My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Ice Wizard Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Fisherman
Giant Snowball
Wall Breakers Skeleton Army Fisherman
Zap
Firecracker Wall Breakers Skeleton Army Fisherman
Barbarian Barrel
Firecracker Goblin Cage Wall Breakers Skeleton Army Ice Wizard
The Log
Firecracker Goblin Cage Wall Breakers Skeleton Army Fisherman
Earthquake
Firecracker Goblin Cage Skeleton Army
Arrows
Firecracker Wall Breakers Skeleton Army
Royal Delivery
Firecracker Goblin Cage Wall Breakers Skeleton Army Ice Wizard Fisherman
Fireball
Firecracker Goblin Cage Wall Breakers Skeleton Army Ice Wizard Fisherman
Poison
Firecracker Goblin Cage Skeleton Army Ice Wizard Fisherman
Lightning
Goblin Cage Ice Wizard Fisherman Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Firecracker Skeleton Army Ice Wizard Fisherman Goblin Cage Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Firecracker Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Cage Wall Breakers Fisherman
Goblin Cage
Firecracker Wall Breakers The Log
Wall Breakers
Firecracker Goblin Cage The Log
Skeleton Army
The Log
Goblin Cage Wall Breakers Fisherman
Ice Wizard
Fisherman
Fisherman
Firecracker The Log Ice Wizard
Goblinstein

Defense Synergies 1 12

Firecracker
The Log Goblin Cage Skeleton Army Ice Wizard Fisherman
Goblin Cage
Firecracker Skeleton Army The Log Ice Wizard
Wall Breakers
Skeleton Army
Firecracker Goblin Cage The Log Ice Wizard
The Log
Firecracker Goblin Cage Skeleton Army Ice Wizard Fisherman
Ice Wizard
Firecracker Goblin Cage Skeleton Army The Log Fisherman
Fisherman
Firecracker The Log Ice Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage The Log
Skeleton Army Firecracker Goblin Cage The Log Ice Wizard Fisherman
Goblin Cage Skeleton Army Fisherman Ice Wizard
Goblin Cage Skeleton Army Firecracker Ice Wizard Fisherman
Firecracker Goblin Cage Skeleton Army The Log
Skeleton Army The Log Firecracker Ice Wizard
Firecracker Goblin Cage Ice Wizard
Goblin Cage The Log
Goblin Cage Skeleton Army Ice Wizard Fisherman
Skeleton Army Firecracker Ice Wizard Fisherman
Skeleton Army Ice Wizard Firecracker The Log Fisherman
Firecracker Ice Wizard
Goblin Cage Skeleton Army The Log Ice Wizard
Skeleton Army Firecracker Goblin Cage The Log
Skeleton Army Goblin Cage
Skeleton Army Goblin Cage The Log Fisherman
Firecracker Goblin Cage Skeleton Army Fisherman
Goblin Cage Firecracker Skeleton Army The Log Ice Wizard Fisherman
Goblin Cage The Log Firecracker Ice Wizard Fisherman
Goblin Cage Fisherman
Skeleton Army Firecracker The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Fisherman
Firecracker The Log Fisherman
Skeleton Army Goblin Cage The Log Fisherman
Skeleton Army Goblin Cage The Log Fisherman
Goblin Cage Skeleton Army Fisherman
Firecracker Ice Wizard
Skeleton Army Goblin Cage Ice Wizard
Goblin Cage Skeleton Army Fisherman
Goblin Cage Firecracker Skeleton Army The Log
Goblin Cage Skeleton Army
Goblin Cage
Skeleton Army Goblin Cage The Log
Skeleton Army Goblin Cage
Firecracker Goblin Cage Skeleton Army
Skeleton Army Firecracker Goblin Cage The Log Fisherman
Firecracker Goblin Cage The Log Ice Wizard
Goblin Cage Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Ice Wizard Fisherman
The Log
Firecracker The Log
Firecracker The Log
Firecracker Ice Wizard
Firecracker The Log
The Log Firecracker Ice Wizard
The Log Firecracker Fisherman
Fisherman
Firecracker The Log Fisherman
Firecracker
Firecracker The Log Fisherman
Firecracker Fisherman
Firecracker The Log Fisherman
Firecracker The Log
Firecracker The Log
Fisherman
Firecracker The Log Fisherman
Firecracker The Log
The Log
The Log Fisherman
The Log
Firecracker The Log Ice Wizard
Fisherman
Firecracker The Log Ice Wizard Fisherman
The Log Fisherman
Firecracker The Log Fisherman
Firecracker Ice Wizard
Firecracker
The Log
Firecracker
Firecracker The Log
Skeleton Army
Firecracker Ice Wizard
The Log
Firecracker
The Log Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker

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