My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Royal Recruits Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Royal Recruits Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits
Zap
Mortar
Barbarian Barrel
Mortar Royal Recruits
The Log
Royal Recruits Mini P.E.K.K.A
Earthquake
Mortar
Arrows
Royal Recruits
Royal Delivery
Royal Recruits Mini P.E.K.K.A P.E.K.K.A
Fireball
Mortar
Poison
Mortar Royal Recruits
Lightning
Mortar Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Fireball Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Mini P.E.K.K.A Rocket Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mortar Fireball Mini P.E.K.K.A Freeze Rocket Royal Recruits P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Mortar Fireball Mini P.E.K.K.A

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Mortar Mini P.E.K.K.A Freeze
Mortar
Arrows Fireball Rocket
Royal Recruits
Fireball
Arrows Mortar Freeze
Mini P.E.K.K.A
Arrows
Rocket
Mortar
Freeze
Arrows Fireball
P.E.K.K.A
Arrows

Defense Synergies 0 8

Arrows
Mortar Fireball Mini P.E.K.K.A P.E.K.K.A
Mortar
Arrows Fireball
Royal Recruits
Fireball
Arrows Mortar Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Arrows Fireball Freeze
Rocket
Freeze
Fireball Mini P.E.K.K.A
P.E.K.K.A
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Royal Recruits Fireball
Mini P.E.K.K.A P.E.K.K.A Mortar Royal Recruits
Mortar Mini P.E.K.K.A Rocket P.E.K.K.A Royal Recruits Freeze
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Mortar
Arrows Royal Recruits Fireball Mini P.E.K.K.A Rocket P.E.K.K.A
Arrows Fireball Freeze
Rocket Arrows Mortar Fireball Freeze
Rocket Arrows Royal Recruits Fireball P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Mortar Royal Recruits
Royal Recruits Mini P.E.K.K.A
Arrows Royal Recruits Fireball Freeze
Arrows Fireball
Mortar Royal Recruits Mini P.E.K.K.A P.E.K.K.A Fireball Rocket Freeze
Fireball Rocket Arrows Mortar Royal Recruits Mini P.E.K.K.A Freeze P.E.K.K.A
Royal Recruits Mini P.E.K.K.A P.E.K.K.A Mortar
Rocket Mortar Royal Recruits Fireball Mini P.E.K.K.A Freeze P.E.K.K.A
Arrows Mortar Royal Recruits Fireball Mini P.E.K.K.A P.E.K.K.A
Arrows Mortar Fireball Royal Recruits
Arrows Mortar Freeze Royal Recruits Fireball
Mini P.E.K.K.A P.E.K.K.A Mortar Royal Recruits
Royal Recruits Arrows Fireball Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Fireball P.E.K.K.A
Fireball Arrows Mortar Mini P.E.K.K.A Rocket
Royal Recruits P.E.K.K.A Mini P.E.K.K.A Rocket
Royal Recruits Mini P.E.K.K.A Rocket P.E.K.K.A Fireball
Royal Recruits P.E.K.K.A Mini P.E.K.K.A
Arrows Fireball Rocket Freeze
Royal Recruits Mini P.E.K.K.A Rocket P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A Royal Recruits
Royal Recruits Rocket Freeze P.E.K.K.A Mortar Fireball Mini P.E.K.K.A
Royal Recruits P.E.K.K.A
P.E.K.K.A Royal Recruits Mini P.E.K.K.A
Royal Recruits Rocket P.E.K.K.A Arrows Fireball
Royal Recruits Mini P.E.K.K.A Rocket P.E.K.K.A Fireball
Royal Recruits Fireball
Royal Recruits Mortar Fireball Mini P.E.K.K.A Rocket Freeze P.E.K.K.A
Arrows Royal Recruits Fireball Mini P.E.K.K.A Freeze P.E.K.K.A
Arrows Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Mortar Royal Recruits Rocket Freeze
Arrows Mortar Fireball
Rocket Arrows Fireball
Arrows Royal Recruits Fireball Rocket Freeze
Fireball Rocket Arrows Mortar
Arrows Fireball Rocket Freeze
Arrows Mortar
Arrows Fireball Freeze
Arrows Fireball Mortar
Rocket Fireball Mini P.E.K.K.A
Rocket Arrows Mortar Royal Recruits Fireball
Fireball Arrows Rocket
Rocket Mortar Fireball
Arrows Mortar Fireball Rocket Freeze
Arrows Mortar Fireball
Rocket Arrows Mortar Fireball
Arrows Mortar Royal Recruits Fireball Rocket
Arrows Mortar Fireball Rocket Freeze
Mini P.E.K.K.A Rocket
Rocket Arrows Mortar Fireball Mini P.E.K.K.A
Rocket Arrows Mortar Fireball
Rocket Fireball
Rocket Arrows Fireball
Rocket
Rocket Arrows Mortar Royal Recruits Fireball
Arrows Freeze Mortar Fireball
Arrows Mortar Fireball
Fireball Arrows Mortar
Fireball Rocket Arrows Mortar
Arrows Fireball
Rocket Fireball Freeze
Fireball Mini P.E.K.K.A
Arrows Mortar Fireball Rocket
Rocket Arrows Fireball Freeze
P.E.K.K.A
Rocket Arrows Fireball
Royal Recruits Fireball Rocket Freeze
Fireball Rocket Arrows
Freeze
Arrows Fireball
Fireball Mini P.E.K.K.A Rocket
Arrows Mortar Fireball
Rocket Arrows Fireball
Royal Recruits P.E.K.K.A
Royal Recruits Fireball Rocket Freeze
Fireball Rocket
Mortar Royal Recruits Fireball Rocket Freeze
P.E.K.K.A
Fireball Mortar Rocket

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