My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Dark Prince Graveyard
Giant Snowball
Bomber Royal Hogs Graveyard
Zap
Bomber Inferno Tower Royal Hogs Dark Prince Graveyard
Barbarian Barrel
Bomber Inferno Tower Royal Hogs Dark Prince Ice Wizard Graveyard
The Log
Bomber Royal Hogs Dark Prince Graveyard
Earthquake
Bomber Inferno Tower Royal Hogs Graveyard
Arrows
Bomber Royal Hogs Graveyard
Royal Delivery
Bomber Royal Hogs Dark Prince Ice Wizard Graveyard
Fireball
Bomber Inferno Tower Royal Hogs Ice Wizard
Poison
Bomber Inferno Tower Royal Hogs Ice Wizard Graveyard
Lightning
Inferno Tower Dark Prince Ice Wizard
Rocket
Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Tornado Dark Prince Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Tornado Dark Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tornado Ice Wizard Fireball Dark Prince Inferno Tower Royal Hogs Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Tornado Ice Wizard Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Hogs Dark Prince Graveyard
Fireball
Tornado Graveyard Royal Hogs Dark Prince
Inferno Tower
Royal Hogs
Bomber Fireball Dark Prince
Tornado
Fireball Dark Prince Ice Wizard Graveyard
Dark Prince
Bomber Fireball Royal Hogs Tornado Ice Wizard Graveyard
Ice Wizard
Tornado Dark Prince Graveyard
Graveyard
Fireball Bomber Tornado Dark Prince Ice Wizard

Defense Synergies 2 10

Bomber
Tornado Dark Prince
Fireball
Tornado Inferno Tower Dark Prince Ice Wizard
Inferno Tower
Fireball Tornado Dark Prince Ice Wizard
Royal Hogs
Tornado
Fireball Ice Wizard Bomber Inferno Tower Dark Prince
Dark Prince
Bomber Fireball Inferno Tower Tornado Ice Wizard
Ice Wizard
Tornado Fireball Inferno Tower Dark Prince
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Inferno Tower
Inferno Tower Dark Prince Ice Wizard
Inferno Tower Tornado Bomber Dark Prince Ice Wizard
Inferno Tower Dark Prince Ice Wizard
Bomber Fireball Tornado Dark Prince
Fireball Tornado Bomber Dark Prince Ice Wizard
Inferno Tower Tornado Fireball Ice Wizard
Fireball Inferno Tower
Inferno Tower Tornado Ice Wizard
Tornado Bomber Inferno Tower Dark Prince Ice Wizard
Ice Wizard Bomber Fireball Tornado Dark Prince
Inferno Tower Fireball Tornado Ice Wizard
Inferno Tower Bomber Fireball Dark Prince Ice Wizard
Bomber Fireball Tornado Dark Prince
Inferno Tower
Inferno Tower Tornado Fireball
Bomber Fireball Inferno Tower Tornado Dark Prince
Fireball Bomber Tornado Dark Prince Ice Wizard
Tornado Bomber Fireball Dark Prince Ice Wizard
Inferno Tower Tornado
Bomber Dark Prince Fireball
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Inferno Tower Dark Prince
Fireball Bomber
Inferno Tower Dark Prince
Dark Prince Fireball Inferno Tower Tornado
Inferno Tower Dark Prince
Fireball Tornado Ice Wizard
Dark Prince Fireball Inferno Tower Ice Wizard
Inferno Tower Dark Prince
Fireball Inferno Tower Tornado Dark Prince
Inferno Tower
Inferno Tower Dark Prince
Fireball Tornado Dark Prince
Dark Prince Fireball Inferno Tower
Bomber Fireball
Inferno Tower Bomber Fireball Tornado Dark Prince
Bomber Fireball Inferno Tower Dark Prince Ice Wizard
Bomber Fireball Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado Ice Wizard
Fireball
Fireball Dark Prince
Bomber Fireball Dark Prince
Fireball Tornado Ice Wizard
Bomber Tornado
Fireball Tornado Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado Dark Prince
Fireball Tornado
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball Tornado
Bomber
Bomber Fireball Dark Prince
Bomber Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Bomber Fireball Dark Prince Ice Wizard
Fireball Tornado Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado Ice Wizard
Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Fireball Dark Prince
Fireball Tornado Ice Wizard
Fireball
Fireball Dark Prince
Bomber Fireball
Fireball Tornado
Dark Prince
Fireball Tornado
Fireball Tornado
Fireball Tornado Dark Prince
Fireball

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