My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Royal Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Heal Spirit Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant
Giant Snowball
Bomber
Zap
Bomber Firecracker Royal Giant
Barbarian Barrel
Bomber Firecracker Heal Spirit Electro Wizard
The Log
Bomber Firecracker Royal Giant Heal Spirit
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker Heal Spirit
Royal Delivery
Bomber Firecracker Heal Spirit Battle Healer Electro Wizard
Fireball
Bomber Firecracker Battle Healer Electro Wizard
Poison
Bomber Firecracker Battle Healer Electro Wizard
Lightning
Battle Healer Electro Wizard
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Battle Healer Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Bomber Firecracker Tornado Fireball Battle Healer Electro Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Bomber Firecracker Tornado

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Heal Spirit Battle Healer
Firecracker
Royal Giant Battle Healer Tornado
Royal Giant
Bomber Firecracker Heal Spirit Fireball Battle Healer Tornado Electro Wizard
Heal Spirit
Royal Giant Battle Healer Bomber
Fireball
Royal Giant Tornado Electro Wizard
Battle Healer
Heal Spirit Bomber Firecracker Royal Giant Tornado Electro Wizard
Tornado
Fireball Firecracker Royal Giant Battle Healer
Electro Wizard
Royal Giant Fireball Battle Healer

Defense Synergies 1 10

Bomber
Tornado Electro Wizard
Firecracker
Battle Healer Tornado Electro Wizard
Royal Giant
Heal Spirit
Fireball
Tornado Battle Healer Electro Wizard
Battle Healer
Firecracker Fireball Tornado Electro Wizard
Tornado
Fireball Bomber Firecracker Battle Healer Electro Wizard
Electro Wizard
Bomber Firecracker Fireball Battle Healer Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball Electro Wizard
Firecracker Battle Healer Electro Wizard
Tornado Bomber Electro Wizard
Firecracker Electro Wizard
Bomber Firecracker Fireball Battle Healer Tornado
Fireball Tornado Bomber Firecracker Electro Wizard
Tornado Electro Wizard Firecracker Fireball
Fireball Battle Healer Electro Wizard
Tornado
Tornado Bomber Firecracker Battle Healer Electro Wizard
Electro Wizard Bomber Firecracker Fireball Tornado
Firecracker Fireball Tornado Electro Wizard
Bomber Fireball Battle Healer Electro Wizard
Bomber Fireball Firecracker Tornado Electro Wizard
Electro Wizard
Tornado Fireball Electro Wizard
Bomber Firecracker Fireball Tornado Electro Wizard
Fireball Bomber Firecracker Battle Healer Tornado Electro Wizard
Tornado Bomber Firecracker Fireball Battle Healer Electro Wizard
Tornado Electro Wizard
Bomber Firecracker Fireball Battle Healer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Battle Healer Electro Wizard
Fireball Electro Wizard Bomber Firecracker Battle Healer
Battle Healer Electro Wizard
Fireball Battle Healer Tornado Electro Wizard
Battle Healer
Firecracker Fireball Tornado Electro Wizard
Fireball Battle Healer Electro Wizard
Battle Healer
Electro Wizard Firecracker Fireball Tornado
Fireball Tornado Electro Wizard
Fireball
Bomber Firecracker Fireball
Electro Wizard Bomber Firecracker Fireball Battle Healer Tornado
Bomber Firecracker Fireball Battle Healer Electro Wizard
Bomber Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Tornado Electro Wizard
Fireball
Firecracker Fireball
Bomber Fireball Firecracker
Firecracker Fireball Tornado
Bomber Firecracker Tornado
Fireball Firecracker Tornado
Fireball Firecracker Tornado
Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Fireball Firecracker Tornado
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Bomber Firecracker Fireball
Firecracker Fireball
Fireball Tornado
Bomber
Bomber Firecracker Fireball Electro Wizard
Bomber Firecracker Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Firecracker Tornado Bomber Fireball
Firecracker Fireball Tornado Electro Wizard
Fireball Tornado
Fireball Firecracker Tornado
Firecracker Fireball Tornado Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Bomber Fireball
Firecracker Fireball Electro Wizard
Firecracker Fireball
Electro Wizard Fireball
Fireball Firecracker Tornado Electro Wizard
Fireball
Fireball Firecracker Electro Wizard
Bomber Firecracker Fireball
Fireball Tornado
Firecracker
Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Firecracker Fireball Tornado Electro Wizard
Fireball Firecracker

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