My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Firecracker Royal Delivery Tesla Minion Horde Rascals Elite Barbarians Heal Spirit Earthquake Elixir Golem Furnace Zappies Goblin Demolisher Elixir Collector Mirror Rage Goblin Curse Clone Tornado Void Poison Goblin Drill Electro Dragon Bowler Executioner Cannon Cart X-Bow Electro Giant The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Phoenix Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Graveyard Goblin Machine Sparky Mega Knight Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Wizard Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Hog Rider Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Dark Prince Prince
Giant Snowball
Hog Rider
Zap
Inferno Tower Dark Prince Prince
Barbarian Barrel
Rascals Inferno Tower Wizard Dark Prince
The Log
Rascals Hog Rider Dark Prince Prince
Earthquake
Hog Rider Inferno Tower
Arrows
Rascals
Royal Delivery
Rascals Hog Rider Wizard Dark Prince Prince
Fireball
Rascals Hog Rider Inferno Tower Wizard
Poison
Rascals Inferno Tower Wizard
Lightning
Inferno Tower Wizard Dark Prince Prince
Rocket
Rascals Hog Rider Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Dark Prince Freeze Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Hog Rider Dark Prince Freeze Rascals Inferno Tower Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Hog Rider Dark Prince Freeze

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Prince Dark Prince Freeze
Rascals
Hog Rider Dark Prince Prince
Hog Rider
Zap Freeze Rascals Wizard Dark Prince Prince
Inferno Tower
Wizard
Hog Rider Dark Prince Prince
Dark Prince
Prince Zap Rascals Hog Rider Wizard
Freeze
Hog Rider Zap
Prince
Zap Dark Prince Rascals Hog Rider Wizard

Defense Synergies 0 11

Zap
Rascals Inferno Tower Dark Prince Prince
Rascals
Zap Inferno Tower
Hog Rider
Inferno Tower
Zap Rascals Dark Prince Prince
Wizard
Dark Prince Freeze Prince
Dark Prince
Zap Inferno Tower Wizard Prince
Freeze
Wizard
Prince
Zap Inferno Tower Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Inferno Tower Zap Rascals Dark Prince Prince
Inferno Tower Prince Rascals Dark Prince Freeze
Inferno Tower Prince Rascals Dark Prince
Dark Prince Prince
Freeze Zap Rascals Dark Prince
Inferno Tower Zap Rascals Wizard Freeze
Zap Rascals Inferno Tower
Inferno Tower Rascals Prince
Rascals Inferno Tower Dark Prince Prince
Zap Rascals Wizard Dark Prince Freeze
Inferno Tower Zap Rascals Wizard
Inferno Tower Prince Zap Rascals Wizard Dark Prince Freeze
Wizard Zap Rascals Dark Prince Freeze Prince
Inferno Tower Rascals Prince
Inferno Tower Zap Rascals Freeze Prince
Wizard Rascals Inferno Tower Dark Prince Prince
Zap Rascals Wizard Dark Prince Prince
Zap Wizard Freeze Rascals Dark Prince
Inferno Tower Prince
Rascals Wizard Dark Prince Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Zap Inferno Tower Dark Prince Prince
Zap Wizard Prince
Zap Rascals Inferno Tower Dark Prince Prince
Dark Prince Prince Zap Rascals Inferno Tower
Inferno Tower Rascals Dark Prince Prince
Wizard Zap Rascals Freeze
Rascals Dark Prince Prince Inferno Tower
Inferno Tower Rascals Dark Prince Prince
Zap Freeze Inferno Tower Dark Prince Prince
Inferno Tower
Rascals Inferno Tower Dark Prince Prince
Zap Dark Prince Prince
Rascals Dark Prince Prince Inferno Tower Wizard
Wizard Rascals
Rascals Inferno Tower Zap Dark Prince Freeze Prince
Zap Rascals Inferno Tower Wizard Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Freeze
Zap
Rascals Dark Prince Freeze Prince
Wizard Zap Dark Prince
Wizard Zap Freeze
Wizard
Zap Wizard Freeze
Zap Wizard
Prince
Zap Wizard Dark Prince Prince
Zap Wizard
Freeze
Zap Prince
Zap Wizard
Wizard
Freeze
Zap Wizard Dark Prince Prince
Zap Wizard
Prince
Wizard
Prince
Zap
Zap Freeze Wizard Dark Prince
Zap Wizard
Zap Wizard Prince
Zap
Zap Wizard
Zap Wizard Freeze
Zap Wizard
Zap Freeze
Prince
Wizard
Zap Dark Prince Freeze Prince
Zap Wizard
Freeze
Rascals Wizard Dark Prince Prince
Zap Wizard
Zap
Dark Prince Prince
Zap Rascals Freeze
Zap
Zap Dark Prince Freeze Prince

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