My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Witch Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang
Giant Snowball
Skeletons Goblin Gang Dart Goblin Witch
Zap
Skeletons Goblin Gang Dart Goblin Witch
Barbarian Barrel
Skeletons Knight Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
The Log
Skeletons Goblin Gang Dart Goblin Witch
Earthquake
Skeletons Goblin Gang Witch
Arrows
Skeletons Goblin Gang Dart Goblin Witch
Royal Delivery
Skeletons Knight Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Fireball
Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Poison
Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Lightning
Knight Witch Ice Wizard Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Goblin Gang Dart Goblin Ice Wizard Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Knight Goblin Gang

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Knight
Knight
Goblin Gang Dart Goblin Arrows Witch Ice Wizard Electro Wizard
Goblin Gang
Knight Dart Goblin
Dart Goblin
Knight Goblin Gang
Witch
Knight
Ice Wizard
Knight
Electro Wizard
Knight

Defense Synergies 5 14

Skeletons
Dart Goblin Knight Witch Ice Wizard Electro Wizard
Arrows
Knight Ice Wizard
Knight
Goblin Gang Dart Goblin Ice Wizard Electro Wizard Skeletons Arrows Witch
Goblin Gang
Knight Dart Goblin Ice Wizard Electro Wizard
Dart Goblin
Skeletons Knight Goblin Gang Ice Wizard Electro Wizard
Witch
Skeletons Knight Ice Wizard Electro Wizard
Ice Wizard
Knight Skeletons Arrows Goblin Gang Dart Goblin Witch
Electro Wizard
Knight Skeletons Goblin Gang Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Electro Wizard
Skeletons Knight Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Goblin Gang Witch Skeletons Knight Dart Goblin Ice Wizard Electro Wizard
Witch Skeletons Knight Goblin Gang Dart Goblin Ice Wizard Electro Wizard
Arrows
Arrows Goblin Gang Skeletons Dart Goblin Ice Wizard Electro Wizard
Dart Goblin Electro Wizard Arrows Goblin Gang Witch Ice Wizard
Arrows Dart Goblin Electro Wizard
Witch Skeletons Goblin Gang Ice Wizard
Knight Goblin Gang Skeletons Dart Goblin Ice Wizard Electro Wizard
Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard Skeletons Arrows Knight
Arrows Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Skeletons Knight Goblin Gang Witch Ice Wizard Electro Wizard
Arrows Goblin Gang Dart Goblin Witch Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Skeletons Arrows Knight Goblin Gang Witch Electro Wizard
Arrows Knight Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Arrows Witch Knight Dart Goblin Ice Wizard Electro Wizard
Dart Goblin Electro Wizard
Goblin Gang Arrows Knight Dart Goblin Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeletons Witch Electro Wizard
Electro Wizard Arrows Knight Goblin Gang
Goblin Gang Skeletons Knight Witch Electro Wizard
Goblin Gang Knight Electro Wizard
Skeletons Knight Goblin Gang Witch
Arrows Skeletons Goblin Gang Dart Goblin Witch Ice Wizard Electro Wizard
Goblin Gang Skeletons Knight Dart Goblin Witch Ice Wizard Electro Wizard
Knight
Electro Wizard Skeletons Knight Witch
Witch Skeletons Goblin Gang Dart Goblin
Knight Dart Goblin Witch
Arrows Electro Wizard
Skeletons Knight Goblin Gang Witch
Dart Goblin Witch
Goblin Gang Witch Electro Wizard Skeletons Knight Dart Goblin
Arrows Dart Goblin Witch Ice Wizard Electro Wizard
Arrows Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin Ice Wizard Electro Wizard
Arrows Dart Goblin
Arrows Knight Dart Goblin
Arrows
Arrows Dart Goblin Witch Ice Wizard
Arrows Dart Goblin Witch
Arrows Dart Goblin Ice Wizard
Arrows Dart Goblin
Goblin Gang Electro Wizard
Arrows Knight Dart Goblin Electro Wizard
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Witch
Arrows Dart Goblin
Arrows
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin Witch
Arrows
Arrows
Arrows Witch Ice Wizard
Witch
Arrows Dart Goblin Witch Ice Wizard Electro Wizard
Arrows Witch
Arrows Dart Goblin
Arrows Dart Goblin Witch Ice Wizard Electro Wizard
Electro Wizard Dart Goblin Witch
Arrows Dart Goblin
Arrows Electro Wizard
Arrows
Electro Wizard Goblin Gang Dart Goblin Witch
Arrows Dart Goblin Witch Ice Wizard Electro Wizard
Arrows
Knight Goblin Gang Dart Goblin Electro Wizard
Arrows Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin Witch Electro Wizard
Dart Goblin

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