My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Prince Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Prince Skeleton King
Giant Snowball
Bats Skeleton Army Skeleton King
Zap
Bats Firecracker Skeleton Army Prince Skeleton King
Barbarian Barrel
Knight Firecracker Skeleton Army Skeleton King
The Log
Firecracker Skeleton Army Prince Skeleton King
Earthquake
Firecracker Skeleton Army Skeleton King
Arrows
Bats Firecracker Skeleton Army Skeleton King
Royal Delivery
Bats Knight Firecracker Skeleton Army Prince Skeleton King
Fireball
Firecracker Skeleton Army Skeleton King
Poison
Bats Firecracker Skeleton Army Skeleton King
Lightning
Knight Prince Skeleton King
Rocket
Prince Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Knight Firecracker Skeleton Army Skeleton King Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Knight Firecracker

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Mega Knight Zap Firecracker Prince Skeleton King
Zap
Firecracker Prince Bats Knight Mega Knight
Knight
Bats Firecracker Zap Prince
Firecracker
Zap Knight Bats Prince Mega Knight
Skeleton Army
Skeleton King
Prince
Zap Mega Knight Bats Knight Firecracker
Mega Knight
Bats Prince Zap Firecracker
Skeleton King
Skeleton Army Bats

Defense Synergies 3 15

Bats
Knight Zap Firecracker Prince Mega Knight Skeleton King
Zap
Mega Knight Bats Knight Firecracker Skeleton Army Prince
Knight
Bats Firecracker Zap Skeleton Army
Firecracker
Knight Bats Zap Skeleton Army Prince Mega Knight
Skeleton Army
Zap Knight Firecracker Prince Skeleton King
Prince
Bats Zap Firecracker Skeleton Army
Mega Knight
Zap Bats Firecracker
Skeleton King
Bats Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Skeleton Army Bats Zap Knight Firecracker Prince Mega Knight
Skeleton Army Prince Mega Knight Bats Knight
Skeleton Army Prince Bats Knight Firecracker Mega Knight Skeleton King
Firecracker Skeleton Army Prince Mega Knight
Skeleton Army Bats Zap Firecracker Mega Knight
Bats Zap Firecracker
Zap Mega Knight
Skeleton Army Prince Skeleton King
Knight Skeleton Army Firecracker Prince Mega Knight
Bats Skeleton Army Zap Knight Firecracker Mega Knight Skeleton King
Bats Zap Firecracker
Skeleton Army Prince Mega Knight Bats Zap Knight
Skeleton Army Mega Knight Bats Zap Firecracker Prince Skeleton King
Skeleton Army Knight Prince Mega Knight Skeleton King
Skeleton Army Zap Prince Mega Knight
Mega Knight Bats Knight Firecracker Skeleton Army Prince
Mega Knight Bats Zap Knight Firecracker Skeleton Army Prince
Zap Bats Knight Firecracker Mega Knight
Prince
Skeleton Army Mega Knight Bats Knight Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Zap Prince
Zap Knight Firecracker Prince Mega Knight
Skeleton Army Mega Knight Bats Zap Knight Prince
Skeleton Army Prince Mega Knight Bats Zap Knight
Knight Skeleton Army Prince Mega Knight
Firecracker Bats Zap
Skeleton Army Prince Bats Knight
Mega Knight Knight Skeleton Army Prince
Zap Mega Knight Bats Knight Firecracker Skeleton Army Prince
Skeleton Army
Mega Knight Bats Knight Prince
Skeleton Army Mega Knight Zap Prince
Skeleton Army Prince Mega Knight Knight Skeleton King
Firecracker Skeleton Army Mega Knight
Skeleton Army Bats Zap Knight Firecracker Prince Skeleton King
Bats Mega Knight Zap Firecracker Skeleton King
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker Prince
Zap Firecracker Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Prince
Firecracker Zap Knight Prince
Zap Firecracker
Knight Firecracker
Firecracker
Zap Firecracker Prince
Zap Firecracker
Firecracker Mega Knight
Bats
Zap Firecracker Prince Mega Knight
Zap Firecracker Mega Knight
Prince Mega Knight
Prince
Zap
Zap Firecracker Mega Knight
Firecracker Zap
Zap Prince Mega Knight
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Zap Mega Knight
Zap Firecracker
Prince Mega Knight
Firecracker
Zap Bats Skeleton Army Prince
Zap Firecracker
Knight Firecracker Prince Mega Knight
Zap Firecracker Skeleton King
Zap
Firecracker Prince Mega Knight
Zap Bats Firecracker Skeleton King
Firecracker Bats Zap
Zap Firecracker Prince Mega Knight
Prince
Firecracker Mega Knight

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