My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Knight Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Ice Spirit Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions
Zap
Bomber Minions
Barbarian Barrel
Electro Spirit Ice Spirit Bomber Knight Valkyrie Bomb Tower
The Log
Electro Spirit Ice Spirit Bomber
Earthquake
Bomber Bomb Tower
Arrows
Electro Spirit Ice Spirit Bomber Minions
Royal Delivery
Electro Spirit Ice Spirit Bomber Knight Minions Valkyrie
Fireball
Bomber Minions Bomb Tower
Poison
Bomber Minions Bomb Tower
Lightning
Knight Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Ice Spirit Bomber Fireball Valkyrie Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Ice Spirit Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Ice Spirit Bomber Knight Minions Fireball Valkyrie Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Ice Spirit Bomber Knight

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Fireball
Ice Spirit
Knight Minions Valkyrie Bomber
Bomber
Ice Spirit Knight Minions Valkyrie
Knight
Ice Spirit Minions Bomber Fireball
Minions
Ice Spirit Knight Bomber Valkyrie
Fireball
Electro Spirit Knight
Valkyrie
Ice Spirit Bomber Minions
Bomb Tower

Defense Synergies 4 11

Electro Spirit
Ice Spirit
Bomber Knight Minions Fireball Valkyrie Bomb Tower
Bomber
Knight Ice Spirit Valkyrie
Knight
Bomber Minions Bomb Tower Ice Spirit Fireball
Minions
Knight Valkyrie Ice Spirit
Fireball
Ice Spirit Knight Valkyrie Bomb Tower
Valkyrie
Minions Ice Spirit Bomber Fireball Bomb Tower
Bomb Tower
Knight Ice Spirit Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minions Fireball Valkyrie
Bomb Tower Ice Spirit Knight Minions Valkyrie
Bomb Tower Bomber Knight Minions Valkyrie
Bomb Tower Knight Minions Valkyrie
Bomber Fireball Valkyrie Bomb Tower
Fireball Electro Spirit Bomber Minions Valkyrie Bomb Tower
Minions Electro Spirit Ice Spirit Fireball Bomb Tower
Electro Spirit Fireball Valkyrie Bomb Tower
Minions Bomb Tower
Knight Ice Spirit Bomber Valkyrie
Minions Valkyrie Electro Spirit Bomber Knight Fireball Bomb Tower
Minions Fireball
Bomb Tower Ice Spirit Bomber Knight Minions Fireball Valkyrie
Bomber Fireball Valkyrie Bomb Tower Electro Spirit Ice Spirit Minions
Knight Bomb Tower
Bomb Tower Ice Spirit Fireball
Bomb Tower Bomber Knight Minions Fireball Valkyrie
Ice Spirit Fireball Valkyrie Bomb Tower Electro Spirit Bomber Knight Minions
Valkyrie Bomb Tower Electro Spirit Ice Spirit Bomber Knight Minions Fireball
Bomb Tower
Bomber Valkyrie Electro Spirit Knight Minions Fireball Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Fireball
Fireball Bomber Knight Valkyrie Bomb Tower
Ice Spirit Knight Minions Valkyrie Bomb Tower
Valkyrie Knight Fireball
Knight Valkyrie
Fireball Electro Spirit Ice Spirit Minions Bomb Tower
Knight Minions Fireball Valkyrie Bomb Tower
Knight Valkyrie Bomb Tower
Electro Spirit Ice Spirit Knight Minions Fireball Valkyrie Bomb Tower
Knight Minions Valkyrie Bomb Tower
Fireball Valkyrie
Knight Fireball Valkyrie Bomb Tower
Bomber Fireball Valkyrie Bomb Tower
Electro Spirit Ice Spirit Bomber Knight Minions Fireball Valkyrie Bomb Tower
Minions Valkyrie Electro Spirit Bomber Fireball Bomb Tower
Electro Spirit Bomber Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball
Fireball
Knight Fireball Valkyrie
Bomber Fireball Valkyrie
Fireball Electro Spirit Ice Spirit Minions
Bomber
Fireball Ice Spirit
Fireball
Minions Fireball
Knight Fireball Valkyrie
Fireball
Knight Fireball
Minions Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Bomber Minions
Bomber Fireball
Bomber Fireball Valkyrie
Minions Fireball
Fireball
Fireball
Electro Spirit Ice Spirit Bomber Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball
Electro Spirit Ice Spirit Minions Fireball
Fireball
Bomber Fireball
Electro Spirit Ice Spirit Fireball
Fireball
Electro Spirit Ice Spirit Minions Fireball
Fireball
Fireball
Fireball Knight Valkyrie
Bomber Fireball
Fireball
Electro Spirit Ice Spirit Minions Fireball
Fireball
Fireball
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: