My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Ice Golem Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider Wall Breakers Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Ice Golem Hog Rider Barbarian Barrel Wall Breakers Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers
Zap
Royal Giant Inferno Tower Wall Breakers
Barbarian Barrel
Inferno Tower Wall Breakers Royal Ghost
The Log
Royal Giant Hog Rider Wall Breakers
Earthquake
Hog Rider Inferno Tower
Arrows
Wall Breakers
Royal Delivery
Hog Rider Wall Breakers Bowler Royal Ghost
Fireball
Hog Rider Inferno Tower Wall Breakers Bowler
Poison
Inferno Tower
Lightning
Ice Golem Inferno Tower Bowler
Rocket
Hog Rider Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Barbarian Barrel Bowler Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Tower Bowler Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Barbarian Barrel Wall Breakers Royal Ghost Hog Rider Inferno Tower Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Barbarian Barrel Wall Breakers Royal Ghost

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Giant
Barbarian Barrel Ice Golem Hog Rider Bowler Royal Ghost
Ice Golem
Hog Rider Wall Breakers Royal Giant Barbarian Barrel
Hog Rider
Ice Golem Royal Giant Barbarian Barrel Bowler
Inferno Tower
Barbarian Barrel
Royal Giant Ice Golem Hog Rider Wall Breakers Bowler
Wall Breakers
Ice Golem Barbarian Barrel Royal Ghost
Bowler
Royal Giant Hog Rider Barbarian Barrel
Royal Ghost
Royal Giant Wall Breakers

Defense Synergies 1 6

Royal Giant
Ice Golem
Inferno Tower Barbarian Barrel Bowler Royal Ghost
Hog Rider
Inferno Tower
Ice Golem Barbarian Barrel Royal Ghost
Barbarian Barrel
Ice Golem Inferno Tower Bowler
Wall Breakers
Bowler
Ice Golem Barbarian Barrel
Royal Ghost
Ice Golem Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Ice Golem Inferno Tower Barbarian Barrel
Inferno Tower
Inferno Tower Bowler
Inferno Tower Bowler
Barbarian Barrel Bowler
Barbarian Barrel Bowler Royal Ghost
Inferno Tower
Bowler Ice Golem Inferno Tower Barbarian Barrel
Inferno Tower
Ice Golem Inferno Tower Barbarian Barrel Bowler Royal Ghost
Ice Golem Barbarian Barrel Bowler Royal Ghost
Inferno Tower
Inferno Tower Bowler
Bowler Barbarian Barrel Royal Ghost
Inferno Tower
Inferno Tower Bowler
Inferno Tower Bowler
Barbarian Barrel Bowler Royal Ghost
Barbarian Barrel Ice Golem Bowler Royal Ghost
Inferno Tower
Bowler Royal Ghost Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Inferno Tower Barbarian Barrel Bowler Royal Ghost
Ice Golem Barbarian Barrel Bowler Royal Ghost
Ice Golem Inferno Tower Bowler
Bowler Ice Golem Inferno Tower Barbarian Barrel
Inferno Tower Bowler
Ice Golem
Ice Golem Inferno Tower Bowler
Inferno Tower
Ice Golem Inferno Tower Barbarian Barrel
Inferno Tower
Inferno Tower Bowler
Bowler
Bowler Ice Golem Inferno Tower
Bowler
Inferno Tower Ice Golem Barbarian Barrel Bowler
Bowler Ice Golem Inferno Tower Barbarian Barrel Royal Ghost
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Barbarian Barrel Royal Ghost
Barbarian Barrel Bowler Royal Ghost
Barbarian Barrel
Ice Golem Barbarian Barrel
Barbarian Barrel Bowler
Ice Golem
Bowler
Ice Golem Barbarian Barrel Bowler
Bowler
Barbarian Barrel Bowler
Ice Golem Barbarian Barrel Bowler
Barbarian Barrel
Ice Golem Barbarian Barrel
Barbarian Barrel Bowler
Barbarian Barrel Bowler
Barbarian Barrel
Barbarian Barrel Bowler
Barbarian Barrel Bowler
Bowler
Bowler
Barbarian Barrel
Ice Golem Barbarian Barrel Bowler
Barbarian Barrel Bowler Royal Ghost
Bowler
Barbarian Barrel
Ice Golem
Bowler
Bowler
Barbarian Barrel
Barbarian Barrel
Bowler
Ice Golem Bowler
Bowler
Barbarian Barrel Bowler Royal Ghost
Bowler

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