My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Dark Prince Witch Prince Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Battle Ram Royal Hogs Dark Prince Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Dark Prince Prince Giant Skeleton
Giant Snowball
Barbarians Battle Ram Royal Hogs Witch
Zap
Battle Ram Royal Hogs Dark Prince Witch Prince
Barbarian Barrel
Barbarians Battle Ram Royal Hogs Dark Prince Witch Giant Skeleton
The Log
Barbarians Battle Ram Royal Hogs Dark Prince Witch Prince Giant Skeleton
Earthquake
Barbarians Royal Hogs Witch
Arrows
Royal Hogs Witch
Royal Delivery
Barbarians Battle Ram Royal Hogs Dark Prince Witch Prince Giant Skeleton
Fireball
Barbarians Battle Ram Royal Hogs Witch
Poison
Barbarians Royal Hogs Witch
Lightning
Battle Ram Dark Prince Witch Prince
Rocket
Barbarians Royal Hogs Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Dark Prince Prince Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Battle Ram Dark Prince Barbarians Royal Hogs Witch Prince Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Battle Ram Dark Prince Barbarians Royal Hogs

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Battle Ram
Royal Hogs Witch Lightning
Royal Hogs
Battle Ram Dark Prince Lightning
Dark Prince
Prince Royal Hogs Witch Lightning
Witch
Battle Ram Dark Prince Prince Giant Skeleton
Prince
Dark Prince Witch Lightning
Giant Skeleton
Witch Lightning
Lightning
Battle Ram Royal Hogs Dark Prince Prince Giant Skeleton

Defense Synergies 0 4

Barbarians
Battle Ram
Royal Hogs
Dark Prince
Witch Prince
Witch
Dark Prince Prince Giant Skeleton
Prince
Dark Prince Witch
Giant Skeleton
Witch
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Barbarians Dark Prince Witch Prince
Barbarians Witch Prince Dark Prince Giant Skeleton Lightning
Barbarians Witch Prince Dark Prince
Lightning Barbarians Dark Prince Prince Giant Skeleton
Dark Prince
Lightning Witch
Lightning Barbarians Giant Skeleton
Barbarians Witch Prince
Barbarians Dark Prince Prince Giant Skeleton
Barbarians Witch Dark Prince Giant Skeleton
Witch
Barbarians Prince Dark Prince Witch Giant Skeleton Lightning
Barbarians Dark Prince Witch Prince
Barbarians Prince
Barbarians Prince Lightning
Barbarians Dark Prince Witch Prince
Barbarians Dark Prince Witch Prince
Witch Barbarians Dark Prince Giant Skeleton
Barbarians Prince
Dark Prince Barbarians Witch Prince Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Dark Prince Witch Prince Giant Skeleton
Prince Lightning
Barbarians Giant Skeleton Dark Prince Witch Prince Lightning
Dark Prince Prince Giant Skeleton Lightning Barbarians
Barbarians Giant Skeleton Dark Prince Witch Prince
Witch
Dark Prince Prince Barbarians Witch Giant Skeleton Lightning
Giant Skeleton Barbarians Dark Prince Prince
Giant Skeleton Lightning Barbarians Dark Prince Witch Prince
Witch Barbarians
Barbarians Dark Prince Witch Prince Giant Skeleton
Lightning Barbarians Dark Prince Prince Giant Skeleton
Barbarians Dark Prince Prince Giant Skeleton Lightning Witch
Barbarians Witch
Barbarians Witch Dark Prince Prince Giant Skeleton Lightning
Barbarians Dark Prince Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Giant Skeleton
Lightning Giant Skeleton
Lightning Barbarians Dark Prince Prince Giant Skeleton
Dark Prince
Witch
Witch
Lightning
Lightning
Lightning Prince
Lightning Dark Prince Prince
Lightning
Lightning
Lightning
Lightning Prince
Lightning Witch
Lightning
Lightning
Lightning
Lightning Dark Prince Prince
Lightning Witch
Lightning Prince Giant Skeleton
Lightning
Prince Lightning
Lightning Barbarians
Dark Prince Witch
Witch
Witch Lightning
Lightning Witch Prince
Lightning
Lightning Witch
Lightning Witch
Lightning
Lightning
Lightning
Prince Giant Skeleton
Lightning
Lightning Barbarians Dark Prince Witch Prince
Lightning Witch
Lightning Dark Prince Prince
Lightning
Lightning Giant Skeleton
Dark Prince Prince
Witch Giant Skeleton Lightning
Witch Lightning
Lightning Dark Prince Witch Prince Giant Skeleton
Prince
Lightning

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