My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Knight Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Giant
Giant Snowball
Skeletons Bomber Cannon
Zap
Skeletons Bomber Cannon
Barbarian Barrel
Skeletons Bomber Knight Cannon Valkyrie
The Log
Skeletons Bomber Cannon Mini P.E.K.K.A
Earthquake
Skeletons Bomber Cannon
Arrows
Skeletons Bomber
Royal Delivery
Skeletons Bomber Knight Mini P.E.K.K.A Valkyrie
Fireball
Bomber Cannon
Poison
Bomber Cannon
Lightning
Knight Cannon Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Valkyrie

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Arrows Knight Cannon Mini P.E.K.K.A Valkyrie Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bomber Arrows Knight

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Giant Knight Mini P.E.K.K.A Valkyrie
Arrows
Giant Knight Mini P.E.K.K.A
Knight
Bomber Arrows
Cannon
Mini P.E.K.K.A
Giant Bomber Arrows Valkyrie
Valkyrie
Bomber Mini P.E.K.K.A Giant
Giant
Bomber Arrows Mini P.E.K.K.A Valkyrie

Defense Synergies 3 14

Skeletons
Cannon Bomber Knight Mini P.E.K.K.A
Bomber
Knight Skeletons Cannon Mini P.E.K.K.A Valkyrie
Arrows
Knight Cannon Mini P.E.K.K.A Valkyrie
Knight
Bomber Cannon Skeletons Arrows Mini P.E.K.K.A
Cannon
Skeletons Knight Bomber Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Skeletons Bomber Arrows Knight Cannon Valkyrie
Valkyrie
Bomber Arrows Cannon Mini P.E.K.K.A
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Cannon Valkyrie
Mini P.E.K.K.A Skeletons Knight Cannon Valkyrie
Cannon Mini P.E.K.K.A Skeletons Bomber Knight Valkyrie
Cannon Mini P.E.K.K.A Skeletons Knight Valkyrie
Bomber Arrows Mini P.E.K.K.A Valkyrie
Arrows Skeletons Bomber Cannon Valkyrie
Arrows Cannon
Arrows Cannon Valkyrie
Cannon Mini P.E.K.K.A Skeletons
Knight Skeletons Bomber Cannon Mini P.E.K.K.A Valkyrie
Valkyrie Skeletons Bomber Arrows Knight Cannon
Arrows
Cannon Mini P.E.K.K.A Skeletons Bomber Knight Valkyrie
Bomber Valkyrie Arrows Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Knight Cannon
Cannon Mini P.E.K.K.A
Skeletons Bomber Arrows Knight Cannon Mini P.E.K.K.A Valkyrie
Arrows Cannon Valkyrie Bomber Knight
Arrows Valkyrie Bomber Knight Cannon
Mini P.E.K.K.A Cannon
Bomber Valkyrie Arrows Knight Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeletons
Bomber Arrows Knight Mini P.E.K.K.A Valkyrie
Skeletons Knight Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Knight
Skeletons Knight Cannon Mini P.E.K.K.A Valkyrie
Arrows Skeletons
Mini P.E.K.K.A Skeletons Knight Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Skeletons Knight Mini P.E.K.K.A Valkyrie
Skeletons Cannon
Knight Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Skeletons Knight Cannon Valkyrie
Bomber Cannon Valkyrie
Skeletons Bomber Knight Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Bomber Cannon Mini P.E.K.K.A
Bomber Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Bomber Arrows Valkyrie
Arrows
Bomber Arrows
Arrows
Arrows
Mini P.E.K.K.A
Arrows Knight Valkyrie
Arrows
Knight
Arrows
Arrows
Bomber Arrows
Arrows
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A
Bomber Arrows Valkyrie
Arrows
Arrows
Arrows Bomber Valkyrie
Arrows
Arrows
Arrows
Arrows
Mini P.E.K.K.A
Bomber Arrows
Arrows
Arrows
Arrows
Arrows
Knight Mini P.E.K.K.A Valkyrie
Arrows Bomber
Arrows

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