My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Valkyrie Wizard Rune Giant Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Rune Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Tombstone Witch
Zap
Bomber Tombstone Witch
Barbarian Barrel
Bomber Tombstone Valkyrie Wizard Witch
The Log
Bomber Tombstone Witch
Earthquake
Bomber Tombstone Witch
Arrows
Bomber Tombstone Witch
Royal Delivery
Bomber Valkyrie Wizard Witch P.E.K.K.A
Fireball
Bomber Tombstone Wizard Witch
Poison
Bomber Tombstone Wizard Witch
Lightning
Tombstone Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Rune Giant P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Tombstone Valkyrie Rune Giant Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Tombstone Valkyrie

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie P.E.K.K.A
Zap
P.E.K.K.A Bomber Valkyrie Witch
Tombstone
Valkyrie
Bomber Zap Wizard Witch P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A
Rune Giant
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bomber Valkyrie Wizard Witch

Defense Synergies 0 13

Bomber
Zap Tombstone Valkyrie P.E.K.K.A
Zap
Bomber Tombstone Valkyrie Witch P.E.K.K.A
Tombstone
Bomber Zap Wizard
Valkyrie
Bomber Zap Wizard Witch P.E.K.K.A
Wizard
Tombstone Valkyrie P.E.K.K.A
Rune Giant
Witch
Zap Valkyrie
P.E.K.K.A
Bomber Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tombstone Valkyrie Wizard
P.E.K.K.A Zap Tombstone Valkyrie Witch
Witch P.E.K.K.A Bomber Tombstone Valkyrie
Witch P.E.K.K.A Tombstone Valkyrie
Bomber Tombstone Valkyrie P.E.K.K.A
Bomber Zap Valkyrie
Zap Tombstone Wizard Witch
Zap Valkyrie P.E.K.K.A
Witch P.E.K.K.A Tombstone
Bomber Valkyrie
Valkyrie Witch Bomber Zap Tombstone Wizard
Zap Wizard Witch
Tombstone P.E.K.K.A Bomber Zap Valkyrie Wizard Witch
Bomber Valkyrie Wizard Zap Tombstone Witch P.E.K.K.A
P.E.K.K.A Tombstone
Zap P.E.K.K.A
Wizard Bomber Tombstone Valkyrie Witch P.E.K.K.A
Tombstone Valkyrie Bomber Zap Wizard Witch
Zap Valkyrie Wizard Witch Bomber Tombstone
P.E.K.K.A
Bomber Valkyrie Wizard Witch P.E.K.K.A
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Witch P.E.K.K.A
Bomber Zap Valkyrie Wizard
Tombstone P.E.K.K.A Zap Valkyrie Witch
Valkyrie P.E.K.K.A Zap
P.E.K.K.A Tombstone Valkyrie Witch
Wizard Zap Witch
P.E.K.K.A Tombstone Valkyrie Witch
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Tombstone Valkyrie Witch
Witch P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie Witch
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Tombstone Valkyrie Wizard Witch
Wizard Bomber Valkyrie Witch
Tombstone Witch Bomber Zap Valkyrie P.E.K.K.A
Valkyrie Bomber Zap Wizard Witch P.E.K.K.A
Bomber Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Bomber Wizard Zap Valkyrie
Wizard Zap Witch
Bomber Wizard Witch
Zap Wizard
Zap Wizard
Zap Valkyrie Wizard
Zap Wizard
Zap
Bomber Zap Wizard Witch
Wizard
Bomber
Bomber Zap Wizard
Bomber Zap Valkyrie Wizard Witch
Wizard
Zap
Zap Bomber Valkyrie Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Wizard Witch
Bomber Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Tombstone Witch
Zap Wizard Witch
Valkyrie Wizard
Bomber Zap Wizard
Zap
P.E.K.K.A
Zap Witch
Zap Witch
Zap Witch
P.E.K.K.A
Wizard

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