My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Musketeer Valkyrie Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions Dark Prince
Giant Snowball
Goblins Spear Goblins Archers Minions Musketeer
Zap
Goblins Spear Goblins Archers Minions Dark Prince
Barbarian Barrel
Goblins Spear Goblins Archers Musketeer Valkyrie Wizard Dark Prince
The Log
Goblins Spear Goblins Archers Musketeer Dark Prince
Earthquake
Spear Goblins Archers
Arrows
Goblins Spear Goblins Archers Minions
Royal Delivery
Goblins Spear Goblins Archers Minions Musketeer Valkyrie Wizard Dark Prince
Fireball
Archers Minions Musketeer Wizard
Poison
Spear Goblins Archers Minions Musketeer Wizard
Lightning
Musketeer Valkyrie Wizard Dark Prince
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Archers Minions Musketeer Valkyrie Dark Prince Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Archers Minions

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie
Spear Goblins
Valkyrie Dark Prince
Archers
Valkyrie Goblins Dark Prince
Minions
Valkyrie Dark Prince
Musketeer
Valkyrie Dark Prince
Valkyrie
Spear Goblins Archers Musketeer Goblins Minions Wizard Dark Prince
Wizard
Valkyrie Dark Prince
Dark Prince
Spear Goblins Archers Minions Musketeer Valkyrie Wizard

Defense Synergies 3 15

Goblins
Archers Musketeer Wizard
Spear Goblins
Archers Minions Musketeer Valkyrie Dark Prince
Archers
Valkyrie Goblins Spear Goblins Minions Dark Prince
Minions
Valkyrie Spear Goblins Archers Musketeer Dark Prince
Musketeer
Valkyrie Goblins Spear Goblins Minions Dark Prince
Valkyrie
Archers Minions Musketeer Spear Goblins Wizard
Wizard
Goblins Valkyrie Dark Prince
Dark Prince
Spear Goblins Archers Minions Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Musketeer Valkyrie Wizard
Goblins Minions Musketeer Valkyrie Dark Prince
Goblins Archers Minions Musketeer Valkyrie Dark Prince
Goblins Minions Musketeer Valkyrie Dark Prince
Valkyrie Dark Prince
Goblins Spear Goblins Archers Minions Musketeer Valkyrie Dark Prince
Minions Musketeer Spear Goblins Archers Wizard
Musketeer Valkyrie
Goblins Minions Musketeer
Goblins Spear Goblins Archers Musketeer Valkyrie Dark Prince
Goblins Archers Minions Valkyrie Spear Goblins Musketeer Wizard Dark Prince
Minions Musketeer Spear Goblins Archers Wizard
Minions Musketeer Valkyrie Wizard Dark Prince
Valkyrie Wizard Goblins Minions Dark Prince
Wizard Goblins Minions Musketeer Valkyrie Dark Prince
Goblins Spear Goblins Archers Minions Musketeer Valkyrie Wizard Dark Prince
Valkyrie Wizard Spear Goblins Archers Minions Musketeer Dark Prince
Musketeer
Valkyrie Wizard Dark Prince Goblins Spear Goblins Archers Minions Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Spear Goblins Archers Dark Prince
Archers Musketeer Valkyrie Wizard
Goblins Spear Goblins Minions Musketeer Valkyrie Dark Prince
Valkyrie Dark Prince Musketeer
Musketeer Valkyrie Dark Prince
Wizard Archers Minions Musketeer
Dark Prince Goblins Spear Goblins Archers Minions Musketeer Valkyrie
Valkyrie Dark Prince
Goblins Spear Goblins Minions Valkyrie Dark Prince
Musketeer
Minions Musketeer Valkyrie Dark Prince
Valkyrie Dark Prince
Dark Prince Valkyrie Wizard
Wizard Archers Musketeer Valkyrie
Goblins Spear Goblins Archers Minions Musketeer Valkyrie Dark Prince
Minions Valkyrie Archers Musketeer Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie Dark Prince
Wizard Valkyrie Dark Prince
Wizard Spear Goblins Minions Musketeer
Archers Musketeer Wizard
Wizard
Wizard
Goblins Minions Musketeer
Musketeer Valkyrie Wizard Dark Prince
Archers Musketeer Wizard
Musketeer
Minions Musketeer
Musketeer
Spear Goblins Musketeer Wizard
Musketeer Wizard
Minions
Archers Musketeer Wizard Dark Prince
Valkyrie Wizard
Minions Musketeer
Wizard
Musketeer
Musketeer
Valkyrie Wizard Dark Prince
Musketeer Wizard
Musketeer Wizard
Musketeer
Archers Musketeer Wizard
Minions Musketeer Wizard
Musketeer Wizard
Wizard
Spear Goblins Archers Minions Musketeer Dark Prince
Archers Musketeer Wizard
Musketeer Valkyrie Wizard Dark Prince
Musketeer Wizard
Musketeer Dark Prince
Minions Musketeer
Musketeer
Musketeer Dark Prince
Wizard

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