My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Witch Prince Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Recruits Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Royal Recruits Prince Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Recruits Prince
Giant Snowball
Barbarians Royal Recruits Witch Lumberjack
Zap
Witch Prince
Barbarian Barrel
Barbarians Elite Barbarians Royal Recruits Wizard Witch Lumberjack
The Log
Barbarians Elite Barbarians Royal Recruits Witch Prince Lumberjack
Earthquake
Barbarians Witch
Arrows
Royal Recruits Witch
Royal Delivery
Barbarians Elite Barbarians Royal Recruits Wizard Witch Prince Lumberjack
Fireball
Barbarians Elite Barbarians Wizard Witch Lumberjack
Poison
Barbarians Royal Recruits Wizard Witch
Lightning
Elite Barbarians Wizard Witch Prince Lumberjack
Rocket
Barbarians Elite Barbarians Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Lumberjack Barbarians Wizard Witch Prince Elite Barbarians Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Lumberjack Barbarians Wizard Witch

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Elite Barbarians
Wizard Lumberjack Mega Knight
Royal Recruits
Lumberjack
Wizard
Elite Barbarians Prince Lumberjack Mega Knight
Witch
Prince Lumberjack Mega Knight
Prince
Mega Knight Wizard Witch Lumberjack
Lumberjack
Elite Barbarians Royal Recruits Wizard Witch Prince Mega Knight
Mega Knight
Prince Elite Barbarians Wizard Witch Lumberjack

Defense Synergies 0 8

Barbarians
Elite Barbarians
Wizard Mega Knight
Royal Recruits
Wizard
Elite Barbarians Prince Lumberjack Mega Knight
Witch
Prince Lumberjack Mega Knight
Prince
Wizard Witch
Lumberjack
Wizard Witch
Mega Knight
Elite Barbarians Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard
Barbarians Elite Barbarians Lumberjack Royal Recruits Witch Prince Mega Knight
Barbarians Witch Prince Lumberjack Mega Knight Elite Barbarians Royal Recruits
Barbarians Elite Barbarians Royal Recruits Witch Prince Lumberjack Mega Knight
Barbarians Elite Barbarians Royal Recruits Prince Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard Witch
Barbarians Royal Recruits Mega Knight
Barbarians Witch Elite Barbarians Royal Recruits Prince Lumberjack
Elite Barbarians Barbarians Royal Recruits Prince Lumberjack Mega Knight
Barbarians Witch Royal Recruits Wizard Lumberjack Mega Knight
Wizard Witch
Barbarians Royal Recruits Prince Lumberjack Mega Knight Elite Barbarians Wizard Witch
Wizard Mega Knight Barbarians Royal Recruits Witch Prince Lumberjack
Barbarians Elite Barbarians Royal Recruits Prince Lumberjack Mega Knight
Barbarians Elite Barbarians Royal Recruits Prince Lumberjack Mega Knight
Barbarians Wizard Mega Knight Elite Barbarians Royal Recruits Witch Prince Lumberjack
Mega Knight Barbarians Elite Barbarians Royal Recruits Wizard Witch Prince Lumberjack
Wizard Witch Barbarians Royal Recruits Lumberjack Mega Knight
Barbarians Elite Barbarians Royal Recruits Prince Lumberjack
Royal Recruits Wizard Mega Knight Barbarians Elite Barbarians Witch Prince Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Royal Recruits Lumberjack Mega Knight Elite Barbarians Witch Prince
Elite Barbarians Wizard Prince Lumberjack Mega Knight
Barbarians Royal Recruits Lumberjack Mega Knight Elite Barbarians Witch Prince
Royal Recruits Prince Lumberjack Mega Knight Barbarians Elite Barbarians
Barbarians Royal Recruits Elite Barbarians Witch Prince Lumberjack Mega Knight
Wizard Witch
Royal Recruits Prince Barbarians Elite Barbarians Witch Lumberjack
Mega Knight Barbarians Elite Barbarians Royal Recruits Prince Lumberjack
Royal Recruits Mega Knight Barbarians Elite Barbarians Witch Prince
Royal Recruits Witch Barbarians
Mega Knight Barbarians Elite Barbarians Royal Recruits Witch Prince Lumberjack
Royal Recruits Mega Knight Barbarians Elite Barbarians Prince
Barbarians Elite Barbarians Royal Recruits Prince Mega Knight Wizard Witch Lumberjack
Royal Recruits Wizard Barbarians Witch Mega Knight
Barbarians Elite Barbarians Royal Recruits Witch Prince Lumberjack
Mega Knight Barbarians Elite Barbarians Royal Recruits Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Barbarians Royal Recruits Prince
Wizard Mega Knight
Wizard Witch
Wizard Witch
Wizard
Wizard
Elite Barbarians Prince Lumberjack
Royal Recruits Wizard Prince
Wizard
Elite Barbarians
Elite Barbarians Prince
Wizard Witch
Royal Recruits Wizard Mega Knight
Wizard Prince Mega Knight
Wizard Witch Mega Knight
Prince Mega Knight
Wizard
Prince
Barbarians Royal Recruits
Wizard Witch Mega Knight
Witch
Wizard Witch
Wizard Witch Prince Mega Knight
Elite Barbarians Wizard Witch
Wizard Witch
Elite Barbarians
Wizard Mega Knight
Prince Mega Knight
Wizard
Barbarians Royal Recruits Witch Prince
Wizard Witch
Wizard Prince Lumberjack Mega Knight
Wizard
Elite Barbarians Royal Recruits Prince Mega Knight
Elite Barbarians Royal Recruits Witch
Witch
Royal Recruits Witch Prince Mega Knight
Prince
Wizard Mega Knight

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