My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Skeleton Barrel Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Heal Spirit Dart Goblin Earthquake Elixir Golem Furnace Zappies Goblin Demolisher Barbarian Hut Elixir Collector Mirror Barbarian Barrel Rage Goblin Curse Clone Tornado Void Poison Electro Dragon Bowler Executioner Cannon Cart Goblin Giant X-Bow Electro Giant Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Goblin Machine Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Wizard Baby Dragon Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Zappies Wizard Baby Dragon Electro Giant Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Electro Giant Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zappies Baby Dragon Princess Little Prince
Zap
Zappies Princess Little Prince
Barbarian Barrel
Knight Zappies Wizard Princess Little Prince
The Log
Zappies Princess Little Prince
Earthquake
Zappies
Arrows
Zappies Princess Little Prince
Royal Delivery
Knight Zappies Wizard Baby Dragon Princess Little Prince
Fireball
Zappies Wizard Baby Dragon Princess Little Prince
Poison
Zappies Wizard Princess Little Prince
Lightning
Knight Wizard Baby Dragon Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Electro Giant Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Electro Giant Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Electro Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Princess Little Prince Fireball Zappies Baby Dragon Wizard Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Princess Little Prince Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Princess Fireball Zappies Wizard Little Prince
Fireball
Knight Baby Dragon Princess Little Prince
Zappies
Knight Baby Dragon
Wizard
Knight
Baby Dragon
Knight Fireball Zappies Electro Giant
Electro Giant
Baby Dragon
Princess
Knight Fireball
Little Prince
Knight Fireball

Defense Synergies 2 9

Knight
Princess Little Prince Fireball Zappies Wizard Baby Dragon
Fireball
Knight Zappies Princess Little Prince
Zappies
Knight Fireball Electro Giant
Wizard
Knight
Baby Dragon
Knight Little Prince
Electro Giant
Zappies
Princess
Knight Fireball
Little Prince
Knight Fireball Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Zappies Wizard Baby Dragon
Knight Zappies
Knight Zappies
Knight Zappies
Fireball Princess
Fireball Zappies Baby Dragon
Fireball Zappies Wizard Baby Dragon Princess Little Prince
Fireball Baby Dragon Electro Giant
Zappies Princess
Knight Zappies Little Prince
Knight Fireball Zappies Wizard Baby Dragon Electro Giant Princess
Fireball Zappies Wizard Baby Dragon Princess
Knight Fireball Zappies Wizard
Fireball Wizard Zappies Baby Dragon Princess
Knight Zappies
Fireball Zappies Electro Giant
Wizard Knight Fireball Zappies
Fireball Knight Zappies Wizard Baby Dragon Little Prince
Wizard Baby Dragon Knight Fireball Zappies Princess Little Prince
Zappies
Wizard Knight Fireball Zappies Baby Dragon Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Zappies Electro Giant
Fireball Knight Wizard Baby Dragon
Zappies Knight
Knight Fireball Zappies
Knight Zappies
Fireball Wizard Electro Giant Zappies Baby Dragon Princess
Knight Fireball Zappies
Knight Zappies
Knight Fireball Zappies Baby Dragon
Zappies
Knight Zappies
Fireball Electro Giant
Knight Fireball Zappies Wizard
Wizard Fireball Zappies Baby Dragon Electro Giant Princess
Zappies Electro Giant Knight Fireball Baby Dragon Little Prince
Fireball Zappies Wizard Baby Dragon Electro Giant Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Baby Dragon
Fireball Baby Dragon Princess
Fireball Baby Dragon
Knight Fireball
Fireball Wizard Baby Dragon
Fireball Wizard Electro Giant Baby Dragon Princess
Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball Wizard
Fireball
Knight Fireball Wizard Princess
Fireball Wizard Baby Dragon Princess
Knight Fireball Baby Dragon Princess
Fireball Baby Dragon Princess
Princess Fireball Baby Dragon
Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball
Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Electro Giant Princess Little Prince
Fireball Baby Dragon
Fireball Wizard Princess
Fireball Baby Dragon
Electro Giant Fireball Wizard Baby Dragon Princess Little Prince
Fireball Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball Baby Dragon
Fireball Wizard Baby Dragon Electro Giant Princess Little Prince
Fireball Zappies Wizard Electro Giant
Fireball
Fireball Wizard
Fireball Zappies Princess
Fireball Wizard Princess
Fireball Zappies Princess
Fireball Zappies Wizard Baby Dragon Princess
Fireball
Fireball Knight Wizard Baby Dragon Princess
Fireball Wizard Baby Dragon Princess
Fireball Electro Giant
Electro Giant Fireball Zappies Baby Dragon Princess
Fireball Zappies Princess
Fireball Baby Dragon Electro Giant Princess Little Prince

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