My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Musketeer Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Cannon Musketeer Battle Ram
Zap
Skeletons Cannon Battle Ram
Barbarian Barrel
Skeletons Knight Cannon Musketeer Valkyrie Battle Ram
The Log
Skeletons Cannon Mini P.E.K.K.A Musketeer Battle Ram
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Knight Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Fireball
Cannon Musketeer Battle Ram
Poison
Cannon Musketeer
Lightning
Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie Battle Ram
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Valkyrie Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight Mini P.E.K.K.A Battle Ram
Knight
Musketeer Battle Ram Arrows
Cannon
Mini P.E.K.K.A
Arrows Musketeer Valkyrie
Musketeer
Knight Valkyrie Mini P.E.K.K.A Battle Ram
Valkyrie
Musketeer Mini P.E.K.K.A Battle Ram
Battle Ram
Knight Arrows Musketeer Valkyrie

Defense Synergies 6 11

Skeletons
Cannon Musketeer Knight Mini P.E.K.K.A
Arrows
Knight Cannon Mini P.E.K.K.A Valkyrie
Knight
Cannon Musketeer Skeletons Arrows Mini P.E.K.K.A
Cannon
Skeletons Knight Musketeer Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Skeletons Arrows Knight Cannon Musketeer Valkyrie
Musketeer
Skeletons Knight Cannon Valkyrie Mini P.E.K.K.A
Valkyrie
Musketeer Arrows Cannon Mini P.E.K.K.A
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Musketeer Valkyrie
Mini P.E.K.K.A Skeletons Knight Cannon Musketeer Valkyrie
Cannon Mini P.E.K.K.A Skeletons Knight Musketeer Valkyrie
Cannon Mini P.E.K.K.A Skeletons Knight Musketeer Valkyrie
Arrows Mini P.E.K.K.A Valkyrie
Arrows Skeletons Cannon Musketeer Valkyrie
Musketeer Arrows Cannon
Arrows Cannon Musketeer Valkyrie
Cannon Mini P.E.K.K.A Skeletons Musketeer
Knight Skeletons Cannon Mini P.E.K.K.A Musketeer Valkyrie
Valkyrie Skeletons Arrows Knight Cannon Musketeer
Arrows Musketeer
Cannon Mini P.E.K.K.A Skeletons Knight Musketeer Valkyrie
Valkyrie Arrows Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Knight Cannon
Cannon Mini P.E.K.K.A
Skeletons Arrows Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie
Arrows Cannon Valkyrie Knight Musketeer
Arrows Valkyrie Knight Cannon Musketeer
Mini P.E.K.K.A Cannon Musketeer
Valkyrie Arrows Knight Cannon Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeletons
Arrows Knight Mini P.E.K.K.A Musketeer Valkyrie
Skeletons Knight Mini P.E.K.K.A Musketeer Valkyrie
Mini P.E.K.K.A Valkyrie Knight Musketeer
Skeletons Knight Cannon Mini P.E.K.K.A Musketeer Valkyrie
Arrows Skeletons Musketeer
Mini P.E.K.K.A Skeletons Knight Musketeer Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Skeletons Knight Mini P.E.K.K.A Valkyrie
Skeletons Cannon Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Skeletons Knight Cannon Valkyrie
Cannon Musketeer Valkyrie
Skeletons Knight Mini P.E.K.K.A Musketeer Valkyrie
Arrows Valkyrie Cannon Mini P.E.K.K.A Musketeer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer Valkyrie
Arrows Musketeer
Arrows
Arrows Knight Musketeer Valkyrie
Arrows Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows
Arrows
Mini P.E.K.K.A Musketeer
Arrows Knight Musketeer Valkyrie
Arrows Musketeer
Knight Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Musketeer
Arrows Valkyrie
Musketeer
Arrows
Musketeer
Arrows Musketeer
Arrows Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Musketeer
Mini P.E.K.K.A
Arrows Musketeer
Arrows
Arrows
Musketeer
Arrows Musketeer
Arrows
Knight Mini P.E.K.K.A Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Musketeer
Musketeer
Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: