My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Elixir Golem Wizard Royal Ghost Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Royal Ghost Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Tombstone
Zap
Firecracker Tombstone
Barbarian Barrel
Firecracker Tombstone Elixir Golem Wizard Royal Ghost Magic Archer
The Log
Firecracker Tombstone Elixir Golem
Earthquake
Firecracker Tombstone Elixir Golem
Arrows
Firecracker Tombstone
Royal Delivery
Firecracker Elixir Golem Wizard Royal Ghost Magic Archer
Fireball
Firecracker Tombstone Elixir Golem Wizard Magic Archer
Poison
Firecracker Tombstone Elixir Golem Wizard Magic Archer
Lightning
Tombstone Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log Royal Ghost Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Elixir Golem Royal Ghost Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Elixir Golem Royal Ghost Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tombstone Elixir Golem

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mega Knight
Tombstone
Elixir Golem
Firecracker Wizard The Log Royal Ghost Magic Archer
Wizard
Elixir Golem Royal Ghost Mega Knight
The Log
Elixir Golem Magic Archer Mega Knight
Royal Ghost
Elixir Golem Wizard Magic Archer Mega Knight
Magic Archer
Elixir Golem The Log Royal Ghost Mega Knight
Mega Knight
Firecracker Wizard The Log Royal Ghost Magic Archer

Defense Synergies 1 12

Firecracker
The Log Tombstone Mega Knight
Tombstone
Firecracker Wizard Magic Archer
Elixir Golem
Wizard
Tombstone The Log Royal Ghost Mega Knight
The Log
Firecracker Wizard Royal Ghost Magic Archer Mega Knight
Royal Ghost
Wizard The Log Mega Knight
Magic Archer
Tombstone The Log Mega Knight
Mega Knight
Firecracker Wizard The Log Royal Ghost Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Wizard The Log Magic Archer
Firecracker Tombstone The Log Mega Knight
Mega Knight Tombstone
Firecracker Tombstone Mega Knight
Firecracker Tombstone The Log Mega Knight
The Log Firecracker Royal Ghost Magic Archer Mega Knight
Firecracker Tombstone Wizard Magic Archer
The Log Magic Archer Mega Knight
Tombstone
Firecracker Royal Ghost Mega Knight
Firecracker Tombstone Wizard The Log Royal Ghost Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Tombstone Mega Knight Wizard The Log
Wizard Mega Knight Firecracker Tombstone The Log Royal Ghost Magic Archer
Tombstone Mega Knight
The Log Mega Knight
Wizard Mega Knight Firecracker Tombstone
Tombstone Mega Knight Firecracker Wizard The Log Royal Ghost Magic Archer
Wizard The Log Firecracker Tombstone Royal Ghost Magic Archer Mega Knight
Wizard Royal Ghost Mega Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tombstone Royal Ghost
Firecracker Wizard The Log Royal Ghost Magic Archer Mega Knight
Tombstone Mega Knight The Log
Mega Knight The Log
Tombstone Mega Knight
Firecracker Wizard Magic Archer
Tombstone
Mega Knight
Mega Knight Firecracker Tombstone The Log Magic Archer
Tombstone
Mega Knight Tombstone
Mega Knight The Log
Mega Knight Tombstone Wizard
Wizard Firecracker Magic Archer Mega Knight
Tombstone Firecracker The Log Magic Archer
Mega Knight Firecracker Wizard The Log Royal Ghost Magic Archer
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log Royal Ghost
Firecracker The Log Royal Ghost Magic Archer
The Log Magic Archer
Firecracker The Log
Wizard Firecracker The Log Magic Archer Mega Knight
Firecracker Wizard Magic Archer
Firecracker Wizard The Log Magic Archer
The Log Firecracker Wizard Magic Archer
The Log Firecracker Wizard
Firecracker Wizard The Log Magic Archer
Firecracker Wizard Magic Archer
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
Firecracker Wizard The Log Magic Archer
Magic Archer Firecracker Wizard The Log Mega Knight
Firecracker Wizard The Log Magic Archer Mega Knight
Firecracker Wizard The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Magic Archer Mega Knight
Firecracker The Log Wizard Royal Ghost Magic Archer
Wizard The Log Magic Archer Mega Knight
Firecracker The Log Magic Archer
Firecracker Wizard Magic Archer
Firecracker Wizard
Wizard The Log Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker Wizard The Log Magic Archer
Tombstone Magic Archer
Firecracker Wizard Magic Archer
The Log
Firecracker Wizard Magic Archer Mega Knight
The Log Firecracker Wizard Magic Archer
Firecracker Mega Knight
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Royal Ghost Magic Archer Mega Knight
Firecracker Wizard Mega Knight

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