My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Musketeer Valkyrie Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince
Giant Snowball
Tombstone Musketeer Goblin Barrel
Zap
Tombstone Goblin Barrel Prince
Barbarian Barrel
Electro Spirit Tombstone Musketeer Valkyrie Goblin Barrel
The Log
Electro Spirit Tombstone Musketeer Goblin Barrel Prince
Earthquake
Tombstone Goblin Barrel
Arrows
Electro Spirit Tombstone Goblin Barrel
Royal Delivery
Electro Spirit Musketeer Valkyrie Goblin Barrel Prince
Fireball
Tombstone Musketeer Goblin Barrel
Poison
Tombstone Musketeer
Lightning
Tombstone Musketeer Valkyrie Prince
Rocket
Musketeer Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tombstone Valkyrie Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tombstone Goblin Barrel Fireball Musketeer Valkyrie Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Tombstone Goblin Barrel

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Fireball
Zap
Fireball Prince Electro Spirit Musketeer Valkyrie
Tombstone
Fireball
Zap Electro Spirit
Musketeer
Valkyrie Zap Prince
Valkyrie
Musketeer Goblin Barrel Prince Zap
Goblin Barrel
Valkyrie Prince
Prince
Zap Valkyrie Goblin Barrel Musketeer

Defense Synergies 3 10

Electro Spirit
Zap
Zap
Fireball Electro Spirit Tombstone Musketeer Valkyrie Prince
Tombstone
Musketeer Zap Fireball Prince
Fireball
Zap Tombstone Musketeer Valkyrie
Musketeer
Tombstone Valkyrie Zap Fireball
Valkyrie
Musketeer Zap Fireball Prince
Goblin Barrel
Prince
Zap Tombstone Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Musketeer Valkyrie
Zap Tombstone Musketeer Valkyrie Prince
Prince Tombstone Musketeer Valkyrie
Prince Tombstone Musketeer Valkyrie
Tombstone Fireball Valkyrie Prince
Fireball Electro Spirit Zap Musketeer Valkyrie
Musketeer Electro Spirit Zap Tombstone Fireball
Electro Spirit Zap Fireball Musketeer Valkyrie
Tombstone Musketeer Prince
Musketeer Valkyrie Prince
Valkyrie Electro Spirit Zap Tombstone Fireball Musketeer
Musketeer Zap Fireball
Tombstone Prince Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Electro Spirit Zap Tombstone Prince
Tombstone Prince
Zap Fireball Prince
Tombstone Fireball Musketeer Valkyrie Prince
Tombstone Fireball Valkyrie Electro Spirit Zap Musketeer Prince
Zap Valkyrie Electro Spirit Tombstone Fireball Musketeer
Musketeer Prince
Valkyrie Electro Spirit Fireball Musketeer Prince
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Fireball Prince
Fireball Zap Musketeer Valkyrie Prince
Tombstone Zap Musketeer Valkyrie Prince
Valkyrie Prince Zap Fireball Musketeer
Tombstone Musketeer Valkyrie Prince
Fireball Electro Spirit Zap Musketeer
Prince Tombstone Fireball Musketeer Valkyrie
Valkyrie Prince
Zap Electro Spirit Tombstone Fireball Valkyrie Prince
Tombstone Musketeer
Tombstone Musketeer Valkyrie Prince
Zap Fireball Valkyrie Prince
Prince Tombstone Fireball Valkyrie
Fireball Musketeer Valkyrie
Tombstone Electro Spirit Zap Fireball Musketeer Valkyrie Prince
Valkyrie Electro Spirit Zap Fireball Musketeer
Electro Spirit Zap Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie Prince
Fireball Zap Valkyrie
Fireball Electro Spirit Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Fireball Musketeer Prince
Zap Fireball Musketeer Valkyrie Prince
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer Prince
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Fireball Musketeer Prince
Zap Fireball Valkyrie
Fireball Musketeer Prince
Fireball
Musketeer Prince
Zap Fireball Musketeer
Zap Electro Spirit Fireball Valkyrie
Fireball Zap Musketeer
Fireball Zap Musketeer Prince
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Electro Spirit Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Electro Spirit Fireball
Prince
Fireball
Zap Electro Spirit Tombstone Fireball Musketeer Prince
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie Prince
Zap Fireball Musketeer
Zap Fireball
Musketeer Prince
Zap Electro Spirit Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Prince
Prince
Fireball

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