My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Barrel Skeleton Army
Giant Snowball
Bomber Minions Goblin Barrel Skeleton Army Witch
Zap
Bomber Minions Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Bomber Valkyrie Goblin Barrel Skeleton Army Witch
The Log
Bomber Goblin Barrel Skeleton Army Witch
Earthquake
Bomber Goblin Barrel Skeleton Army Witch
Arrows
Bomber Minions Goblin Barrel Skeleton Army Witch
Royal Delivery
Bomber Minions Valkyrie Goblin Barrel Skeleton Army Witch P.E.K.K.A
Fireball
Bomber Minions Goblin Barrel Skeleton Army Witch
Poison
Bomber Minions Skeleton Army Witch
Lightning
Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Goblin Barrel Skeleton Army Valkyrie Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Valkyrie P.E.K.K.A
Arrows
P.E.K.K.A Goblin Barrel
Minions
Bomber Valkyrie P.E.K.K.A
Valkyrie
Goblin Barrel Bomber Minions Witch P.E.K.K.A
Goblin Barrel
Valkyrie Arrows Skeleton Army P.E.K.K.A
Skeleton Army
Goblin Barrel
Witch
Valkyrie P.E.K.K.A
P.E.K.K.A
Arrows Bomber Minions Valkyrie Goblin Barrel Witch

Defense Synergies 1 7

Bomber
Valkyrie P.E.K.K.A
Arrows
Valkyrie P.E.K.K.A
Minions
Valkyrie P.E.K.K.A
Valkyrie
Minions Bomber Arrows Witch P.E.K.K.A
Goblin Barrel
Skeleton Army
Witch
Valkyrie
P.E.K.K.A
Bomber Arrows Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Valkyrie
Skeleton Army P.E.K.K.A Minions Valkyrie Witch
Skeleton Army Witch P.E.K.K.A Bomber Minions Valkyrie
Skeleton Army Witch P.E.K.K.A Minions Valkyrie
Bomber Arrows Valkyrie Skeleton Army P.E.K.K.A
Arrows Skeleton Army Bomber Minions Valkyrie
Minions Arrows Witch
Arrows Valkyrie P.E.K.K.A
Witch P.E.K.K.A Minions Skeleton Army
Skeleton Army Bomber Valkyrie
Minions Valkyrie Skeleton Army Witch Bomber Arrows
Arrows Minions Witch
Skeleton Army P.E.K.K.A Bomber Minions Valkyrie Witch
Bomber Valkyrie Skeleton Army Arrows Minions Witch P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
Bomber Arrows Minions Valkyrie Skeleton Army Witch P.E.K.K.A
Arrows Valkyrie Bomber Minions Skeleton Army Witch
Arrows Valkyrie Witch Bomber Minions
P.E.K.K.A
Bomber Valkyrie Skeleton Army Arrows Minions Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch P.E.K.K.A
Bomber Arrows Valkyrie
Skeleton Army P.E.K.K.A Minions Valkyrie Witch
Valkyrie Skeleton Army P.E.K.K.A
P.E.K.K.A Valkyrie Skeleton Army Witch
Arrows Minions Witch
Skeleton Army P.E.K.K.A Minions Valkyrie Witch
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Minions Valkyrie Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Minions Valkyrie Witch
Skeleton Army P.E.K.K.A Arrows Valkyrie
Skeleton Army P.E.K.K.A Valkyrie Witch
Bomber Valkyrie Skeleton Army Witch
Skeleton Army Witch Bomber Minions Valkyrie P.E.K.K.A
Arrows Minions Valkyrie Bomber Witch P.E.K.K.A
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Bomber Arrows Valkyrie
Arrows Minions Witch
Bomber Arrows Witch
Arrows
Arrows
Minions
Arrows Valkyrie
Arrows
Arrows Minions
Arrows
Bomber Arrows Witch
Arrows
Arrows
Bomber Minions
Bomber Arrows
Bomber Arrows Valkyrie Witch
Minions
Arrows
Arrows
Arrows Bomber Valkyrie Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Witch
Minions Witch
Bomber Arrows
Arrows
P.E.K.K.A
Arrows
Minions Skeleton Army Witch
Arrows Witch
Arrows
Valkyrie
Arrows Bomber
Arrows
P.E.K.K.A
Minions Witch
Witch
Witch
P.E.K.K.A

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