My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Wizard Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Royal Hogs Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Ram Rider
Giant Snowball
Spear Goblins Royal Hogs Ram Rider Little Prince
Zap
Spear Goblins Royal Hogs Ram Rider Little Prince
Barbarian Barrel
Spear Goblins Rascals Wizard Royal Hogs Little Prince
The Log
Spear Goblins Rascals Royal Hogs Ram Rider Little Prince
Earthquake
Spear Goblins Royal Hogs
Arrows
Spear Goblins Rascals Royal Hogs Little Prince
Royal Delivery
Spear Goblins Rascals Wizard Royal Hogs Ram Rider Little Prince
Fireball
Rascals Wizard Royal Hogs Ram Rider Little Prince
Poison
Spear Goblins Rascals Wizard Royal Hogs Little Prince
Lightning
Wizard Ram Rider Little Prince
Rocket
Rascals Wizard Royal Hogs Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Little Prince Rascals Wizard Royal Hogs Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Little Prince

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Royal Hogs Ram Rider
Arrows
Royal Hogs Ram Rider
Rascals
Spear Goblins Ram Rider
Wizard
Royal Hogs Ram Rider
Royal Hogs
Arrows Spear Goblins Wizard The Log Little Prince
The Log
Royal Hogs Ram Rider Little Prince
Ram Rider
Spear Goblins Arrows Rascals Wizard The Log
Little Prince
Royal Hogs The Log

Defense Synergies 0 9

Spear Goblins
Arrows Rascals The Log Little Prince
Arrows
Spear Goblins Little Prince
Rascals
Spear Goblins The Log
Wizard
The Log
Royal Hogs
The Log
Spear Goblins Rascals Wizard Ram Rider Little Prince
Ram Rider
The Log
Little Prince
Spear Goblins Arrows The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard The Log Ram Rider
Rascals The Log Ram Rider
Ram Rider Rascals
Rascals Ram Rider
Arrows The Log
Arrows The Log Spear Goblins Rascals
Ram Rider Spear Goblins Arrows Rascals Wizard Little Prince
Arrows Rascals The Log Ram Rider
Rascals
Spear Goblins Rascals Little Prince
Spear Goblins Arrows Rascals Wizard The Log Ram Rider
Arrows Spear Goblins Rascals Wizard Ram Rider
Rascals Wizard The Log Ram Rider
Wizard Arrows Rascals The Log
Rascals Ram Rider
Rascals The Log Ram Rider
Wizard Arrows Rascals
Arrows Spear Goblins Rascals Wizard The Log Ram Rider Little Prince
Arrows Wizard The Log Spear Goblins Rascals Ram Rider Little Prince
Ram Rider
Rascals Wizard Spear Goblins Arrows The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins
Arrows Wizard The Log
Spear Goblins Rascals The Log Ram Rider
Rascals The Log Ram Rider
Rascals Ram Rider
Arrows Wizard Rascals Ram Rider
Rascals Spear Goblins Ram Rider
Rascals
Spear Goblins The Log
Rascals
Arrows The Log
Rascals Wizard Ram Rider
Wizard Rascals
Rascals Spear Goblins The Log Little Prince
Arrows Rascals Wizard The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rascals The Log
Arrows The Log Ram Rider
Arrows The Log
Arrows Rascals The Log
Wizard Arrows The Log
Arrows Wizard Spear Goblins Ram Rider
Arrows Wizard The Log
Arrows The Log Wizard Ram Rider
Arrows The Log Wizard Ram Rider
Arrows Wizard The Log Ram Rider
Arrows Wizard
The Log
Arrows
Arrows The Log
Spear Goblins Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Arrows Wizard The Log Little Prince
The Log
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Little Prince
Arrows The Log Wizard Ram Rider
Arrows Wizard The Log Ram Rider
Arrows The Log
Arrows Wizard Little Prince
Wizard
Arrows Wizard The Log
Arrows
Arrows Wizard The Log
Spear Goblins
Arrows Wizard Ram Rider
Arrows The Log
Rascals Wizard
Arrows The Log Wizard
Arrows
Rascals The Log
The Log Little Prince
Wizard

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