My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Royal Giant Tombstone Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Royal Giant
Giant Snowball
Spear Goblins Bats Tombstone Witch
Zap
Spear Goblins Bats Royal Giant Tombstone Witch
Barbarian Barrel
Spear Goblins Tombstone Wizard Witch
The Log
Spear Goblins Royal Giant Tombstone Mini P.E.K.K.A Witch
Earthquake
Spear Goblins Tombstone Witch
Arrows
Spear Goblins Bats Tombstone Witch
Royal Delivery
Spear Goblins Bats Mini P.E.K.K.A Wizard Witch
Fireball
Tombstone Wizard Witch
Poison
Spear Goblins Bats Tombstone Wizard Witch
Lightning
Tombstone Mini P.E.K.K.A Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Giant Snowball Tombstone Mini P.E.K.K.A Wizard Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Giant Snowball Tombstone

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Royal Giant Mini P.E.K.K.A
Bats
Royal Giant Mini P.E.K.K.A
Giant Snowball
Spear Goblins Royal Giant Witch
Royal Giant
Bats Spear Goblins Giant Snowball Wizard Witch
Tombstone
Mini P.E.K.K.A
Spear Goblins Bats Wizard
Wizard
Royal Giant Mini P.E.K.K.A
Witch
Giant Snowball Royal Giant

Defense Synergies 0 12

Spear Goblins
Bats Giant Snowball Tombstone Mini P.E.K.K.A
Bats
Spear Goblins Giant Snowball Mini P.E.K.K.A
Giant Snowball
Spear Goblins Bats Mini P.E.K.K.A Wizard Witch
Royal Giant
Tombstone
Spear Goblins Wizard
Mini P.E.K.K.A
Spear Goblins Bats Giant Snowball Wizard Witch
Wizard
Giant Snowball Tombstone Mini P.E.K.K.A
Witch
Giant Snowball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Wizard
Mini P.E.K.K.A Bats Tombstone Witch
Mini P.E.K.K.A Witch Bats Giant Snowball Tombstone
Mini P.E.K.K.A Witch Bats Tombstone
Tombstone Mini P.E.K.K.A
Spear Goblins Bats Giant Snowball
Bats Giant Snowball Spear Goblins Tombstone Wizard Witch
Mini P.E.K.K.A Witch Tombstone
Spear Goblins Giant Snowball Mini P.E.K.K.A
Bats Witch Spear Goblins Giant Snowball Tombstone Wizard
Spear Goblins Bats Giant Snowball Wizard Witch
Tombstone Mini P.E.K.K.A Bats Giant Snowball Wizard Witch
Wizard Bats Giant Snowball Tombstone Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tombstone
Giant Snowball Mini P.E.K.K.A
Wizard Bats Tombstone Mini P.E.K.K.A Witch
Tombstone Spear Goblins Bats Giant Snowball Wizard Witch
Giant Snowball Wizard Witch Spear Goblins Bats Tombstone
Mini P.E.K.K.A
Wizard Spear Goblins Bats Giant Snowball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Giant Snowball Tombstone Witch
Giant Snowball Mini P.E.K.K.A Wizard
Tombstone Spear Goblins Bats Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bats
Tombstone Mini P.E.K.K.A Witch
Wizard Bats Giant Snowball Witch
Mini P.E.K.K.A Spear Goblins Bats Tombstone Witch
Mini P.E.K.K.A
Spear Goblins Bats Giant Snowball Tombstone Mini P.E.K.K.A Witch
Witch Tombstone
Bats Tombstone Mini P.E.K.K.A Witch
Giant Snowball
Mini P.E.K.K.A Tombstone Wizard Witch
Wizard Witch
Tombstone Witch Spear Goblins Bats Mini P.E.K.K.A
Bats Giant Snowball Mini P.E.K.K.A Wizard Witch
Giant Snowball Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball
Wizard Giant Snowball
Wizard Spear Goblins Bats Giant Snowball Witch
Wizard Witch
Giant Snowball Wizard
Giant Snowball Wizard
Bats Giant Snowball Mini P.E.K.K.A
Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball
Spear Goblins Giant Snowball Wizard Witch
Wizard
Giant Snowball
Bats Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Wizard
Giant Snowball Wizard Witch
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Witch
Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Bats Giant Snowball Wizard Witch
Bats Giant Snowball Wizard Witch
Giant Snowball Mini P.E.K.K.A
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard
Spear Goblins Bats Tombstone Witch
Giant Snowball Wizard Witch
Mini P.E.K.K.A Wizard
Giant Snowball Wizard
Giant Snowball
Bats Giant Snowball Witch
Bats Giant Snowball Witch
Giant Snowball Witch
Wizard

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