My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner Mighty Miner
Giant Snowball
Skeletons Cannon Miner Mighty Miner
Zap
Skeletons Cannon Mighty Miner
Barbarian Barrel
Skeletons Cannon Ice Wizard
The Log
Skeletons Cannon
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Miner Ice Wizard
Fireball
Cannon Ice Wizard Mighty Miner
Poison
Cannon Ice Wizard
Lightning
Cannon Ice Wizard Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Royal Delivery Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Royal Delivery Rocket Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Rocket Miner Ice Wizard Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Giant Snowball Cannon Royal Delivery Miner Ice Wizard Mighty Miner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Giant Snowball Cannon Royal Delivery

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Giant Snowball
Miner Mighty Miner
Cannon
Royal Delivery
Rocket
Miner
Miner
Giant Snowball Rocket
Ice Wizard
Mighty Miner
Giant Snowball

Defense Synergies 2 12

Skeletons
Cannon Giant Snowball Royal Delivery Ice Wizard
Giant Snowball
Skeletons Cannon Royal Delivery Miner Ice Wizard Mighty Miner
Cannon
Skeletons Royal Delivery Giant Snowball Rocket Ice Wizard Mighty Miner
Royal Delivery
Cannon Skeletons Giant Snowball Ice Wizard
Rocket
Cannon
Miner
Giant Snowball
Ice Wizard
Skeletons Giant Snowball Cannon Royal Delivery
Mighty Miner
Giant Snowball Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon
Skeletons Cannon Royal Delivery Ice Wizard
Cannon Rocket Skeletons Giant Snowball Royal Delivery Ice Wizard
Cannon Skeletons Ice Wizard
Royal Delivery Rocket
Royal Delivery Skeletons Giant Snowball Cannon Ice Wizard
Giant Snowball Rocket Cannon Royal Delivery Ice Wizard
Rocket Cannon
Cannon Mighty Miner Skeletons Ice Wizard
Skeletons Giant Snowball Cannon Royal Delivery Miner Ice Wizard
Ice Wizard Skeletons Giant Snowball Cannon Royal Delivery
Giant Snowball Royal Delivery Ice Wizard
Cannon Skeletons Giant Snowball Royal Delivery Rocket Ice Wizard
Rocket Giant Snowball Cannon Royal Delivery
Cannon
Rocket Giant Snowball Cannon Royal Delivery
Skeletons Cannon Royal Delivery
Cannon Royal Delivery Giant Snowball Ice Wizard
Giant Snowball Royal Delivery Cannon Ice Wizard
Cannon
Giant Snowball Cannon Royal Delivery
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Giant Snowball Royal Delivery
Royal Delivery Giant Snowball Rocket Miner
Royal Delivery Skeletons Rocket
Rocket Royal Delivery
Skeletons Cannon Royal Delivery Mighty Miner
Royal Delivery Rocket Skeletons Giant Snowball Ice Wizard
Royal Delivery Rocket Skeletons Ice Wizard
Mighty Miner Royal Delivery
Royal Delivery Rocket Skeletons Giant Snowball
Skeletons Cannon Royal Delivery
Rocket Giant Snowball Royal Delivery
Royal Delivery Rocket Skeletons Cannon
Cannon
Skeletons Royal Delivery Rocket Mighty Miner
Giant Snowball Cannon Royal Delivery Ice Wizard Mighty Miner
Giant Snowball Cannon Royal Delivery Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Giant Snowball Miner Ice Wizard
Rocket Miner
Rocket
Rocket Giant Snowball
Giant Snowball Rocket Ice Wizard
Giant Snowball Ice Wizard
Miner Giant Snowball
Rocket Giant Snowball
Rocket Miner
Giant Snowball Rocket
Rocket Giant Snowball Miner
Rocket
Giant Snowball
Rocket Giant Snowball
Rocket
Giant Snowball Rocket
Rocket
Rocket Giant Snowball
Rocket Giant Snowball Miner
Rocket
Rocket Giant Snowball
Rocket
Rocket Giant Snowball
Giant Snowball Ice Wizard
Miner Giant Snowball Ice Wizard
Giant Snowball Miner
Rocket Miner
Giant Snowball Ice Wizard
Rocket Giant Snowball
Giant Snowball
Giant Snowball Rocket Miner
Rocket Giant Snowball
Mighty Miner
Rocket Giant Snowball
Rocket
Rocket Giant Snowball Ice Wizard
Miner Rocket
Giant Snowball
Rocket Giant Snowball
Giant Snowball Rocket
Giant Snowball Rocket
Giant Snowball Rocket Miner
Rocket

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