My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Battle Ram Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Battle Ram Goblin Barrel
Giant Snowball
Goblins Bomber Archers Battle Ram Goblin Barrel Witch
Zap
Goblins Bomber Archers Battle Ram Goblin Barrel Witch
Barbarian Barrel
Goblins Bomber Archers Knight Battle Ram Goblin Barrel Witch
The Log
Goblins Bomber Archers Mini P.E.K.K.A Battle Ram Goblin Barrel Witch
Earthquake
Bomber Archers Goblin Barrel Witch
Arrows
Goblins Bomber Archers Goblin Barrel Witch
Royal Delivery
Goblins Bomber Archers Knight Mini P.E.K.K.A Battle Ram Goblin Barrel Witch
Fireball
Bomber Archers Battle Ram Goblin Barrel Witch
Poison
Bomber Archers Witch
Lightning
Knight Mini P.E.K.K.A Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Archers Knight Goblin Barrel Mini P.E.K.K.A Battle Ram Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Archers Knight

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Battle Ram
Bomber
Knight Mini P.E.K.K.A Battle Ram
Archers
Knight Goblins Mini P.E.K.K.A Battle Ram
Knight
Archers Battle Ram Goblin Barrel Bomber Witch
Mini P.E.K.K.A
Bomber Archers
Battle Ram
Knight Goblins Bomber Archers Goblin Barrel Witch
Goblin Barrel
Knight Battle Ram
Witch
Knight Battle Ram

Defense Synergies 2 9

Goblins
Bomber Archers Knight
Bomber
Knight Goblins Mini P.E.K.K.A
Archers
Knight Goblins Mini P.E.K.K.A Witch
Knight
Bomber Archers Goblins Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Bomber Archers Knight Witch
Battle Ram
Goblin Barrel
Witch
Archers Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight
Mini P.E.K.K.A Goblins Knight Witch
Mini P.E.K.K.A Witch Goblins Bomber Archers Knight
Mini P.E.K.K.A Witch Goblins Knight
Bomber Mini P.E.K.K.A
Goblins Bomber Archers
Archers Witch
Mini P.E.K.K.A Witch Goblins
Knight Goblins Bomber Archers Mini P.E.K.K.A
Goblins Archers Witch Bomber Knight
Archers Witch
Mini P.E.K.K.A Bomber Knight Witch
Bomber Goblins Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Goblins Bomber Knight Mini P.E.K.K.A Witch
Goblins Bomber Archers Knight Witch
Witch Bomber Archers Knight
Mini P.E.K.K.A
Bomber Goblins Archers Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Goblins Archers Witch
Bomber Archers Knight Mini P.E.K.K.A
Goblins Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight
Knight Mini P.E.K.K.A Witch
Archers Witch
Mini P.E.K.K.A Goblins Archers Knight Witch
Mini P.E.K.K.A Knight
Goblins Knight Mini P.E.K.K.A Witch
Witch
Knight Mini P.E.K.K.A Witch
Mini P.E.K.K.A Knight Witch
Bomber Archers Witch
Witch Goblins Bomber Archers Knight Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A Witch
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Knight
Bomber
Witch
Bomber Archers Witch
Goblins Mini P.E.K.K.A
Knight
Archers
Knight
Bomber Witch
Bomber Mini P.E.K.K.A
Bomber Archers Mini P.E.K.K.A
Bomber Witch
Bomber Witch
Witch
Witch
Witch
Archers Witch
Witch
Mini P.E.K.K.A
Bomber
Archers Witch
Archers Witch
Knight Mini P.E.K.K.A
Bomber
Witch
Witch
Witch

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