My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Balloon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Balloon Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon Prince
Giant Snowball
Cannon Goblin Barrel Skeleton Army Balloon
Zap
Cannon Goblin Barrel Skeleton Army Balloon Prince
Barbarian Barrel
Knight Cannon Wizard Goblin Barrel Skeleton Army
The Log
Cannon Mini P.E.K.K.A Goblin Barrel Skeleton Army Prince
Earthquake
Cannon Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Balloon Prince
Fireball
Cannon Wizard Goblin Barrel Skeleton Army Balloon
Poison
Cannon Wizard Skeleton Army Balloon
Lightning
Knight Cannon Mini P.E.K.K.A Wizard Balloon Prince
Rocket
Wizard Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Goblin Barrel Skeleton Army Mini P.E.K.K.A Wizard Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Goblin Barrel Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Barrel Balloon Wizard Prince
Cannon
Mini P.E.K.K.A
Wizard
Wizard
Knight Mini P.E.K.K.A Balloon Prince
Goblin Barrel
Knight Prince Skeleton Army Balloon
Skeleton Army
Goblin Barrel
Balloon
Knight Wizard Goblin Barrel
Prince
Goblin Barrel Knight Wizard

Defense Synergies 1 12

Knight
Cannon Mini P.E.K.K.A Wizard Skeleton Army
Cannon
Knight Mini P.E.K.K.A Wizard Skeleton Army Prince
Mini P.E.K.K.A
Knight Cannon Wizard Skeleton Army
Wizard
Knight Cannon Mini P.E.K.K.A Skeleton Army Prince
Goblin Barrel
Skeleton Army
Knight Cannon Mini P.E.K.K.A Wizard Prince
Balloon
Prince
Cannon Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Wizard
Mini P.E.K.K.A Skeleton Army Knight Cannon Prince
Cannon Mini P.E.K.K.A Skeleton Army Prince Knight
Cannon Mini P.E.K.K.A Skeleton Army Prince Knight
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Cannon
Cannon Wizard
Cannon
Cannon Mini P.E.K.K.A Skeleton Army Prince
Knight Skeleton Army Cannon Mini P.E.K.K.A Prince
Skeleton Army Knight Cannon Wizard
Wizard
Cannon Mini P.E.K.K.A Skeleton Army Prince Knight Wizard
Wizard Skeleton Army Cannon Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Knight Cannon Prince
Skeleton Army Cannon Mini P.E.K.K.A Prince
Wizard Knight Cannon Mini P.E.K.K.A Skeleton Army Prince
Cannon Knight Wizard Skeleton Army Prince
Wizard Knight Cannon
Mini P.E.K.K.A Cannon Prince
Wizard Skeleton Army Knight Cannon Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Prince
Knight Mini P.E.K.K.A Wizard Prince
Skeleton Army Knight Mini P.E.K.K.A Prince
Mini P.E.K.K.A Skeleton Army Prince Knight
Knight Cannon Mini P.E.K.K.A Skeleton Army Prince
Wizard
Mini P.E.K.K.A Skeleton Army Prince Knight
Mini P.E.K.K.A Knight Skeleton Army Prince
Knight Mini P.E.K.K.A Skeleton Army Prince
Cannon Skeleton Army
Knight Mini P.E.K.K.A Prince
Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince Knight Cannon Wizard
Wizard Cannon Skeleton Army
Skeleton Army Knight Mini P.E.K.K.A Prince
Cannon Mini P.E.K.K.A Wizard
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Knight Prince
Wizard
Wizard
Wizard
Wizard
Wizard
Mini P.E.K.K.A Prince
Knight Wizard Prince
Wizard
Knight
Prince
Wizard
Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Prince
Wizard
Prince
Wizard
Prince
Wizard
Wizard
Wizard Prince
Wizard
Wizard
Mini P.E.K.K.A
Wizard
Prince
Wizard
Skeleton Army Prince
Wizard
Knight Mini P.E.K.K.A Wizard Prince
Wizard
Prince
Prince
Prince
Wizard

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