
Arrows Skeleton Dragons Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon
Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Arrows
Skeleton Dragons
Arrows Skeleton Dragons Baby Dragon Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon
Skeleton Dragons Baby Dragon Prince
Arrows Skeleton Dragons
Prince
Arrows Skeleton Dragons Barbarians Baby Dragon
Arrows Skeleton Dragons Baby Dragon Dark Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon Prince
Arrows Skeleton Dragons Baby Dragon
Arrows Skeleton Dragons Baby Dragon
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons
P.E.K.K.A Prince
Arrows
Barbarians Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon
Arrows
Skeleton Dragons Baby Dragon Dark Prince Prince
Arrows Skeleton Dragons Baby Dragon
Arrows
Skeleton Dragons Dark Prince Prince P.E.K.K.A
Skeleton Dragons Baby Dragon
Skeleton Dragons
Baby Dragon Dark Prince Prince
Prince P.E.K.K.A
Skeleton Dragons

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