My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel
Giant Snowball
Minions Tombstone Hog Rider Goblin Barrel Witch
Zap
Minions Tombstone Goblin Barrel Witch
Barbarian Barrel
Knight Tombstone Wizard Goblin Barrel Witch
The Log
Tombstone Hog Rider Goblin Barrel Witch
Earthquake
Tombstone Hog Rider Goblin Barrel Witch
Arrows
Minions Tombstone Goblin Barrel Witch
Royal Delivery
Knight Minions Hog Rider Wizard Goblin Barrel Witch
Fireball
Minions Tombstone Hog Rider Wizard Goblin Barrel Witch
Poison
Minions Tombstone Wizard Witch
Lightning
Knight Tombstone Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Tombstone Goblin Barrel Hog Rider Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Tombstone

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Goblin Barrel
Knight
Minions Hog Rider Goblin Barrel Arrows Wizard Witch
Minions
Knight Hog Rider
Tombstone
Hog Rider
Arrows Knight Minions Wizard Goblin Barrel Witch
Wizard
Knight Hog Rider
Goblin Barrel
Knight Arrows Hog Rider
Witch
Knight Hog Rider

Defense Synergies 1 6

Arrows
Knight Tombstone
Knight
Minions Arrows Wizard Witch
Minions
Knight Tombstone
Tombstone
Arrows Minions Wizard
Hog Rider
Wizard
Knight Tombstone
Goblin Barrel
Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tombstone Wizard
Knight Minions Tombstone Witch
Witch Knight Minions Tombstone
Witch Knight Minions Tombstone
Arrows Tombstone
Arrows Minions
Minions Arrows Tombstone Wizard Witch
Arrows
Witch Minions Tombstone
Knight
Minions Witch Arrows Knight Tombstone Wizard
Arrows Minions Wizard Witch
Tombstone Knight Minions Wizard Witch
Wizard Arrows Minions Tombstone Witch
Knight Tombstone
Wizard Arrows Knight Minions Tombstone Witch
Arrows Tombstone Knight Minions Wizard Witch
Arrows Wizard Witch Knight Minions Tombstone
Wizard Arrows Knight Minions Witch
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Witch
Arrows Knight Wizard
Tombstone Knight Minions Witch
Knight
Knight Tombstone Witch
Arrows Wizard Minions Witch
Knight Minions Tombstone Witch
Knight
Knight Minions Tombstone Witch
Witch Tombstone
Knight Minions Tombstone Witch
Arrows
Knight Tombstone Wizard Witch
Wizard Witch
Tombstone Witch Knight Minions
Arrows Minions Wizard Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Wizard Arrows
Arrows Wizard Minions Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Minions
Arrows Knight Wizard
Arrows Wizard
Knight
Arrows Minions
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows
Minions
Arrows Wizard
Arrows Wizard Witch
Minions
Arrows Wizard
Arrows
Arrows Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Wizard Witch
Minions Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Minions Tombstone Witch
Arrows Wizard Witch
Arrows
Knight Wizard
Arrows Wizard
Arrows
Minions Witch
Witch
Witch
Wizard

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