My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

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Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Barbarians Musketeer Skeleton Army Witch
Zap
Skeleton Army Witch Prince
Barbarian Barrel
Barbarians Musketeer Wizard Skeleton Army Witch
The Log
Barbarians Musketeer Skeleton Army Witch Prince
Earthquake
Barbarians Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Barbarians Musketeer Wizard Skeleton Army Witch Prince P.E.K.K.A
Fireball
Barbarians Musketeer Wizard Skeleton Army Witch
Poison
Barbarians Musketeer Wizard Skeleton Army Witch
Lightning
Musketeer Wizard Witch Prince
Rocket
Barbarians Musketeer Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Musketeer Barbarians Wizard Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Skeleton Army Fireball Musketeer Barbarians

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Musketeer
Prince P.E.K.K.A
Wizard
Prince P.E.K.K.A
Skeleton Army
Witch
Prince P.E.K.K.A
Prince
Musketeer Wizard Witch
P.E.K.K.A
Musketeer Wizard Witch

Defense Synergies 0 9

Barbarians
Skeleton Army
Fireball
Musketeer
Musketeer
Fireball Skeleton Army P.E.K.K.A
Wizard
Skeleton Army Prince P.E.K.K.A
Skeleton Army
Barbarians Musketeer Wizard Prince
Witch
Prince
Prince
Wizard Skeleton Army Witch
P.E.K.K.A
Musketeer Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard
Barbarians Skeleton Army P.E.K.K.A Musketeer Witch Prince
Barbarians Skeleton Army Witch Prince P.E.K.K.A Musketeer
Barbarians Skeleton Army Witch Prince P.E.K.K.A Musketeer
Barbarians Fireball Skeleton Army Prince P.E.K.K.A
Fireball Skeleton Army Musketeer
Musketeer Fireball Wizard Witch
Barbarians Fireball Musketeer P.E.K.K.A
Barbarians Witch P.E.K.K.A Musketeer Skeleton Army Prince
Skeleton Army Barbarians Musketeer Prince
Barbarians Skeleton Army Witch Fireball Musketeer Wizard
Musketeer Fireball Wizard Witch
Barbarians Skeleton Army Prince P.E.K.K.A Fireball Musketeer Wizard Witch
Fireball Wizard Skeleton Army Barbarians Witch Prince P.E.K.K.A
Barbarians Skeleton Army P.E.K.K.A Prince
Barbarians Skeleton Army Fireball Prince P.E.K.K.A
Barbarians Wizard Fireball Musketeer Skeleton Army Witch Prince P.E.K.K.A
Fireball Barbarians Musketeer Wizard Skeleton Army Witch Prince
Wizard Witch Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Musketeer Prince
Wizard Skeleton Army Barbarians Fireball Musketeer Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Fireball Witch Prince P.E.K.K.A
Fireball Musketeer Wizard Prince
Barbarians Skeleton Army P.E.K.K.A Musketeer Witch Prince
Skeleton Army Prince P.E.K.K.A Barbarians Fireball Musketeer
Barbarians P.E.K.K.A Musketeer Skeleton Army Witch Prince
Fireball Wizard Musketeer Witch
Skeleton Army Prince P.E.K.K.A Barbarians Fireball Musketeer Witch
P.E.K.K.A Barbarians Skeleton Army Prince
P.E.K.K.A Barbarians Fireball Skeleton Army Witch Prince
Witch P.E.K.K.A Barbarians Musketeer Skeleton Army
P.E.K.K.A Barbarians Musketeer Witch Prince
Skeleton Army P.E.K.K.A Barbarians Fireball Prince
Barbarians Skeleton Army Prince P.E.K.K.A Fireball Wizard Witch
Wizard Barbarians Fireball Musketeer Skeleton Army Witch
Barbarians Skeleton Army Witch Fireball Musketeer Prince P.E.K.K.A
Barbarians Fireball Musketeer Wizard Witch P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Barbarians Fireball Musketeer Prince
Fireball Wizard
Fireball Wizard Musketeer Witch
Musketeer Wizard Witch
Fireball Wizard
Fireball Wizard
Fireball Musketeer Prince
Fireball Musketeer Wizard Prince
Fireball Musketeer Wizard
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Prince
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard Prince
Fireball Wizard Witch
Fireball Musketeer Prince
Fireball Wizard
Musketeer Prince
Barbarians Fireball Musketeer
Fireball Wizard Witch
Witch
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch Prince
Fireball Musketeer
Fireball Musketeer Wizard Witch
Fireball Musketeer Wizard Witch
Fireball
Fireball Musketeer Wizard
Fireball
P.E.K.K.A Prince
Fireball Wizard
Barbarians Fireball Musketeer Skeleton Army Witch Prince
Fireball Musketeer Wizard Witch
Fireball
Fireball Musketeer Wizard Prince
Fireball Musketeer Wizard
Fireball
Musketeer Prince P.E.K.K.A
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch Prince
Prince P.E.K.K.A
Fireball Wizard

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