My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rune Giant Executioner Princess Electro Wizard Magic Archer Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rune Giant Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Princess
Zap
Princess
Barbarian Barrel
Executioner Princess Electro Wizard Magic Archer
The Log
Princess
Earthquake
Arrows
Princess
Royal Delivery
Executioner Princess Electro Wizard Magic Archer
Fireball
Executioner Princess Electro Wizard Magic Archer
Poison
Executioner Princess Electro Wizard Magic Archer
Lightning
Executioner Electro Wizard Magic Archer Goblinstein
Rocket
Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rune Giant Executioner Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Princess Rune Giant Electro Wizard Magic Archer Executioner Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Princess Rune Giant Electro Wizard

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rune Giant
Electro Wizard
Executioner
The Log Mega Knight
The Log
Executioner Princess Magic Archer Mega Knight
Princess
The Log Mega Knight
Electro Wizard
Rune Giant Magic Archer Mega Knight
Magic Archer
The Log Electro Wizard Mega Knight
Mega Knight
Executioner The Log Princess Electro Wizard Magic Archer
Goblinstein

Defense Synergies 0 10

Rune Giant
Executioner
The Log Mega Knight
The Log
Executioner Princess Electro Wizard Magic Archer Mega Knight
Princess
The Log Mega Knight
Electro Wizard
The Log Magic Archer Mega Knight
Magic Archer
The Log Electro Wizard Mega Knight
Mega Knight
Executioner The Log Princess Electro Wizard Magic Archer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Magic Archer
Executioner The Log Electro Wizard Mega Knight
Mega Knight Executioner Electro Wizard
Electro Wizard Mega Knight
The Log Princess Mega Knight
The Log Executioner Electro Wizard Magic Archer Mega Knight
Electro Wizard Executioner Princess Magic Archer
The Log Electro Wizard Magic Archer Mega Knight
Princess
Electro Wizard Mega Knight
Executioner Electro Wizard The Log Princess Magic Archer Mega Knight
Executioner Princess Electro Wizard Magic Archer
Mega Knight The Log Electro Wizard
Executioner Mega Knight The Log Princess Electro Wizard Magic Archer
Electro Wizard Mega Knight
The Log Electro Wizard Mega Knight
Mega Knight Executioner Electro Wizard
Mega Knight Executioner The Log Electro Wizard Magic Archer
Executioner The Log Princess Electro Wizard Magic Archer Mega Knight
Electro Wizard
Mega Knight Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Electro Wizard
Electro Wizard Executioner The Log Magic Archer Mega Knight
Mega Knight The Log Electro Wizard
Mega Knight The Log Electro Wizard
Executioner Mega Knight
Executioner Princess Electro Wizard Magic Archer
Electro Wizard
Mega Knight
Electro Wizard Mega Knight The Log Magic Archer
Mega Knight
Mega Knight The Log Electro Wizard
Mega Knight Executioner
Executioner Princess Magic Archer Mega Knight
Electro Wizard Executioner The Log Magic Archer
Executioner Mega Knight The Log Princess Electro Wizard Magic Archer
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer The Log
Executioner The Log Princess Electro Wizard Magic Archer
The Log Magic Archer
The Log
Executioner The Log Magic Archer Mega Knight
Executioner Princess Magic Archer
Executioner The Log Princess Magic Archer
The Log Executioner Princess Magic Archer
The Log
Electro Wizard
The Log Princess Electro Wizard Magic Archer
Executioner Princess Magic Archer
Executioner The Log Princess Magic Archer
Princess Magic Archer
Princess The Log Magic Archer
Executioner The Log Princess Magic Archer
Magic Archer Executioner The Log Princess Mega Knight
Executioner The Log Princess Electro Wizard Magic Archer Mega Knight
The Log Princess Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Princess
The Log
The Log
The Log Executioner Princess Magic Archer Mega Knight
The Log Executioner Princess Electro Wizard Magic Archer
The Log Princess Magic Archer Mega Knight
The Log Magic Archer
Executioner Princess Electro Wizard Magic Archer
Electro Wizard
The Log Magic Archer Mega Knight
Princess Electro Wizard Magic Archer
Mega Knight
The Log Princess Magic Archer
Electro Wizard Princess Magic Archer
Executioner Princess Electro Wizard Magic Archer
The Log
Executioner Princess Electro Wizard Magic Archer Mega Knight
The Log Executioner Princess Magic Archer
Executioner Mega Knight
The Log Princess Electro Wizard Magic Archer
Executioner Princess Electro Wizard Magic Archer
Executioner The Log Princess Electro Wizard Magic Archer Mega Knight
Mega Knight

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