My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Healer Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army
Giant Snowball
Bats Goblin Barrel Skeleton Army Baby Dragon Witch
Zap
Bats Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Electro Spirit Goblin Barrel Skeleton Army Witch
The Log
Electro Spirit Goblin Barrel Skeleton Army Witch
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Electro Spirit Bats Goblin Barrel Skeleton Army Witch
Royal Delivery
Electro Spirit Bats Battle Healer Goblin Barrel Skeleton Army Baby Dragon Witch
Fireball
Battle Healer Goblin Barrel Skeleton Army Baby Dragon Witch
Poison
Bats Battle Healer Skeleton Army Witch
Lightning
Battle Healer Baby Dragon Witch
Rocket
Battle Healer Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Battle Healer Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats Goblin Barrel Skeleton Army Battle Healer Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Bats Goblin Barrel Skeleton Army

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bats
Mega Knight Battle Healer Goblin Barrel Baby Dragon
Battle Healer
Baby Dragon Bats Goblin Barrel Witch
Goblin Barrel
Bats Battle Healer Skeleton Army Baby Dragon Mega Knight
Skeleton Army
Goblin Barrel
Baby Dragon
Battle Healer Bats Goblin Barrel Witch Mega Knight
Witch
Battle Healer Baby Dragon Mega Knight
Mega Knight
Bats Goblin Barrel Baby Dragon Witch

Defense Synergies 1 8

Electro Spirit
Baby Dragon
Bats
Battle Healer Baby Dragon Mega Knight
Battle Healer
Baby Dragon Bats Witch
Goblin Barrel
Skeleton Army
Baby Dragon
Battle Healer Electro Spirit Bats Witch Mega Knight
Witch
Battle Healer Baby Dragon Mega Knight
Mega Knight
Bats Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon
Skeleton Army Bats Battle Healer Witch Mega Knight
Skeleton Army Witch Mega Knight Bats
Skeleton Army Witch Bats Mega Knight
Battle Healer Skeleton Army Mega Knight
Skeleton Army Electro Spirit Bats Baby Dragon Mega Knight
Bats Electro Spirit Baby Dragon Witch
Electro Spirit Battle Healer Baby Dragon Mega Knight
Witch Skeleton Army
Skeleton Army Battle Healer Mega Knight
Bats Skeleton Army Witch Electro Spirit Baby Dragon Mega Knight
Bats Baby Dragon Witch
Skeleton Army Mega Knight Bats Battle Healer Witch
Skeleton Army Mega Knight Electro Spirit Bats Baby Dragon Witch
Skeleton Army Mega Knight
Skeleton Army Mega Knight
Mega Knight Bats Skeleton Army Witch
Mega Knight Electro Spirit Bats Battle Healer Skeleton Army Baby Dragon Witch
Baby Dragon Witch Electro Spirit Bats Battle Healer Mega Knight
Skeleton Army Mega Knight Electro Spirit Bats Battle Healer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Battle Healer Witch
Battle Healer Baby Dragon Mega Knight
Skeleton Army Mega Knight Bats Battle Healer Witch
Skeleton Army Mega Knight Bats Battle Healer
Battle Healer Skeleton Army Witch Mega Knight
Electro Spirit Bats Baby Dragon Witch
Skeleton Army Bats Battle Healer Witch
Mega Knight Battle Healer Skeleton Army
Mega Knight Electro Spirit Bats Skeleton Army Baby Dragon Witch
Witch Skeleton Army
Mega Knight Bats Witch
Skeleton Army Mega Knight
Skeleton Army Mega Knight Witch
Skeleton Army Baby Dragon Witch Mega Knight
Skeleton Army Witch Electro Spirit Bats Battle Healer Baby Dragon
Bats Mega Knight Electro Spirit Battle Healer Baby Dragon Witch
Electro Spirit

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Mega Knight
Electro Spirit Bats Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Bats
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon Witch
Baby Dragon Mega Knight
Bats
Baby Dragon Mega Knight
Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Baby Dragon
Electro Spirit Baby Dragon Witch Mega Knight
Witch
Baby Dragon Witch
Baby Dragon Witch Mega Knight
Baby Dragon
Bats Baby Dragon Witch
Electro Spirit Bats Witch
Mega Knight
Electro Spirit
Mega Knight
Electro Spirit Bats Skeleton Army Witch
Baby Dragon Witch
Baby Dragon Mega Knight
Baby Dragon
Mega Knight
Electro Spirit Bats Baby Dragon Witch
Bats Witch
Baby Dragon Witch Mega Knight
Mega Knight

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