My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Witch
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch Prince
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Wizard Goblin Barrel Skeleton Army Witch Prince
Fireball
Wizard Goblin Barrel Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Wizard Witch Prince
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Skeleton Army Freeze Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Skeleton Army Mini P.E.K.K.A Freeze Wizard Witch Prince Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Skeleton Army Mini P.E.K.K.A Freeze

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard
Wizard
Mini P.E.K.K.A Prince
Rocket
Goblin Barrel
Prince Skeleton Army
Skeleton Army
Goblin Barrel
Freeze
Witch
Prince
Prince
Goblin Barrel Wizard Witch

Defense Synergies 0 10

Mini P.E.K.K.A
Wizard Skeleton Army Freeze Witch
Wizard
Mini P.E.K.K.A Skeleton Army Freeze Prince
Rocket
Goblin Barrel
Skeleton Army
Mini P.E.K.K.A Wizard Freeze Prince
Freeze
Mini P.E.K.K.A Wizard Skeleton Army
Witch
Mini P.E.K.K.A Prince
Prince
Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard
Mini P.E.K.K.A Skeleton Army Witch Prince
Mini P.E.K.K.A Rocket Skeleton Army Witch Prince Freeze
Mini P.E.K.K.A Skeleton Army Witch Prince
Mini P.E.K.K.A Rocket Skeleton Army Prince
Skeleton Army Freeze
Rocket Wizard Freeze Witch
Rocket
Mini P.E.K.K.A Witch Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Prince
Skeleton Army Witch Wizard Freeze
Wizard Witch
Mini P.E.K.K.A Skeleton Army Prince Wizard Rocket Freeze Witch
Wizard Rocket Skeleton Army Mini P.E.K.K.A Freeze Witch Prince
Mini P.E.K.K.A Skeleton Army Prince
Rocket Skeleton Army Mini P.E.K.K.A Freeze Prince
Wizard Mini P.E.K.K.A Skeleton Army Witch Prince
Wizard Skeleton Army Witch Prince
Wizard Freeze Witch
Mini P.E.K.K.A Prince
Wizard Skeleton Army Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch Prince
Mini P.E.K.K.A Wizard Rocket Prince
Skeleton Army Mini P.E.K.K.A Rocket Witch Prince
Mini P.E.K.K.A Rocket Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Witch Prince
Wizard Rocket Freeze Witch
Mini P.E.K.K.A Rocket Skeleton Army Prince Witch
Mini P.E.K.K.A Skeleton Army Prince
Rocket Freeze Mini P.E.K.K.A Skeleton Army Witch Prince
Witch Skeleton Army
Mini P.E.K.K.A Witch Prince
Rocket Skeleton Army Prince
Mini P.E.K.K.A Rocket Skeleton Army Prince Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch Mini P.E.K.K.A Rocket Freeze Prince
Mini P.E.K.K.A Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Rocket
Rocket Freeze Prince
Wizard Rocket
Wizard Rocket Freeze Witch
Wizard Witch
Wizard Freeze
Wizard
Rocket Mini P.E.K.K.A Prince
Rocket Wizard Prince
Wizard Rocket
Rocket
Rocket Freeze
Prince
Rocket Wizard Witch
Wizard Rocket
Rocket Freeze
Mini P.E.K.K.A Rocket
Rocket Mini P.E.K.K.A Wizard Prince
Rocket Wizard Witch
Rocket Prince
Rocket Wizard
Rocket Prince
Rocket
Freeze Wizard Witch
Witch
Wizard Witch
Wizard Witch Prince
Rocket
Wizard Witch
Rocket Wizard Freeze Witch
Mini P.E.K.K.A
Wizard Rocket
Rocket Freeze
Prince
Rocket Wizard
Rocket Skeleton Army Freeze Witch Prince
Rocket Wizard Witch
Freeze
Mini P.E.K.K.A Wizard Rocket Prince
Wizard
Rocket
Prince
Rocket Freeze Witch
Rocket Witch
Rocket Freeze Witch Prince
Prince
Wizard Rocket

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