My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Valkyrie Furnace Witch Lumberjack Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Valkyrie Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Furnace Witch Lumberjack
Zap
Spear Goblins Furnace Witch
Barbarian Barrel
Ice Spirit Spear Goblins Valkyrie Furnace Witch Lumberjack
The Log
Ice Spirit Spear Goblins Furnace Witch Lumberjack
Earthquake
Spear Goblins Furnace Witch
Arrows
Ice Spirit Spear Goblins Furnace Witch
Royal Delivery
Ice Spirit Spear Goblins Valkyrie Witch Lumberjack
Fireball
Furnace Witch Lumberjack
Poison
Spear Goblins Furnace Witch
Lightning
Valkyrie Furnace Witch Lumberjack Goblinstein
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie Furnace Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Valkyrie Furnace Lumberjack Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Spear Goblins Valkyrie Furnace

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Spear Goblins Furnace Witch Lumberjack Mega Knight
Spear Goblins
Valkyrie Ice Spirit Furnace Lumberjack Mega Knight
Valkyrie
Ice Spirit Spear Goblins Lumberjack Furnace Witch
Furnace
Ice Spirit Spear Goblins Valkyrie
Witch
Ice Spirit Valkyrie Lumberjack Mega Knight
Lumberjack
Valkyrie Ice Spirit Spear Goblins Witch Mega Knight
Mega Knight
Ice Spirit Spear Goblins Witch Lumberjack
Goblinstein

Defense Synergies 0 15

Ice Spirit
Spear Goblins Valkyrie Furnace Witch Lumberjack Mega Knight
Spear Goblins
Ice Spirit Valkyrie Lumberjack Mega Knight
Valkyrie
Ice Spirit Spear Goblins Furnace Witch Lumberjack
Furnace
Ice Spirit Valkyrie Lumberjack
Witch
Ice Spirit Valkyrie Lumberjack Mega Knight
Lumberjack
Ice Spirit Spear Goblins Valkyrie Furnace Witch
Mega Knight
Ice Spirit Spear Goblins Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie
Lumberjack Ice Spirit Valkyrie Furnace Witch Mega Knight
Furnace Witch Lumberjack Mega Knight Valkyrie
Witch Lumberjack Valkyrie Furnace Mega Knight
Valkyrie Lumberjack Mega Knight
Spear Goblins Valkyrie Furnace Lumberjack Mega Knight
Furnace Ice Spirit Spear Goblins Witch
Valkyrie Mega Knight
Witch Furnace Lumberjack
Ice Spirit Spear Goblins Valkyrie Lumberjack Mega Knight
Valkyrie Witch Spear Goblins Furnace Lumberjack Mega Knight
Spear Goblins Furnace Witch
Furnace Lumberjack Mega Knight Ice Spirit Valkyrie Witch
Valkyrie Mega Knight Ice Spirit Furnace Witch Lumberjack
Furnace Lumberjack Mega Knight
Ice Spirit Furnace Lumberjack Mega Knight
Mega Knight Valkyrie Furnace Witch Lumberjack
Ice Spirit Mega Knight Spear Goblins Valkyrie Furnace Witch Lumberjack
Valkyrie Furnace Witch Ice Spirit Spear Goblins Lumberjack Mega Knight
Lumberjack
Valkyrie Mega Knight Spear Goblins Furnace Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Mega Knight Spear Goblins Furnace Witch
Valkyrie Lumberjack Mega Knight
Lumberjack Mega Knight Ice Spirit Spear Goblins Valkyrie Furnace Witch
Valkyrie Lumberjack Mega Knight
Valkyrie Witch Lumberjack Mega Knight
Furnace Ice Spirit Witch
Spear Goblins Valkyrie Furnace Witch Lumberjack
Mega Knight Valkyrie Lumberjack
Mega Knight Ice Spirit Spear Goblins Valkyrie Witch
Witch
Mega Knight Valkyrie Witch Lumberjack
Mega Knight Valkyrie
Mega Knight Valkyrie Witch Lumberjack
Valkyrie Furnace Witch Mega Knight
Witch Ice Spirit Spear Goblins Valkyrie Furnace Lumberjack
Valkyrie Mega Knight Witch
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Valkyrie Furnace Mega Knight
Ice Spirit Spear Goblins Furnace Witch
Furnace Witch
Ice Spirit
Lumberjack
Valkyrie
Furnace
Spear Goblins Furnace Witch
Furnace Mega Knight
Mega Knight
Valkyrie Witch Mega Knight
Mega Knight
Ice Spirit Valkyrie Furnace Witch Mega Knight
Witch
Witch
Witch Mega Knight
Furnace Witch
Ice Spirit Witch
Mega Knight
Ice Spirit
Mega Knight
Ice Spirit Spear Goblins Witch
Witch
Valkyrie Lumberjack Mega Knight
Mega Knight
Ice Spirit Witch
Witch
Witch Mega Knight
Mega Knight

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