My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Baby Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army
Giant Snowball
Goblins Minions Goblin Barrel Skeleton Army Baby Dragon Princess
Zap
Goblins Minions Goblin Barrel Skeleton Army Princess
Barbarian Barrel
Goblins Wizard Goblin Barrel Skeleton Army Princess
The Log
Goblins Goblin Barrel Skeleton Army Princess
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblins Minions Goblin Barrel Skeleton Army Princess
Royal Delivery
Goblins Minions Wizard Goblin Barrel Skeleton Army Baby Dragon Princess
Fireball
Minions Wizard Goblin Barrel Skeleton Army Baby Dragon Princess
Poison
Minions Wizard Skeleton Army Princess
Lightning
Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Minions Goblin Barrel Skeleton Army Princess Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Minions Goblin Barrel

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Minions
Baby Dragon
Wizard
Goblin Barrel
Skeleton Army Baby Dragon Princess
Skeleton Army
Goblin Barrel
Baby Dragon
Goblins Minions Goblin Barrel
The Log
Princess
Princess
Goblin Barrel The Log

Defense Synergies 0 11

Goblins
Wizard The Log Princess
Minions
Baby Dragon The Log
Wizard
Goblins Skeleton Army The Log
Goblin Barrel
Skeleton Army
Wizard The Log Princess
Baby Dragon
Minions The Log
The Log
Goblins Minions Wizard Skeleton Army Baby Dragon Princess
Princess
Goblins Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Baby Dragon The Log
Skeleton Army Goblins Minions The Log
Skeleton Army Goblins Minions
Skeleton Army Goblins Minions
Skeleton Army The Log Princess
Skeleton Army The Log Goblins Minions Baby Dragon
Minions Wizard Baby Dragon Princess
Baby Dragon The Log
Goblins Minions Skeleton Army Princess
Skeleton Army Goblins
Goblins Minions Skeleton Army Wizard Baby Dragon The Log Princess
Minions Wizard Baby Dragon Princess
Skeleton Army Minions Wizard The Log
Wizard Skeleton Army Goblins Minions Baby Dragon The Log Princess
Skeleton Army
Skeleton Army The Log
Wizard Goblins Minions Skeleton Army
Goblins Minions Wizard Skeleton Army Baby Dragon The Log
Wizard Baby Dragon The Log Minions Princess
Wizard Skeleton Army Goblins Minions Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins
Wizard Baby Dragon The Log
Skeleton Army Goblins Minions The Log
Skeleton Army The Log
Skeleton Army
Wizard Minions Baby Dragon Princess
Skeleton Army Goblins Minions
Skeleton Army
Goblins Minions Skeleton Army Baby Dragon The Log
Skeleton Army
Minions
Skeleton Army The Log
Skeleton Army Wizard
Wizard Skeleton Army Baby Dragon Princess
Skeleton Army Goblins Minions Baby Dragon The Log
Minions Wizard Baby Dragon The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon The Log
Baby Dragon The Log Princess
Baby Dragon The Log
The Log
Wizard Baby Dragon The Log
Wizard Minions Baby Dragon Princess
Wizard Baby Dragon The Log Princess
The Log Wizard Baby Dragon Princess
The Log Wizard
Goblins Minions
Wizard The Log Princess
Wizard Baby Dragon Princess
Baby Dragon The Log Princess
Minions Baby Dragon Princess
Princess Baby Dragon The Log
Wizard Baby Dragon The Log Princess
Wizard Baby Dragon The Log Princess
Minions
Wizard Baby Dragon The Log Princess
Wizard Baby Dragon The Log Princess
Minions Baby Dragon The Log
Wizard Princess
The Log
Baby Dragon The Log
The Log Wizard Baby Dragon Princess
The Log Wizard Baby Dragon Princess
Wizard Baby Dragon The Log Princess
Baby Dragon The Log
Wizard Baby Dragon Princess
Minions Wizard
Wizard The Log
Princess
Wizard The Log Princess
Minions Skeleton Army Princess
Wizard Baby Dragon Princess
The Log
Wizard Baby Dragon Princess
The Log Wizard Baby Dragon Princess
Minions Baby Dragon The Log Princess
Princess
Baby Dragon The Log Princess
Wizard

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