My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Bad
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Spear Goblins Knight Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Knight Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins
Giant Snowball
Skeletons Spear Goblins Baby Dragon
Zap
Skeletons Spear Goblins
Barbarian Barrel
Skeletons Ice Spirit Spear Goblins Knight Valkyrie Wizard
The Log
Skeletons Ice Spirit Spear Goblins
Earthquake
Skeletons Spear Goblins
Arrows
Skeletons Ice Spirit Spear Goblins
Royal Delivery
Skeletons Ice Spirit Spear Goblins Knight Valkyrie Wizard Baby Dragon
Fireball
Wizard Baby Dragon
Poison
Spear Goblins Wizard
Lightning
Knight Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball Valkyrie Wizard Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Knight Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Spear Goblins Knight Fireball Valkyrie Baby Dragon Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Spear Goblins Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Knight Valkyrie Spear Goblins Baby Dragon
Spear Goblins
Knight Valkyrie Ice Spirit Baby Dragon
Knight
Ice Spirit Spear Goblins Baby Dragon Fireball Wizard
Fireball
Knight Baby Dragon
Valkyrie
Ice Spirit Spear Goblins Wizard Baby Dragon
Wizard
Knight Valkyrie
Baby Dragon
Knight Ice Spirit Spear Goblins Fireball Valkyrie

Defense Synergies 1 19

Skeletons
Ice Spirit Spear Goblins Knight Wizard Baby Dragon
Ice Spirit
Skeletons Spear Goblins Knight Fireball Valkyrie Wizard Baby Dragon
Spear Goblins
Knight Skeletons Ice Spirit Valkyrie Baby Dragon
Knight
Spear Goblins Skeletons Ice Spirit Fireball Wizard Baby Dragon
Fireball
Ice Spirit Knight Valkyrie
Valkyrie
Ice Spirit Spear Goblins Fireball Wizard Baby Dragon
Wizard
Skeletons Ice Spirit Knight Valkyrie
Baby Dragon
Skeletons Ice Spirit Spear Goblins Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Valkyrie Wizard Baby Dragon
Skeletons Ice Spirit Knight Valkyrie
Skeletons Knight Valkyrie
Skeletons Knight Valkyrie
Fireball Valkyrie
Fireball Skeletons Spear Goblins Valkyrie Baby Dragon
Ice Spirit Spear Goblins Fireball Wizard Baby Dragon
Fireball Valkyrie Baby Dragon
Skeletons
Knight Skeletons Ice Spirit Spear Goblins Valkyrie
Valkyrie Skeletons Spear Goblins Knight Fireball Wizard Baby Dragon
Spear Goblins Fireball Wizard Baby Dragon
Skeletons Ice Spirit Knight Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Ice Spirit Baby Dragon
Knight
Ice Spirit Fireball
Wizard Skeletons Knight Fireball Valkyrie
Ice Spirit Fireball Valkyrie Spear Goblins Knight Wizard Baby Dragon
Valkyrie Wizard Baby Dragon Ice Spirit Spear Goblins Knight Fireball
Valkyrie Wizard Spear Goblins Knight Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Spear Goblins Fireball
Fireball Knight Valkyrie Wizard Baby Dragon
Skeletons Ice Spirit Spear Goblins Knight Valkyrie
Valkyrie Knight Fireball
Skeletons Knight Valkyrie
Fireball Wizard Skeletons Ice Spirit Baby Dragon
Skeletons Spear Goblins Knight Fireball Valkyrie
Knight Valkyrie
Skeletons Ice Spirit Spear Goblins Knight Fireball Valkyrie Baby Dragon
Skeletons
Knight Valkyrie
Fireball Valkyrie
Skeletons Knight Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon
Skeletons Ice Spirit Spear Goblins Knight Fireball Valkyrie Baby Dragon
Valkyrie Fireball Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Knight Fireball Valkyrie
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Ice Spirit Spear Goblins Baby Dragon
Wizard Baby Dragon
Fireball Ice Spirit Wizard Baby Dragon
Fireball Wizard
Fireball
Knight Fireball Valkyrie Wizard
Fireball Wizard Baby Dragon
Knight Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon
Ice Spirit Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Ice Spirit Fireball Wizard
Fireball
Fireball Wizard
Ice Spirit Fireball
Fireball Wizard
Ice Spirit Spear Goblins Fireball
Fireball Wizard Baby Dragon
Fireball
Fireball Knight Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Ice Spirit Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Wizard

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